David
idbrii.bsky.social
David
@idbrii.bsky.social
I make games for other people. I don't represent my employer.
Reposted by David
What was the level design process like for BIG HOPS and what tools did we use?

Question from Terri V on Bluesky
#indiegames #gamedev #bighops
December 26, 2025 at 6:01 PM
Reposted by David
you can def network vertically, but prioritize networking horizontally

surround yourself with kind, hardworking, and talented friends, and it’s only a matter of time before your careers go places

also: if you can’t take an opportunity, pass it on to a friend who’d do just as well if not better
Just gonna say this again for games sphere cus we get the same question:

Networking doesn't mean schmoozing up to famous people, it means making friends with your peers. Then in 10 years, 20, one of you might be famous? And sure you're still helping each other cus well yeah friends.

Make. Friends.
Talking to one of these types at a con who asked how I 'got in' with so many 'famous writers' who I'd been talking to and I said "we made friends before anyone knew who we were decades ago by striking up interesting conversations and enjoying each other's company" and he kept re-asking the question.
December 27, 2025 at 12:45 AM
Reposted by David
Just gonna say this again for games sphere cus we get the same question:

Networking doesn't mean schmoozing up to famous people, it means making friends with your peers. Then in 10 years, 20, one of you might be famous? And sure you're still helping each other cus well yeah friends.

Make. Friends.
Talking to one of these types at a con who asked how I 'got in' with so many 'famous writers' who I'd been talking to and I said "we made friends before anyone knew who we were decades ago by striking up interesting conversations and enjoying each other's company" and he kept re-asking the question.
They have come to the convention hoping to "break in" and then find themselves -- shocker! -- a "nobody in the book world." Yeah no shit! We all are! I have gently told guys like this a million times that it takes most of us *years* of hard work but they do not believe that could be true for them. +
December 27, 2025 at 12:06 AM
Reposted by David
Fuck you people. Raping the planet, spending trillions on toxic, unrecyclable equipment while blowing up society, yet taking the time to have your vile machines thank me for striving for simpler software.

Just fuck you. Fuck you all.

I can't remember the last time I was this angry.
December 25, 2025 at 11:25 PM
Reposted by David
Oh this is just awful. Rest in peace, mate. Thanks for everything.

gameinformer.com/2025/12/22/v...
Vince Zampella, Respawn Co-Founder And Head Of Battlefield Series, Dead At 55
He was killed in a car crash Sunday afternoon.
gameinformer.com
December 22, 2025 at 9:03 PM
Reposted by David
Clair Obscur’s now confirmed Gen-AI usage during the development process has caused their IGA debut and GOTY wins to be retracted.
The IGAs Nomination Committee is officially retracting Debut Game and Game of the Year, awarding both categories to new recipients. Additionally, we are retracting one of the Indie Vanguard recipients.

Full details can be found in our FAQ under Game Eligibility: www.indiegameawards.gg/faq
December 20, 2025 at 7:59 PM
Reposted by David
If you're wondering what the Wanderstop team has been up to since the game released: it's this
I've been working on a game pitch and story dear to me, "ENGINE ANGEL", with the team at Ivy Road!

We're still seeking funding, but in the meantime I wanted everyone to still be able to share the work they've done. I'll be sharing more as well as reposting any of the team's posts so stay tuned!
December 20, 2025 at 9:30 PM
Reposted by David
I just realized it's the 10-years anniversary of my Secret Santa planner! I hope you'll find it useful this year as well 🎄☃️
mael.dev/secretsanta/
Secret Santa Planner - by mael.dev
Organize your Secret Santa gift exchange easily and securely. No accounts needed, no emails - just have fun!
mael.dev
November 14, 2025 at 9:23 AM
@bradshoemaker.bsky.social
Have you seen Sektori?

2D twin-stick shooter from a former Housemarque dev with a transforming battlefield. Trailer is pretty dope:

m.youtube.com/watch?v=yGWs...

