Jack Knobel
jackknobel.bsky.social
Jack Knobel
@jackknobel.bsky.social
Game Engine Tinkerer, 🇦🇺in 🇫🇮.

Senior Core Engine Programmer at Remedy Games.

Prev: Frostbite, The Artful Escape The Bards Tale IV, Trover Saves the Universe, Kieru.
Reposted by Jack Knobel
✨IT'S MOVING DAY✨

Are you ready to explore the apartment, renovate it and uncover its turbulent past?

Out on Steam (Steamdeck verified!), PlayStation and Xbox NOW!
November 17, 2025 at 3:09 PM
Reposted by Jack Knobel
I released a new game today for the Playdate! This one was a fun little project that really came together nicely!
Announcing UFO Mayhem! A frenetic action arcade game exclusively for the Playdate!
Now Available on Itch mirrordoor.itch.io/ufo-mayhem #playdate
November 13, 2025 at 11:36 PM
Reposted by Jack Knobel
Do you want to improve the performance of your il2cpp Unity projects, without changing your code or your assets? My il2cpp build processor cpp2better is now officially available (on request). Reach out to me, details here: blog.s-schoener.com/2025-11-04-c...
cpp2better, an il2cpp postprocessor | Sebastian Schöner
It’s been a while since I last talked about cpp2better. Time for an official “here it is” post. What is cpp2better? cpp2better is a tool that hooks into your build pipeline for Unity to achieve better...
blog.s-schoener.com
November 4, 2025 at 2:13 PM
Reposted by Jack Knobel
Finally, our love letter to management sim games is here 💚

Run your dream cosy tavern. Decorate every corner. Experience a witty RPG full of choices. Manage all the details... and the chaos.

Tavern Keeper is OUT NOW on Steam Early Access! 🍻
November 3, 2025 at 6:40 PM
Extremely keen for this one, absolutely loved the demo
📷 Dispatch is OUT NOW on Steam and PS5!

Clock in and manage your team of ex-villains in our superhero workplace comedy where choices matter.
Dispatch | Official Launch Trailer
YouTube video by AdHoc Studio
youtu.be
October 23, 2025 at 2:52 AM
Reposted by Jack Knobel
While we're finishing up Dosa Divas, we're still shopping around two smaller new projects. We wanted to let folks know with enough time and severance. Here's a spreadsheet with info on each person and I'm happy to provide any recommendations for any of them. docs.google.com/spreadsheets...
Outerloop Alumni - PUBLIC Contact Info
docs.google.com
October 21, 2025 at 11:21 PM
Reposted by Jack Knobel
My second single ‘Lose My Grip’ is out now everywhere!! I’m really proud of this one 🥹

It’s a song I’ve been trying to write for a long time. If you’ve ever struggled with anxiety, or you just like liquid dnb, it might be your jam 🫶

distrokid.com/hyperfollow/...
Lose My Grip by LIV.
Stream and Save Lose My Grip - Distributed by DistroKid
distrokid.com
October 19, 2025 at 8:56 AM
Reposted by Jack Knobel
Some very cool and slinky Frou Frou vibes on this new track from LIV. #NewMusicFriday youtu.be/pGJ1eMjfbDY?...
Lose My Grip
YouTube video by LIV. - Topic
youtu.be
October 17, 2025 at 5:47 AM
Reposted by Jack Knobel
My Unreal Fest Bali talk is live on youtube!
www.youtube.com/watch?v=xilL...

If you don't wanna sit through the entire talk, here's a PDF version: victorcareil.com/unreal-fest-...
Lessons From a Plugin Developer: How to Extend UE When You’re Not Epic | Unreal Fest Bali 2025
YouTube video by Unreal Engine
www.youtube.com
October 15, 2025 at 1:09 PM
Reposted by Jack Knobel
After about 3 days of work, I got DLSS to work on NVK (the open source NVIDIA driver in Mesa)! 🎉

DLSS is essentially just some launched Cuda kernels, so it was just a matter of implementing the VK_NVX_binary_import and VK_NVX_image_view_handle extensions.

1/5

(Control, 960x540 -> 1920x1080)
October 14, 2025 at 11:09 PM
Reposted by Jack Knobel
Bakery v1.97 is live on the Asset Store!
assetstore.unity.com/packages/too...

Better performance, colored transparencies, better light probes, presets, rotatable volumes and lots of other things.

