More info in pinned
❤️ : https://ko-fi.com/retrobytes
❤️ : patreon.com/SashasRetroBytes
I'm curious and passionate about a whole bunch of nerdy and cool stuff! I also publish a fortnightly retro gaming and anime 'zine and write on several blogs:
Scanlines zine: betweenthescanlines.itch.io
Main blog: scanlineartifacts.wordpress.com
As the fledgling World Wide Web matured, BBS's found themselves with a dilemma: do they stay the same or do they evolve? Excalibur, launched in 1993, was one of those that embraced a new Web-inspired GUI, hyperlinks, acting as that bridge between the two worlds.
Grabbed this link from Greg Pak's thread about what to do in the wake of the Venezuela bombing overnight for US folks if you want to follow in Sam's footsteps. You can leave a message if it goes through to your rep's answer phone.
Grabbed this link from Greg Pak's thread about what to do in the wake of the Venezuela bombing overnight for US folks if you want to follow in Sam's footsteps. You can leave a message if it goes through to your rep's answer phone.
Like Geograph Seal and Jumping Flash several years later, Alpha Waves recognises the importance of a shadow and camera angles for precision platforming.
Like Geograph Seal and Jumping Flash several years later, Alpha Waves recognises the importance of a shadow and camera angles for precision platforming.
As the fledgling World Wide Web matured, BBS's found themselves with a dilemma: do they stay the same or do they evolve? Excalibur, launched in 1993, was one of those that embraced a new Web-inspired GUI, hyperlinks, acting as that bridge between the two worlds.
As the fledgling World Wide Web matured, BBS's found themselves with a dilemma: do they stay the same or do they evolve? Excalibur, launched in 1993, was one of those that embraced a new Web-inspired GUI, hyperlinks, acting as that bridge between the two worlds.
The covers are gorgeous 💜
@sam-animeherald.bsky.social
The covers are gorgeous 💜
@sam-animeherald.bsky.social
📺: Fushigi no Umi no Nadia/Nadia: The Secret of Blue Water, Namco(t), 1991 (MD)
📺: Fushigi no Umi no Nadia/Nadia: The Secret of Blue Water, Namco(t), 1991 (MD)
📺: 2001 Gundam Wing Toonami promo (credit to Past Blast TV for supplying this one from an old VHS tape!)
#VideoBytes
📺: 2001 Gundam Wing Toonami promo (credit to Past Blast TV for supplying this one from an old VHS tape!)
#VideoBytes
A cool bit of pixel artwork from 1991's MSX Magazine, drawn by game artist Hitoshi Suenaga (who'd go on to work on a handful of games, including Mischief Makers' background art), using the Dot Designer's Club software released in '89.
A cool bit of pixel artwork from 1991's MSX Magazine, drawn by game artist Hitoshi Suenaga (who'd go on to work on a handful of games, including Mischief Makers' background art), using the Dot Designer's Club software released in '89.
Artwork by Phantasy Star artist Hitoshi Yoneda, used for a two CD memorial drama and fan book bundle released in 1995.
Artwork by Phantasy Star artist Hitoshi Yoneda, used for a two CD memorial drama and fan book bundle released in 1995.
Hitting US theatres in September that year, it was still building momentum when this issue hit shelves, momentum that would reach a crescendo when it nabbed an Oscar in April 2003 for Best Animated Feature.
Hitting US theatres in September that year, it was still building momentum when this issue hit shelves, momentum that would reach a crescendo when it nabbed an Oscar in April 2003 for Best Animated Feature.
"Unleash the Power of Three in a Stunning New RPG!"
Suikoden III! A game I was SO excited for back in the day (being a huge Suikoden by then), and eagerly hunted for every scrap of news about in mags. Then one day... PAL release plans cancelled. 😭
"Unleash the Power of Three in a Stunning New RPG!"
Suikoden III! A game I was SO excited for back in the day (being a huge Suikoden by then), and eagerly hunted for every scrap of news about in mags. Then one day... PAL release plans cancelled. 😭
Hold the fire button down after launching a barrage at the surprisingly smoothly moving alien robotic manta rays, and release to detonate.
Hold the fire button down after launching a barrage at the surprisingly smoothly moving alien robotic manta rays, and release to detonate.
"Why does he do this every time? It's just the three of us here."
"Beats me. Oh, dd you make some sandwiches?"
"Silence! No whispering in the back!"
"Why does he do this every time? It's just the three of us here."
"Beats me. Oh, dd you make some sandwiches?"
"Silence! No whispering in the back!"
📺: Hiryū no Ken S: Golden Fighter/Ultimate Fighter, Culture Brain, 1993 (SNES)
📺: Hiryū no Ken S: Golden Fighter/Ultimate Fighter, Culture Brain, 1993 (SNES)
(Yes, yes, I know)
(Yes, yes, I know)