With your undying love of Geometry Wars, it seems up your alley.
November 18, 2025 at 4:26 PM
Reposted by David
Kinda reminds me of the old Roger Ebert idea that film projection induces a state of reverie while pixelated screens cause something more like hypnosis.
Some good discussions going on in this thread re: the eternal struggle of kids vs screen time, but one purely anecdotal thing I’ve noticed in the last year or so is that my kid never has as much of an issue transitioning away from a CRT TV as he does modern screens.
My five-year-old has turned into a screen time monster lately. Is this a phase, or something more? It's prompted a question between me and my wife: are we doing screen time wrong? My latest (rant) at @crossplayblog.bsky.social www.crossplay.news/p/uh-oh-are-...
July 9, 2025 at 10:04 PM
@cado.bsky.social
Could you please use a different format for @remapradio.bsky.social's podcast timestamps? 🥺

Formatting "time - title" with each on a newline is automatically recognized by my podcast player (Podcast Republic). The Episode "It's More of an Homage" used that format and it worked!
October 18, 2025 at 9:25 PM
Reposted by David
Ever wondered why it's ABXY and not ABCD on SNES controllers? And I presume on any other controller too that inherited this design choice?

One young reader of Nintendo Power in 1993 wrote in to ask.

What a CAD...
September 26, 2025 at 6:22 PM
Reposted by David
Introducing "Dot Noise". This is a super lightweight alternative to 3D Simplex Noise, which in many cases is overkill
shadertoy.com/view/wfsyRX
August 26, 2025 at 3:04 PM
Reposted by David
I'll go one further, get REAL WEIRD with your placeholder assets. Put in the first thing you can think of; get weird and wild with em. You'll be surprised how often they'll inform new decisions.
Best case scenario, you end up keeping them. Worst case, you replace em as you originally planned to
Stop using AI for placeholder assets.
Use sketches. Use lorem ipsum. Use bright pink materials. Use programmer art for fucks sake, literally anything else.
If your studio is using AI even for temp, even if they think they've covered their tracks, SPEAK UP because people WILL FIND IT
June 30, 2025 at 10:28 PM
Reposted by David
'Lies of P' has officially sold 3M copies worldwide 🎮

To celebrate — all staff received $7,500 bonus pay, two weeks of paid vacation, and a Nintendo Switch 2
June 20, 2025 at 5:51 PM
@gameonysus.bsky.social
Just wanna say I love hearing you on @remapradio.bsky.social! Your jokes slay me and your chemistry with the crew is fantastic.

Incredible how you bring a younger perspective to the team, but aren't slinging GenZ slang that leaves me cold and ancient.
June 21, 2025 at 1:15 AM
Reposted by David
This game was so fun and really was the perfect example of learning a game mechanic through play! AMAZING! 💣 💖
June 15, 2025 at 3:29 PM
Reposted by David
The Steam store page for 『Öooo』 is now live!
Check it out and don't forget to add it to your wishlist!

store.steampowered.com/app/2721890/...

#Öooo #gamemaker
January 14, 2025 at 9:43 AM
Reposted by David
There are too many strong games reporters, not enough platforms. Maybe Game File can help?

Thus...I'm announcing a plan for freelancers

Guaranteed rates plus a cut of new subscriber revenue, so that writers, not just me, benefit if their stories blow up

Details:
www.gamefile.news/p/game-file-...
May 13, 2025 at 2:42 PM
Reposted by David
This is Planetary Life!

A simulation game where you get to play with planets, tweak climates, evolve plants and creatures!
May 14, 2025 at 9:18 PM
Reposted by David
So we're turning Noclip's sister channel into a games coverage outlet with a mission to highlight the work of lesser known developers alongside the biggest games in the world.

We're just starting the process, but if you're interested in learning more, I filmed a thing:

youtu.be/0GqDUD0kCuM
May 14, 2025 at 4:51 PM
Reposted by David
Jeff Gerstmann introducing the new owner of Giant Bomb.
May 13, 2025 at 7:13 PM