PhD on archaeogaming as play preservation + procgen//
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they/them
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"Virtual Dark Tourism in The Town of Light"
2018, Routledge
In this book chapter I argue that video games marketing a setting associated with historical suffering can be considered dark tourism experiences.
www.taylorfrancis.com/chapters/edi...
I saw the window tracery and immediately made my friends pause the film so I could tell them.
I saw the window tracery and immediately made my friends pause the film so I could tell them.
You can find the blurb for the LARP in the Smoke's programme on pages 43-44:
thesmoke.org/programme/
You can find the blurb for the LARP in the Smoke's programme on pages 43-44:
thesmoke.org/programme/
You can find the blurb for the LARP in the Smoke's programme on pages 43-44:
thesmoke.org/programme/
You can find the blurb for the LARP in the Smoke's programme on pages 43-44:
thesmoke.org/programme/
"Free demo."
Still one of my favourite game ads. xD A late release for the N64, with a Wii release I've still yet to dig into.
#Christmasghoststories
#Christmasghoststories
(Photo by Chiara Cappiello)
(Photo by Chiara Cappiello)
But the product of writing isn't words, any more than the product of justice is prisoners, or the product of love is weddings. The product of writing is meaning.
But the product of writing isn't words, any more than the product of justice is prisoners, or the product of love is weddings. The product of writing is meaning.
Yet role-playing "parlor games," simulations, and similar are centuries old and draw from a well that resembles all the positive stuff about D&D.
Parlor games were feminized...
Probably not, but that won't stop me
Probably not, but that won't stop me