Georgios
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georgiosp.bsky.social
Georgios
@georgiosp.bsky.social
he/him
writing about board games
blathering on podcasts

www.spielbar.com - reviews and essays about Games, in German
www.lestmyopinions.com - reviews and essays about Games, in English
One of the most insidious (and insipid) beliefs in boardgames is that we are all equal when we sit down to play a game together.
January 29, 2026 at 7:47 PM
Reposted by Georgios
Every writer who generates a slop image for their work is a class traitor.

"I can't afford a visual artist"

So your solution is stabbing artists in the back? Stealing from them?

Furthermore, slop-generated imagery suggests slop-generated writing. That's how you're presenting yourself.
December 16, 2025 at 7:42 PM
I firmly believe that intentionality leads to better game design, but assuming intentionality leads to worse criticism.
Contemplating intentionality today.

Why that mechanism to tell that story? Why that rule? That behavior? I encounter a lot of design that has not dug deeper, even as an intellectual exercise.

What is the lore behind all your choices as a designer? What is its infinite soul?
January 28, 2026 at 4:28 PM
Maybe what some people call nostalgia is really just players treating games of their past as cultural artefacts.
January 28, 2026 at 1:19 PM
Hot take: the final step of board game development is when you have to translate the rules in the rulebook into something the players at your table can grasp.
January 28, 2026 at 7:19 AM
Reposted by Georgios
The correct answer to this is "Yes, and everyone else too."
Should artists get a basic income like they do in Ireland?
Could the government pay salaries to musicians and artists - no strings attached like they do in Ireland?
www.bbc.com
January 26, 2026 at 2:49 PM
Quick reminder via Board Game Beat @wericmartin.bsky.social

Privilege is one hell of a drug.
January 26, 2026 at 11:31 AM
This is so accurate, it should be used as a textbook definition.
a CEO is a vibes based position who, upon learning that one woman can make a baby in nine months, reasons that 9 women can make a baby in one month but as a cost saving measure only hires 0.7 women for 29 hours a month to avoid having to pay benefits
Reminded of the post-9/11 tech surge at airports, where billions were spent on unproven new technology. We could've also just hired more screeners and given them shorter shifts to be more alert, but that would actually involve treating people well.
January 25, 2026 at 4:00 PM
Reposted by Georgios
I keep thinking “my god the people they’ve killed seem like exceptionally good folks” and I think the lesson there is that they’re not exceptional, but that wonderful people abound and that a baseline distrust in humanity is a shitty conservative trope that privileges power over collective strength
you don't become a martyr because you were a saint, you become a saint because you were martyred
I agree that we can’t make Alex Pretti a Benedictine monk because that’s a trap, but we can talk about the good things we did because people will see and hear them and think “I do those things too”
January 25, 2026 at 12:27 AM
Well, yes.. but the game sold well, and isn't THAT what board games are really about?
wow wow this sucks. bigot ai art game - let's put it in the hall of fame - thank you bgg - cool moves

boardgamegeek.com/blog/1/blogp...
The BoardGameGeek Hall of Fame 2026 - Day 5 Inductee | BoardGameGeek News
boardgamegeek.com
January 24, 2026 at 9:24 AM
Last night saw our first play of Arcs Blighted Reach Act I. The group's frustrated confusion is giving way to begrudging appreciation.

But I'm sill salty that all rules text prioritises being "technically correct" over easily useable. I find no joy in being a rules lawyer at the table.
January 24, 2026 at 8:42 AM
Reposted by Georgios
Last term I tried an experiment: I walked into my Tech and Design Ethics class, admitted that I had *no idea* what to do about ChatGPT - so I would let them figure it out.

As in: their first project was to decide and write the ChatGPT policy for the class.

Here's what happened:
January 22, 2026 at 11:36 PM
I'm fascinated by the valorization of depth in board games. Is it just a fancier way to demand high replayability from a design, or is there more to it?

Does a deep game design satisfy a specific need players have?
January 22, 2026 at 1:48 PM
Reposted by Georgios
January 22, 2026 at 7:55 AM
Reposted by Georgios
Italian voice actor Carlo Bononi was the voice of all of the characters on Pingu. A trained clown by trade, he used a theater technique called grammelot, which consists of "speaking" in a mix of babbled gibberish noises. He improvised all the voices live and unscripted.
January 20, 2026 at 3:49 PM
I've always considered it a failure of imagination that so few conflict-based board games allow for a coalition among lower-ranked players as a viable path to success.

This "only the strongest will succeed"-narrative of these games feels increasingly archaic right now.
January 21, 2026 at 11:13 AM
Played The Flow of History solo to freshen up some rules. And I must say, the deluxified version of the game is remarkably pointless.

A felt pouch that serves no purpose. Player tokens that keep falling over. Resource markers too small to be easy to use. I'm not mad, just disappointed.
January 19, 2026 at 3:41 PM
Reposted by Georgios
Trotz labiler Gesundheitslage haben wir uns hinter unsere Mikros geklemmt, um das neue Jahr mit einem Redebedarf zu starten.

Diesmal u.a. zu Weimar, Boss Fighters QR und echoes Tatort.

#brettspiele
328 Brettspielradio – Redebedarf der vom Krankenbett
Shownotes Redebedarf. Das Podcastformat ohne Format. Manchmal gibt es einfach Anlässe, Erfahrungen und Beobachtungen zur Spielszene die nur in einem kurzen Podcast untergebracht werden können. Das tun Georgios Panagiotidis und Peer Sylvester mit Redebedarf. Datum der Aufnahme: 15. Januar 20026 Online seit: 18. Januar 2026 Vergangene Episoden Wer möchte kann im Archiv durch bereits veröffentlichte Episoden stöbern: Redebedarf – Das Archiv…
www.spielbar.com
January 18, 2026 at 1:55 PM
*me, when random chance spares me a couple of minor inconveniences*

"Look, everything's coming up Milhouse!"
January 19, 2026 at 8:46 AM
The IP in question is and should be treated as toxic, no matter what.

Its creator's psyhotic descent into unmitigated trans-hate has poisened that well for the rest of her life at least.

Don't support any product or publisher that tries to profit of it, and thereby finance trans-hate.
We are calling for an immediate stop to all purchases from Upper Deck.

Their total lack of communication is distressing—so we call upon everyone to help us escalate.

No purchases from Upper Deck. No media coverage or posts of their games.

Upper Deck will only respond when it hurts their wallets.
YIKES.

Upper Deck (Marvel Legendary) just announced a CCG using the Harry Potter license.

Fans of UD are rallying against this decision. Like the CGE situation last year, I’m asking for your help.

Join us. Share your disgust and frustration, and help us push UD to retract their awful decision. 🎲✂️
January 17, 2026 at 7:37 PM
Last night I learned that I am utterly useless in social deduction games, while on painkillers*

We played Avalon and everyone at the table clocked my allegiance, and I was consistently fooled by everyone else's.

(*-this might also be true, regardless of any painkillers)
January 17, 2026 at 1:51 PM
Reposted by Georgios
“ICE agents, get out now because historically, this ends with you hanging from a lamppost and your body paraded through the streets.” - the …we rate dogs guy
January 16, 2026 at 3:49 AM
Reposted by Georgios
I read a comment by a publisher defending the theme of manifest destiny as this board game is a great tool for discussion. Here are my issues with that... (thread👇)
January 12, 2026 at 2:49 AM
Reposted by Georgios
December 10, 2025 at 3:54 PM
Starting a solo game of Civolution at 10 PM, while hopped up on painkillers.

Let's goooooooooo........
January 10, 2026 at 9:08 PM