Elliot Hudson
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ekhudson.bsky.social
Elliot Hudson
@ekhudson.bsky.social
Game Director @ Blackbird Interactive

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Associate Design Director @ Cloud Chamber

Game Director of Hardspace: Shipbreaker @ Blackbird Interactive

Trying to be a decent human being.

[ He / Him ]
Reposted by Elliot Hudson
Hey, biggest news of my life in too many ways to list... Hopefully you'll all let your stores know you want this thing as much as I've been wanting to draw it as far back as I can remember. Head over to @bloody-disgusting.com for more deets!
February 17, 2026 at 11:53 AM
Reposted by Elliot Hudson
Akira promotional art by Noriyoshi Ohrai for B-CLub Special AKIRA Mechanics magazine (1988)
February 16, 2026 at 10:54 PM
Reposted by Elliot Hudson
The job of engineers is not to deploy some technology but to build robust, reliable and sustainable (in all meanings of that word) solutions for real world problems based on requirements directly derived from people's needs. Even for an engineer technology comes second at best.
February 16, 2026 at 12:10 PM
Reposted by Elliot Hudson
Looking for space and sci-fi game shirts? Pick some up from the shop!

www.bonfire.com/store/lonear...
Lone Archivist | Merch for games about outer space. | Bonfire
Check out Lone Archivist on Bonfire and shop official merchandise today! Featuring limited edition custom apparel, printed with care in the USA just for you.
www.bonfire.com
February 16, 2026 at 7:41 PM
Reposted by Elliot Hudson
July 28th, 2017 was a dark day for the ISARC. Many attribute the loss of life and several million dollars of equipment damage as the first step in the ISARC's decline over the years before merging with GSEA.

Learn more about the HOPE mission: store.steampowered.com/app/3622230/...
February 16, 2026 at 6:39 PM
This is why I find the idea that genAI, the ultimate form of rentiership trying to force its way into every aspect of our lives, will somehow "solve" games being too expensive to make or buy is ludicrous and dangerous. The opposite will happen.
if you asked me to diagnose the western game industry's current problem it would start with "landlords have absorbed basically all disposable income"
February 15, 2026 at 10:14 PM
Reposted by Elliot Hudson
My stance on game pricing is that we need to tax the rich
April 3, 2025 at 5:51 PM
Reposted by Elliot Hudson
if you asked me to diagnose the western game industry's current problem it would start with "landlords have absorbed basically all disposable income"
February 15, 2026 at 8:03 AM
Reposted by Elliot Hudson
This style of light doesn't really appear in animation anymore. You know it when you see it -- it's bright, hot and almost dangerous.

Our new issue explores the tricks behind it, and how one artist has revived the look for the digital age: animationobsessive.substack.com/p/dangerous-...
February 13, 2026 at 10:15 PM
Reposted by Elliot Hudson
A special Valentine gift for me would be to check out GUN NOSE and support it's Kickstarter!!!

KS: www.kickstarter.com/projects/add...

youtu.be/0R9F4NLPI_U?...
GUN NOSE - Official Kickstarter Trailer
YouTube video by Addy Valentine
youtu.be
February 14, 2026 at 5:12 PM
Reposted by Elliot Hudson
WIP. Inspired by old motherboards.
February 14, 2026 at 3:55 PM
Reposted by Elliot Hudson
i often think about this review
February 14, 2026 at 3:13 AM
Reposted by Elliot Hudson
Have him washed and sent to my quarters.
When I am done with him
Have him washed in oil set to 350°F for about 8-12 minutes and sent to my quarters
Project Windless is a Dynasty Warriors-like action RPG where you play as a sword-wielding chicken. It's based on "The Bird That Drinks Tears" series of high-fantasy books. gameinformer.com/state-of-pla...
February 13, 2026 at 12:50 AM
Reposted by Elliot Hudson
why we stop making computers look fresh
February 9, 2026 at 8:47 AM
Reposted by Elliot Hudson
Pilots, in addition to virtual simulators, also train on scaled manned models. Using 1/25th scale models assisted by radio-controlled tractor tugs, pilots recreate the real-world challenges of ship handling. Here in Port-Revel, France. (IG sfbarpilots)
February 7, 2026 at 5:16 AM
Reposted by Elliot Hudson
Vibe coding is working as expected: it'll kill the open-source, secure, and ideologically maintained alternatives to make sure you have to pay the oligarchs to do anything at all, and they can control what you're allowed to make.

www.404media.co/vibe-coding-...
Vibe Coding Is Killing Open Source Software, Researchers Argue
‘If the maintainers of small projects give up, who will produce the next Linux?’
www.404media.co
February 5, 2026 at 5:16 PM
God this is so good
new blog post about: makin' it easier to integrate elaborate (or not) contextual character animation stuff into gameplay in @sleightofhand.game. Like all the best shit, this is not so much technically impressive as workflowily excellent.

www.joewintergreen.com/contextual-a...
February 5, 2026 at 7:30 AM
Reposted by Elliot Hudson
Want to showcase/reveal your game this Summer with the best narrative game publisher out there (OK I’m biased but still it’s true!)

Apply 👇
Are you making a story-focused indie game? 📖

Applications are open for the Story-Rich Showcase, our event that will run during the Summer Game Fest period and is built to champion narrative games that deserve the spotlight ❤️‍🔥

You can apply here 👇
📋 storyrich.games
February 4, 2026 at 6:09 PM
Reposted by Elliot Hudson
World name: The Mall‚ Union Plaza (Routine)
By: ControVR
Platform: PC

#VRChat #VRChat_world紹介
February 5, 2026 at 5:47 AM
Reposted by Elliot Hudson
i take it for granted now but like i could not have been a bigger fan of iD software as a kid and their productivity in the short period of time after they left Softdisk to the end of Doom 1 development is a period of endless fascination for me. so this is catnip www.youtube.com/watch?v=ZcUq...
Making Catacomb 3-D
YouTube video by John Romero
www.youtube.com
February 1, 2026 at 8:00 PM
Reposted by Elliot Hudson
Hey yall. As you've seen here - unfortunately a large portion of the ivy road team was laid off today, myself included. We're all looking for work! Gonna do a quick thread about those who were laid off today and why you should hire them:
While we've gotten affirming feedback on Engine Angel, pitching unfortunately hasn't been successful. As a result, we've had to make the hard decision to lay off five team members. Each of these devs are incredible: if you have a place on your team, or know someone hiring, please keep them in mind!⬇
January 31, 2026 at 12:52 AM
Reposted by Elliot Hudson
We weren't able to get funding for ENGINE ANGEL and I've been laid off from Ivy Road, so I'm looking for new full-time animation work (New reel is below! YT link: youtu.be/S4QWqyw_vEs)

Everyone else laid off in the thread are amazing people and great at what they do so please hire them ASAP!!
January 30, 2026 at 6:35 PM
Reposted by Elliot Hudson
While we've gotten affirming feedback on Engine Angel, pitching unfortunately hasn't been successful. As a result, we've had to make the hard decision to lay off five team members. Each of these devs are incredible: if you have a place on your team, or know someone hiring, please keep them in mind!⬇
January 30, 2026 at 6:13 PM
Is this not literally fucking Barry Lyndon
January 30, 2026 at 12:09 AM
Reposted by Elliot Hudson
Made this prototype in a few hours over 2 nights in PICO-8 #gamedev #indiedev
January 22, 2026 at 5:10 PM