Darren Grey
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dgrey.bsky.social
Darren Grey
@dgrey.bsky.social
Affable rogue, co-host of Roguelike Radio, roguelike developer, writer for Fallout London, Skywind and various other bits, and huge Tolkien nerd
Reposted by Darren Grey
January 12, 2026 at 7:48 PM
Reposted by Darren Grey
I've been working on a new coffeebreak roguelike for a little while and figured it's time to share it: stellarcartography.itch.io/gasp
Don't run out of air! Get to the goal in level 12 to win.
Gasp by stellarcartography
A traditional ASCII roguelike
stellarcartography.itch.io
January 12, 2026 at 9:15 PM
Reposted by Darren Grey
friends! acquaintances! help!

i'm looking to hire a game designer (living in the Netherlands) to help build games in The Hidden Folks Universe, starting with a sequel to the indie hit game Hidden Folks.

know someone who's a good fit? pls forward this, ty!

hiddenfolks.com/job-opening/...
Job opening: game designer @ Hidden Folks
We're looking for a game designer in the Netherlands to help build games in The Hidden Folks Universe, starting with a sequel to the indie hit game Hidden Folks.
hiddenfolks.com
January 8, 2026 at 12:58 PM
Reposted by Darren Grey
nope. we're done here. shut it down
January 8, 2026 at 12:50 PM
This game is turning out different than I expected...
January 7, 2026 at 6:47 PM
Reposted by Darren Grey
helloo, we're looking to hire a mid-level unity programmer at a new indie studio to work on a new ip!

MUST BE UK-BASED but it's flexible and remote with the option to co-work with us in london 🤝

link is in replies 👀
January 5, 2026 at 3:26 PM
Reposting for the evening crowd. Mark and I discuss innovation in roguelikes. 7DRLs feature heavily, but we also cover how to include various approaches to new twists in big games without alienating established players.
New Roguelike Radio! @mrjgames.bsky.social and I discuss innovation, ways to tap into innovative ideas, and how to manage going too far with innovative and exotic game mechanics. www.roguelikeradio.com/2025/12/rogu...
Roguelike Radio episode 169: Innovation
Darren Grey and Mark Johnson discuss design of innovative mechanics in roguelikes.
www.roguelikeradio.com
December 28, 2025 at 8:19 PM
New Roguelike Radio! @mrjgames.bsky.social and I discuss innovation, ways to tap into innovative ideas, and how to manage going too far with innovative and exotic game mechanics. www.roguelikeradio.com/2025/12/rogu...
Roguelike Radio episode 169: Innovation
Darren Grey and Mark Johnson discuss design of innovative mechanics in roguelikes.
www.roguelikeradio.com
December 28, 2025 at 1:20 PM
My kids got me this amazing Cities of Gold medallion keychain (my eldest daughter has been really into the series lately, and knows I loved it as a kid).
December 25, 2025 at 9:39 AM
Reposted by Darren Grey
The BMA has come out swinging for the rights of all trans people in healthcare settings and beyond - both patients and healthcare providers.

Genuinely brilliant news amongst the bad - please read it and share, and remember that we are NOT alone. Not by a long stretch.
December 19, 2025 at 9:26 AM
Now fixed on proper podcast feeds! (after it turned out I screwed up the posting)
New Roguelike Radio episode on jank in games. We go so far as to ask the ultimate questions of "Is jank art?" and "Are we jank?" (along with some solid design discussion) www.roguelikeradio.com/2025/12/rogu...
Roguelike Radio episode 168: Jank
Darren Grey, Andrew Doull and Rob Parker discuss the role of "jank" in games.
www.roguelikeradio.com
December 16, 2025 at 11:13 PM
Reposted by Darren Grey
Christmas commercial for Infinitum (recycling company, Norway).
Animation : Brikk & Dept studios.
Inspiration : Don Bluth.
www.youtube.com/watch?v=2twI...
December 8, 2025 at 5:31 PM
Reposted by Darren Grey
“i can’t leave twitter, i need it, it’s where my audience is”
December 9, 2025 at 11:52 AM
Resharing for the day crowd. Apparently due to some jank it's not on our RSS feed yet...
New Roguelike Radio episode on jank in games. We go so far as to ask the ultimate questions of "Is jank art?" and "Are we jank?" (along with some solid design discussion) www.roguelikeradio.com/2025/12/rogu...
Roguelike Radio episode 168: Jank
Darren Grey, Andrew Doull and Rob Parker discuss the role of "jank" in games.
www.roguelikeradio.com
December 6, 2025 at 12:56 PM
New Roguelike Radio episode on jank in games. We go so far as to ask the ultimate questions of "Is jank art?" and "Are we jank?" (along with some solid design discussion) www.roguelikeradio.com/2025/12/rogu...
Roguelike Radio episode 168: Jank
Darren Grey, Andrew Doull and Rob Parker discuss the role of "jank" in games.
www.roguelikeradio.com
December 5, 2025 at 10:42 PM
Well that was frustrating (but entirely my fault).