🥨

#gamedev #raytracing #lightmaps
October 4, 2025 at 12:38 PM
Reposted by Jack Knobel
#SIGGRAPH2025 Advances in Real-Time Rendering in Games course talks slides posted: "Adaptive Voxel-Based Order-Independent Transparency" shipping in the upcoming Call of Duty: Black Ops 7 by Michal Drobot from Activision Central Tech is now online: advances.realtimerendering.com/s2025/index....
September 30, 2025 at 1:08 AM
Reposted by Jack Knobel
A little something I've been meaning to write for a while martinfullerblog.wordpress.com/2025/09/26/a...

Thank you to the awesome people at Machine Games and id Software!
Anisotropic Scaling in Indiana Jones and the Great Circle and DOOM: The Dark Ages
While working on Indiana Jones and the Great Circle and later DOOM: The Dark Ages, it became apparent that both titles are particularly sensitive to anisotropic sampling cost on the Xbox Series con…
martinfullerblog.wordpress.com
September 26, 2025 at 9:31 AM
Reposted by Jack Knobel
Dive deep into the Dark Place, take back the Oldest House from the Hiss, or slow time and let bullets fly with the Remedy Entertainment 30th Anniversary Bundle from @humble!

https://www.humblebundle.com/games/remedy-games-30th-anniversary-bundle

Supports @SavetheChildren

#RMD30
September 19, 2025 at 6:01 PM
Reposted by Jack Knobel
IT'S OUR NINTH BIRTHDAY 🎉

So we're launching a brand new channel - dedicated to discovering new games that push our industry forward, previews of exciting new titles and reporting on the issues that face gaming today.

welcome to noclip_2

TRAILER: www.youtube.com/watch?v=K7lf...
Welcome to noclip_2 - Launch Trailer
YouTube video by noclip_2
www.youtube.com
September 12, 2025 at 5:37 PM
Reposted by Jack Knobel
New Opportunity Alert! 🚨

We're looking for an Environment Artist to help us craft an exciting game world! Come join our team and bring our vision to life. 🎮 ✨

Check out the role and apply here: job-boards.greenhouse.io/gravitywell/...
September 9, 2025 at 6:21 PM
Reposted by Jack Knobel
Hey friends!

The DICE/Battlefield art team is growing! We have multiple roles open, mostly focusing on environment art & the lens of external development.
These roles are hybrid.

Stay tuned for more :)
Find Jobs - Careers
Find Jobs Careers
jobs.ea.com
September 9, 2025 at 7:54 PM
Reposted by Jack Knobel
Gigi v1.0.4 Released

github.com/electronicar...

* MSAA Support in Viewer
* Unreal Engine Code Gen (Limited functionality. Compute + Raster Basics)
September 8, 2025 at 3:44 PM
Stumbled upon this, looks bloody brilliant
Animations look superb and super responsive
youtu.be/jvkM3Nk_7dk?...
STORROR PARKOUR PRO | NEW UPDATE TRAILER! (Missions, Chase Mode & More…)
YouTube video by STORROR Parkour Pro
youtu.be
September 7, 2025 at 5:19 PM
Reposted by Jack Knobel
Criterion Guildford have put up some game art and design jobs, gang!

www.linkedin.com/posts/criter...
Careers at Electronic Arts - Start your Job Search - Official EA Site | Criterion Games
We are hiring! Come Join us working on BATTLEFIELD! 👀
www.linkedin.com
September 6, 2025 at 5:17 AM
Reposted by Jack Knobel
NEW DOC - The Making of Wolfenstein

The second doc in our MachineGames series focuses on their iconic Wolfenstein series. This one is a lot of fun with loads of interesting anecdotes and insight into their creative process.

WATCH HERE: youtu.be/E189QG28rnE
The Making of Wolfenstein - Noclip Documentary
YouTube video by /noclip
youtu.be
September 5, 2025 at 4:24 PM
Reposted by Jack Knobel
wave_tracer 0.1 released
wavetracer.dev

wave_tracer combines path tracing and wave optics in a novel way, for practical general-purpose wave simulations across a variety of EM modalities and applications.
August 30, 2025 at 3:23 PM
Reposted by Jack Knobel
Another one that looks cool (and maybe more interesting to people that follow me!). Maybe not remote, but it's a pet friendly studio!

jobs.arrowheadgamestudios.com/jobs/6282206...
Senior Engine Programmer - Arrowhead Game Studios
We are now looking for a Senior Engine Programmer. If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers ...
jobs.arrowheadgamestudios.com
August 26, 2025 at 4:47 PM