interested in: C++/OpenGL/Vulkan/Voxels/SDFs/Pathtracing/GPU Compute/Photography/CpE/Electronics
Co-organizer of Graphics Programming Virtual Meetup
Project writeups, blog posts:
https://jbaker.graphics/index.html
www.jannovak.info/publications...
www.jannovak.info/publications...
Credit: Met Office Gibraltar
Credit: Met Office Gibraltar
about the sphere packing, using voxel "dart throwing" on the GPU:
jbaker.graphics/writings/sph...
about the reuse of the data structure from the sphere packing, reinterpreting it as a grid-based raytracing acceleration structure:
jbaker.graphics/writings/dda...
about the sphere packing, using voxel "dart throwing" on the GPU:
jbaker.graphics/writings/sph...
about the reuse of the data structure from the sphere packing, reinterpreting it as a grid-based raytracing acceleration structure:
jbaker.graphics/writings/dda...
www.youtube.com/watch?v=NRnj...
www.youtube.com/watch?v=NRnj...
momentsingraphics.de/SpectralRend...
momentsingraphics.de/SpectralRend...
irradiance.ca/posts/
irradiance.ca/posts/
I strongly suspect some fun was had in assembling the key for this. As with, say: “(5) Secondary headlamps with auto cut-in at 300 k.m.p.h. in fog.” Well, of course!
I strongly suspect some fun was had in assembling the key for this. As with, say: “(5) Secondary headlamps with auto cut-in at 300 k.m.p.h. in fog.” Well, of course!
youtu.be/Gt5PZwyxIys
youtu.be/Gt5PZwyxIys
(🔊maio1 - user-177606669)
(🔊maio1 - user-177606669)
codeberg.org/actinomy/ser...
codeberg.org/actinomy/ser...