Sasha's Retrobytes 🏳️‍⚧️
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sharkabytes.bsky.social
Sasha's Retrobytes 🏳️‍⚧️
@sharkabytes.bsky.social
Freelance Writer│Magazine Editor│UK VG & Anime Historian│🦈 fur │Trans woman she/her│AuDHD │❤️ : @kitnibbles.bsky.social │Business Enq: curicuricreations@protonmail.com

More info in pinned

❤️ : https://ko-fi.com/retrobytes
❤️ : patreon.com/SashasRetroBytes
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New pinned post and info sheet!

I'm curious and passionate about a whole bunch of nerdy and cool stuff! I also publish a fortnightly retro gaming and anime 'zine and write on several blogs:

Scanlines zine: betweenthescanlines.itch.io
Main blog: scanlineartifacts.wordpress.com
Reposted by Sasha's Retrobytes 🏳️‍⚧️
My first Internet provider (rather than online service) was a BBS who added tunnel functionality in 1993. I switched six months later to a proper Internet provider (who was located close to my house and gave me a tour when I showed up to pay my bill in person) so that I could play Descent over Kali.
A BBS for the 90s: Excalibur.

As the fledgling World Wide Web matured, BBS's found themselves with a dilemma: do they stay the same or do they evolve? Excalibur, launched in 1993, was one of those that embraced a new Web-inspired GUI, hyperlinks, acting as that bridge between the two worlds.
January 3, 2026 at 4:41 PM
www.commoncause.org/find-your-re...

Grabbed this link from Greg Pak's thread about what to do in the wake of the Venezuela bombing overnight for US folks if you want to follow in Sam's footsteps. You can leave a message if it goes through to your rep's answer phone.
January 3, 2026 at 3:49 PM
Reposted by Sasha's Retrobytes 🏳️‍⚧️
Alpha Waves, the very first true 3D platformer, hopped onto Atari ST in 1990, developed by Christophe de Dinechin and published by Infogrames.

Like Geograph Seal and Jumping Flash several years later, Alpha Waves recognises the importance of a shadow and camera angles for precision platforming.
August 1, 2025 at 9:53 AM
A BBS for the 90s: Excalibur.

As the fledgling World Wide Web matured, BBS's found themselves with a dilemma: do they stay the same or do they evolve? Excalibur, launched in 1993, was one of those that embraced a new Web-inspired GUI, hyperlinks, acting as that bridge between the two worlds.
January 3, 2026 at 2:51 PM
Reposted by Sasha's Retrobytes 🏳️‍⚧️
#RandomGameSaturday I was blessed with randomly finding Valis III in my parents' basement this weekend, a game I don't remember ever seeing or playing as a child. It's a cute game but unfortunately far too frustrating for me to casually recommend it, particularly the platforming.
January 3, 2026 at 2:25 PM
I'll get a #RandomGameSaturday entry in with Blue Seed. A card battling RPG from 1995 based on the anime of the same name.
January 3, 2026 at 1:57 PM
Ahh, a Christmas gift from a friend having a clearout arrived, one I've been excited for: all ten volumes of the 2001 ADV release of Nadia: The Secret of Blue Water.

The covers are gorgeous 💜

@sam-animeherald.bsky.social
January 3, 2026 at 1:42 PM
Reposted by Sasha's Retrobytes 🏳️‍⚧️
Running to her next adventure in a world of Vernian scientific romance.

