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Rise from the ashes and begin anew. This month's issue of Unwinnable Monthly features @aeneas-nin.bsky.social on Re-Animator, @kellymerka.bsky.social on Phoenix Springs and our regulars on the topics poking their brains.

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In which I don’t really care what the others are supposed to represent, and I’m accidentally a little mean to my Pop.
"It’s important to understand Carol as a person instead of a representative, not only for a better understanding of how fiction works, but for a better understanding of how people work."

@nochshorn.bsky.social pushes against an allegorical reading of Pluribus:
Pluribus - Unwinnable
Allegory works better at a more remote, mythic level where the specifics of character matter less than their function in the story.
unwinnable.com
February 10, 2026 at 3:03 AM
"It’s important to understand Carol as a person instead of a representative, not only for a better understanding of how fiction works, but for a better understanding of how people work."

@nochshorn.bsky.social pushes against an allegorical reading of Pluribus:
Pluribus - Unwinnable
Allegory works better at a more remote, mythic level where the specifics of character matter less than their function in the story.
unwinnable.com
February 10, 2026 at 1:00 AM
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This is a sweet deal and even if it wasn't, being a subscriber helps keep one of the longest running independent games and culture publications thriving into the future
My mission this year is to get a new subscriber to Unwinnable every day. For 5 bucks, you get two monthly magazines, a back issue archive of 95 issues of Exploits and the satisfaction of supporting freeform cultural criticism free of the usual online publishing nonsense: unwinnable.com/subscribe/
February 9, 2026 at 11:10 PM
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The mag that gave Fermi's Progress it's first cover feature, right there between Lil Nas X and Dracula, where it belongs.
My mission this year is to get a new subscriber to Unwinnable every day. For 5 bucks, you get two monthly magazines, a back issue archive of 95 issues of Exploits and the satisfaction of supporting freeform cultural criticism free of the usual online publishing nonsense: unwinnable.com/subscribe/
February 9, 2026 at 10:05 PM
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My mission this year is to get a new subscriber to Unwinnable every day. For 5 bucks, you get two monthly magazines, a back issue archive of 95 issues of Exploits and the satisfaction of supporting freeform cultural criticism free of the usual online publishing nonsense: unwinnable.com/subscribe/
February 9, 2026 at 10:02 PM
ICYMI: "Did I succeed? Of course not. But the journey, as they say, is the destination."

@mattmarrone.bsky.social tries to escape Night City:
Escape from Night City - Unwinnable
Did I succeed? Of course not. But the journey, as they say, is the destination.
unwinnable.com
February 7, 2026 at 6:00 PM
"Did I succeed? Of course not. But the journey, as they say, is the destination."

@mattmarrone.bsky.social tries to escape Night City:
Escape from Night City - Unwinnable
Did I succeed? Of course not. But the journey, as they say, is the destination.
unwinnable.com
February 7, 2026 at 1:00 AM
ICYMI: "Now you’re saying no else can come here? What makes you so special?"

@hotsliceofjesus.bsky.social digs into the paradox of John Denver:
The Paradox of John Denver and "Rocky Mountain High" - Unwinnable
It is hypocritical to condemn those who also wish to enjoy a place.
unwinnable.com
February 6, 2026 at 7:01 PM
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I love games that feel like strange found artifacts. They don’t have to literally be found footage like Sam Barlow’s brand of FMV games, but games that don’t feel like they’re chief aim is to be experienced in a recognizably game-y way.

Indie and AA games will be more of a focus for me this year.
"Ironically, despite its whole industry being about play, there’s less and less playfulness in big studio design work."

@phoenixwritesdown.bsky.social yearns for more Weird in AAA and AA games:
Where is the Weird? - Unwinnable
I miss AA and AAA being unabashedly bizarro in their design, whether they’re story-driven or not.
unwinnable.com
February 6, 2026 at 5:51 PM
ICYMI: "Ironically, despite its whole industry being about play, there’s less and less playfulness in big studio design work."

@phoenixwritesdown.bsky.social yearns for more Weirdness in AAA and AA games:
Where is the Weird? - Unwinnable
I miss AA and AAA being unabashedly bizarro in their design, whether they’re story-driven or not.
unwinnable.com
February 6, 2026 at 6:00 PM
"Now you’re saying no else can come here? What makes you so special?"

@hotsliceofjesus.bsky.social digs into the paradox of John Denver:
The Paradox of John Denver and "Rocky Mountain High" - Unwinnable
It is hypocritical to condemn those who also wish to enjoy a place.
unwinnable.com
February 6, 2026 at 2:00 AM
"Ironically, despite its whole industry being about play, there’s less and less playfulness in big studio design work."

