I’m a French researcher in computer graphics with a strong interest for pretty pictures and fast computation.
During my PhD, I worked for the illustration of large molecular systems (an example of which is attached, performed with a custom renderer) and Voronoï diagrams.
graphicrants.blogspot.com/2026/02/nani...
graphicrants.blogspot.com/2026/02/nani...
Using an old photo I took in the forest, I used ml-sharp to generate gaussian splats from it, voxelized it in my toy renderer, relit the scene dramatically.
#rendeting #metalrt
Using an old photo I took in the forest, I used ml-sharp to generate gaussian splats from it, voxelized it in my toy renderer, relit the scene dramatically.
#rendeting #metalrt
The other day, I was reading this article from NASA Ames Research Center:
ntrs.nasa.gov/api/citation...
What do they use for the geometric computations ?
Geogram of course ! (thrilled !!)
Geogram is a library with geometry processing algorithm:
github.com/BrunoLevy/ge...
The other day, I was reading this article from NASA Ames Research Center:
ntrs.nasa.gov/api/citation...
What do they use for the geometric computations ?
Geogram of course ! (thrilled !!)
Geogram is a library with geometry processing algorithm:
github.com/BrunoLevy/ge...
I've compiled all of my recent voronoi experiments into a collab:
colab.research.google.com/github/jaker...
I've compiled all of my recent voronoi experiments into a collab:
colab.research.google.com/github/jaker...
I still consider it a preview, though I'm mostly happy with it and only plan on changing minor things and incorporating some feedback.
I still consider it a preview, though I'm mostly happy with it and only plan on changing minor things and incorporating some feedback.
www.sebastianaaltonen.com/blog/no-grap...
I spend 1.5 years doing this. Full rewrite last summer and another partial rewrite last month. As Hemingway said: "First draft of everything is always shit".
www.sebastianaaltonen.com/blog/no-grap...
I spend 1.5 years doing this. Full rewrite last summer and another partial rewrite last month. As Hemingway said: "First draft of everything is always shit".
jacco.ompf2.com/2019/12/11/p...
There is also a part 2.
jacco.ompf2.com/2019/12/11/p...
There is also a part 2.
graphics.cs.utah.edu/teapot/
graphics.cs.utah.edu/teapot/
www.romainguy.dev/posts/2025/f...
www.romainguy.dev/posts/2025/f...
(1/3)
www.apple.com/newsroom/202...
(1/3)
www.apple.com/newsroom/202...
More details in the 'Volunteering' section of the home page.
More details in the 'Volunteering' section of the home page.
https://jurwen.github.io/Swept-Volume-Page/
https://jurwen.github.io/Swept-Volume-Page/
www.youtube.com/watch?v=OW4L...
www.youtube.com/watch?v=OW4L...
zeux.io/2025/09/30/b...
zeux.io/2025/09/30/b...
about the sphere packing, using voxel "dart throwing" on the GPU:
jbaker.graphics/writings/sph...
about the reuse of the data structure from the sphere packing, reinterpreting it as a grid-based raytracing acceleration structure:
jbaker.graphics/writings/dda...
about the sphere packing, using voxel "dart throwing" on the GPU:
jbaker.graphics/writings/sph...
about the reuse of the data structure from the sphere packing, reinterpreting it as a grid-based raytracing acceleration structure:
jbaker.graphics/writings/dda...
With WORM, we propose a new way to program cobot manufacturing actions through skilled manipulation and procedural repetitions
Checkout the paper and demo at #UIST2025
With WORM, we propose a new way to program cobot manufacturing actions through skilled manipulation and procedural repetitions
Checkout the paper and demo at #UIST2025
Final version available here:
www.sciencedirect.com/science/arti...
Final version available here:
www.sciencedirect.com/science/arti...
... on the testbench !
github.com/BrunoLevy/ge...
... on the testbench !
github.com/BrunoLevy/ge...
Cyprien Plateau--Holleville presented presented his awesome work on exact integration of the differential quantities involved in Partial Optimal Transport. And that's not all: It comes with a combined physsim - Optimal Transport - rendering on the GPU !
Cyprien Plateau--Holleville presented presented his awesome work on exact integration of the differential quantities involved in Partial Optimal Transport. And that's not all: It comes with a combined physsim - Optimal Transport - rendering on the GPU !