📺: Fushigi no Umi no Nadia/Nadia: The Secret of Blue Water, Namco(t), 1991 (MD)
November 20, 2025 at 12:26 PM
There's some fresh Jumping Flash love going around, so I'll give my article on it and what makes one particular design choice such a genius move a boost. 💜
The Case for Jumping Flash, Past and Present
Why you should play Jumping Flash today and hope that the ideas it presents are revisited tomorrow.
scanlineartifacts.co.uk
January 3, 2026 at 12:16 PM
Reposted by Sasha's Retrobytes 🏳️‍⚧️
I'm so tired that I've been staring at this for about fifteen minutes, mesmerized, but it's beautiful. (Frontier Gate, PSP)
January 2, 2026 at 11:07 PM
Reposted by Sasha's Retrobytes 🏳️‍⚧️
it's a Prince Gil kind of a day 💛
January 2, 2026 at 6:08 PM
Booting up in a cloud of SEGA; good morning, y'all. 💜
January 3, 2026 at 11:27 AM
Reposted by Sasha's Retrobytes 🏳️‍⚧️
When the worlds of Gundam, Toonami, and Linkin Park collided.

📺: 2001 Gundam Wing Toonami promo (credit to Past Blast TV for supplying this one from an old VHS tape!)

#VideoBytes
April 4, 2025 at 3:59 PM
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Becoming a fan of MSX Fan magazine's choice of cover mascot for most of its issues in 1992.
November 14, 2025 at 5:21 PM
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Mech down for the count - rescue imminent?

A cool bit of pixel artwork from 1991's MSX Magazine, drawn by game artist Hitoshi Suenaga (who'd go on to work on a handful of games, including Mischief Makers' background art), using the Dot Designer's Club software released in '89.
December 11, 2025 at 2:32 AM
Reposted by Sasha's Retrobytes 🏳️‍⚧️
At the End of the Millennium... And an era.

Artwork by Phantasy Star artist Hitoshi Yoneda, used for a two CD memorial drama and fan book bundle released in 1995.
January 2, 2026 at 1:12 PM
Reposted by Sasha's Retrobytes 🏳️‍⚧️
December 2002's Animerica - it's time for Spirited Away hype!

Hitting US theatres in September that year, it was still building momentum when this issue hit shelves, momentum that would reach a crescendo when it nabbed an Oscar in April 2003 for Best Animated Feature.
January 2, 2026 at 10:47 PM
📖 Bytes of Game Ads 📺

"Unleash the Power of Three in a Stunning New RPG!"

Suikoden III! A game I was SO excited for back in the day (being a huge Suikoden by then), and eagerly hunted for every scrap of news about in mags. Then one day... PAL release plans cancelled. 😭
January 2, 2026 at 9:47 PM
Evil stuff. Worth reading, and instead tip drivers in cash if they deliver food.
screenshot in case the post gets taken down or deleted
January 2, 2026 at 9:05 PM
A fiendishly addictive fixed shooter for Apple II (and eventually other microcomputers): Jun Wada and Makoto Horai's A.E, published by Broderbund in 1982.

Hold the fire button down after launching a barrage at the surprisingly smoothly moving alien robotic manta rays, and release to detonate.
January 2, 2026 at 8:45 PM
"I hereby declare this latest meeting of the Big Pauldrons, Robes for the Tall and Beefy, and High Collars Appreciation Society open."

"Why does he do this every time? It's just the three of us here."

"Beats me. Oh, dd you make some sandwiches?"

"Silence! No whispering in the back!"
January 2, 2026 at 7:15 PM
Friday Night? Fight Night!

📺: Hiryū no Ken S: Golden Fighter/Ultimate Fighter, Culture Brain, 1993 (SNES)
January 2, 2026 at 6:34 PM
Oh please, they could have done him the courtesy of remembering his name

(Yes, yes, I know)
January 2, 2026 at 6:19 PM
The wistful beauty of Tokuhiko Uwabo's (composer for the first two games) theme song for Phantasy Star II. It picks up the tempo right after, but for these forty seconds, you're left to just take in the visuals and the feeling of wonder this theme always inspires in me.
January 2, 2026 at 4:43 PM
Reposted by Sasha's Retrobytes 🏳️‍⚧️
Tundaria (XGIII: Extreme G Racing, PS2-GC, Acclaim Studios Cheltenham, 2001)
January 1, 2026 at 6:13 PM