@phoenixwritesdown.bsky.social yearns for more Weird in AAA and AA games:
Where is the Weird? - Unwinnable
I miss AA and AAA being unabashedly bizarro in their design, whether they’re story-driven or not.
unwinnable.com
February 6, 2026 at 1:00 AM
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Any game can teach you a valuable lesson. It might not be the one you expected, but if it makes you feel something that profound, then it's achieved a feat worth celebrating.
ICYMI: "My memory might be all that keeps it alive, like so many people I’ve known."

@unabridgedgamer.bsky.social says goodbye to Anthem and learns something about grief in the process:
Grieving with Anthem - Unwinnable
Almost everyone you meet has lost something, trying to find some way to move forward, to rebuild.
unwinnable.com
February 6, 2026 at 12:41 AM
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ICYMI: "My memory might be all that keeps it alive, like so many people I’ve known."

@unabridgedgamer.bsky.social says goodbye to Anthem and learns something about grief in the process:
Grieving with Anthem - Unwinnable
Almost everyone you meet has lost something, trying to find some way to move forward, to rebuild.
unwinnable.com
February 5, 2026 at 6:03 PM
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"Where's all the good writing about games?"

It's right here, ready for you to take a look!
Last chance to take advantage of the Unwinnable year-end special subscription offer: sign up for $5, get all 24 issues from 2025. Ends tonight!

Easily one whole day of distraction from doomscrolling.

unwinnable.com/subscribe/

@unwinnable.com
January 30, 2026 at 3:54 PM
"My memory might be all that keeps it alive, like so many people I’ve known."

@unabridgedgamer.bsky.social says goodbye to Anthem and learns something about grief in the process:
Grieving with Anthem - Unwinnable
Almost everyone you meet has lost something, trying to find some way to move forward, to rebuild.
unwinnable.com
February 5, 2026 at 2:07 AM
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For the night crew, a complete rundown of the new Exploits. Plus, subscribe to @unwinnable.com now and get the entire 95-issue Exploits archive!

1500 pages of doom-scrolling distractions! unwinnable.com/subscribe/
February 5, 2026 at 12:46 AM
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anywho, new issue of Exploits by @unwinnable.com is out, I wrote about last year's "reconstructionist romance" Materialists, and it's a piece I'm still proud of! Check it out here: bsky.app/profile/stuh...
The February issue of Exploits is out now. That's @unwinnable.com's monthly cultural diary, a collection of recommendations, warnings and short form essays to inspire you to read, watch, play and listen to new things this month.

Let's see what is inside, yea?
February 5, 2026 at 12:46 AM
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Oh, before I go on, I should note, Unwinnable (and by extension, Exploits) is subscriber funded. In fact, Exploits mostly ONLY exists for subscribers, so to get the full experience, you have to sign up: unwinnable.com/subscribe/
Subscribe - Unwinnable
Monthly subscriptions are $5. Annual subscriptions are $55. Subscriptions rebill automatically unless cancelled. Exploits comes out on or about the 1st of the month. Unwinnable comes out on or about t...
unwinnable.com
February 4, 2026 at 6:04 PM
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The February issue of Exploits is out now. That's @unwinnable.com's monthly cultural diary, a collection of recommendations, warnings and short form essays to inspire you to read, watch, play and listen to new things this month.

Let's see what is inside, yea?
February 4, 2026 at 5:55 PM
ICYMI: "Silent Hill f did nothing else so much as remind me just how badly being a teenager sucked."

@glassethound.bsky.social explains how Silent Hill f reflects the horrors of adolescence:
Puberty is Hell: Growing up in Silent Hill f - Unwinnable
Silent Hill f did nothing else so much as remind me just how badly being a teenager sucked.
unwinnable.com
February 4, 2026 at 6:04 PM
"Silent Hill f did nothing else so much as remind me just how badly being a teenager sucked."

@glassethound.bsky.social explains how Silent Hill f reflects the horrors of adolescence:
Puberty is Hell: Growing up in Silent Hill f - Unwinnable
Silent Hill f did nothing else so much as remind me just how badly being a teenager sucked.
unwinnable.com
February 4, 2026 at 1:00 AM
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Do you want to read me defending Secret Lives of Mormon Wives as a 4th-wave feminist text? Sure you do. Sub now!
The February Exploits is out! I've been talking a lot about Unwinnable Monthly lately, but Exploits is the other Unwinnable-produced magazine, our on-going cultural diary. 16 pages of thoughtful recommendations and the occasional warning.

Subscribe and get it now!: unwinnable.com/subscribe/
February 2, 2026 at 11:56 PM
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A handy link for all you lovelies! We’d love to hear from you!
February 3, 2026 at 3:51 AM