Laura Nash
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laurajnash.bsky.social
Laura Nash
@laurajnash.bsky.social
co-host of The Short Game https://shortgame.fm/
also ux/design but I mostly talk about museums, tv, and video games here
Reposted by Laura Nash
If we can only have art from people who "aren't in it for the money" that means we can only have art from privileged middle-class dilettantes. Making art being a viable career is responsible for nearly all worthwhile art, and if it's not a viable career any more we will get drastically less of it.
December 4, 2025 at 3:13 PM
Reposted by Laura Nash
highly recommend Sleeping a Sufficient Amount if you're trying to accomplish something with your day
December 2, 2025 at 4:49 PM
Reposted by Laura Nash
Stoppard always feels clever in a way that so so many writers mimic, but everyone else copies the surface. the Stoppard magic is that the cleverness is impossibly thin, basically transparent, and there’s this unending well of feeling on the other side
November 29, 2025 at 6:04 PM
I read this quote at an 18F all hands as we were seeing our work starting to dissolve from DOGE. I believe it in my bones. Tom Stoppard’s shaped so much of how I think. It’s wanting to know that makes us matter.
November 30, 2025 at 4:59 AM
Reposted by Laura Nash
now that knifes out 3 is out proper i am reiterating my belief that there should be like 50 benoit blanc movies. they should have a columbo-esque legacy of running on sunday afternoons when their millennial audience all starts hitting 60.
November 29, 2025 at 11:29 PM
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“I was just following otters.”
really went dark for the sequel
November 28, 2025 at 9:09 PM
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Oh, you say you like eggs? Name three of their albumens then
November 28, 2025 at 4:14 AM
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Passengers were significantly more likely to offer their seat when Batman was present (67.21% vs. 37.66%, OR = 3.393, p < 0.001).
November 21, 2025 at 11:28 PM
Look if you didn’t want to wake up to fun facts about Trotsky’s assassination you shouldn’t have married me
November 21, 2025 at 1:24 PM
Reposted by Laura Nash
When you're writing a tabletop roleplaying game, the mechanics should evoke the atmosphere you want in your story.

A simple example: we're writing a cozy woodland mystery game. What are the combat mechanics like? Well, clearly there aren't any. Combat isn't part of our cozy woodland story.

But...
November 16, 2025 at 9:13 PM
Reposted by Laura Nash
This is great and the diagram is also great
November 13, 2025 at 10:17 AM
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Before you spend 7 years in Australia making Silksong with 2 friends, it’s important to figure out whether you created Hollow Knight or not. That’s a key factor in deciding whether making Silksong is the right business move
November 12, 2025 at 4:04 PM
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happy none pizza left beef day!! it's been 18 years and is now old enough to vote
October 19, 2025 at 4:07 PM
what's the strangest thing to order from a comedy club menu and why is it soup
October 17, 2025 at 4:48 PM
My husband is aghast at how many hours I’ll listen to movie podcasts, what would he say if he saw how much I’ve listened to people talk about the history of Game of Thrones
October 9, 2025 at 6:12 PM
Reposted by Laura Nash
This is great work. Great. And you know what? A librarian might not know all this off the dome, but they would absolutely help you find out.
The LA Public Library research librarian explaining what is going on with Charli and Taylor is outstanding work

www.instagram.com/reel/DPXZIUa...
October 4, 2025 at 12:45 PM
alas I have acquired the Platonic ideal of a hair tie, but I bought it in a yarn shop in Sweden so I'm destined to never find its equal again
September 12, 2025 at 3:36 PM
Reposted by Laura Nash
are video games art garfunkel?
September 10, 2025 at 11:43 PM
Interesting dive into design principles behind prosocial games. Makes me think of systems at work — sure, your job can't cover everything. But most of my companies would have been better if "toxic behavior is carefully monitored and mediated" was a requirement.

polarisgamedesign.com/2022/kind-ga...
Kind Games: Designing for Prosocial Multiplayer
Kind games are social-first game designs that encourage players to behaving in helpful, prosocial ways towards one another. This paper covers benefits such as increased retention and reduced toxicity ...
polarisgamedesign.com
August 25, 2025 at 9:17 PM
How many times do you think I've checked the expiration date on my passport since I bought my flight to Copenhagen?

(It expires in 2029. I know it expires in 2029. But what if it *actually* expires in 2025? Can't be sure unless I look at it again.)

Couldn't possibly be related to anything.
August 25, 2025 at 8:55 PM
Reposted by Laura Nash
Oddly good heuristic for what it’s safe to give AI control of
you wouldn't let a demon or fae have access to your bank account either
August 25, 2025 at 3:46 PM
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🤷
August 22, 2025 at 1:46 AM
Reposted by Laura Nash
This is so funny — this is wonderful, and it has that constant feeling of almost crashing into a wall, which can be really fun in live performance, and which I am now informed was indeed because of a tempo error. A happy accident, if you ask me.
August 16, 2025 at 5:29 PM
Reposted by Laura Nash
i don’t think it’s fair that the walls can get dusty. like what am i supposed to do about that. that doesn’t seem like it should be my problem.
August 5, 2025 at 4:21 PM
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weather: solar eclipse
Completely fix baseball with three words.
August 6, 2025 at 3:25 AM