Wordle 1,628 6/6

🟨🟨🟨⬛🟩
⬛🟩🟩🟩🟩
⬛🟩🟩🟩🟩
⬛🟩🟩🟩🟩
⬛🟩🟩🟩🟩
🟩🟩🟩🟩🟩
December 3, 2025 at 5:07 PM
Reposted by Darren Grey
we're hiring an experienced Audio Lead! join us & bring our world to life with immersive, emotionally resonant sounds 🔊

✅ fully remote studio (US + Canada)
✅ competitive salaries & pay transparency
✅ incredible team, exciting project!

🔗 apply here: gardens.dev/careers.htm?...
December 2, 2025 at 12:44 AM
Reposted by Darren Grey
For most of human history half of babies born died before they were five. And then we collectively worked out how to stop that.
Currently dorking out over this graph about child mortality with my brother. Just mind boggling to take in.
December 2, 2025 at 9:30 AM
I've put together a video of all the stat-based dialogue responses to the flavour of the "whisky" in the Taste of Gold quest in Fallout London. Prior to 1.03 these weren't proccing correctly: www.youtube.com/watch?v=qH8Z...

This was only the second-silliest quest I wrote for the game.
Fallout London - A Taste of Gold - All stat-based dialogue
YouTube video by Darren Grey
www.youtube.com
November 29, 2025 at 10:17 PM
Reposted by Darren Grey
I cannot stress enough that your calls — and your social media posts — on this issue DO matter and WILL impact things long-term

But you have to call
#SaveSpeech

starting Nov 1st we're entering the holiday season, which is a big stress point for big businesses like Mastercard and Visa. These Paypros havent stopped cracking down on Adult Content, so we need to jump back into calling them in full force again!

stop-paypros.neocities.org
November 18, 2025 at 3:45 PM
I'd quite like if there was a podcast aimed at parents around gaming and kids, which celebrates gaming whilst being aware of its issues. Or maybe something like Pop Culture Parenting (great podcast!) where games are used as themes to reflect on kids and parenting.
November 12, 2025 at 12:35 PM
Reposted by Darren Grey
CYBERSPACE 2
for(float i,z,d;z+i++<7e1;o+=vec4(z,1,9,1)/d)
{vec3 p=abs(z*normalize(FC.rgb*2.-r.xyy));p.z+=t*5.;p+=sin(p+p);for(d=0.;d++<9.;p+=.4*cos(round(.2*d*p)+.2*t).zxy);z+=d=.1*sqrt(length(p.xyy*p.yxy));}
o=tanh(o/7e3);
November 5, 2025 at 9:21 PM
Nvidia is now worth more than the whole of the UK or Japan. Absolute insanity.
October 29, 2025 at 5:59 PM
Reposted by Darren Grey
In @yougov.co.uk polling of the trans community, to the best of our knowledge the first of its kind ever conducted, an astonishing 84% said Britain is “fairly unsafe” or “very unsafe” for trans people.
goodlaw.social/ncfw
‘Abject terror’: survey shows 84% of trans people feel Britain is unsafe
YouGov poll reveals safety crisis for trans people in the UK
goodlaw.social
October 27, 2025 at 12:29 PM
Reposted by Darren Grey
ADVENTURERS!

Roguelike Celebration 2025 is this coming weekend, and our Steam sale is live:

store.steampowered.com/curator/4122...

We also have a beautiful new shirt design from @shing.bsky.social and previous years are available as well:

www.redbubble.com/people/Rogue...

So exciting! 🤩
Roguelike Celebration 2025
a community-generated weekend of talks, games, and conversations about roguelikes and related topics
store.steampowered.com
October 21, 2025 at 8:10 PM