www.linkedin.com/in/christoph...
Demo Reel
youtu.be/movq-xaGa7I?...
A lot of time has past since then. I wonder if you'd change any of your explanations based on what we learned in KHUX, Kingdom Hearts 3, and Re:Mind?
A lot of time has past since then. I wonder if you'd change any of your explanations based on what we learned in KHUX, Kingdom Hearts 3, and Re:Mind?
SNAP recipients don’t need to “just go get a job”.
Most of them work. The rest are disabled, elderly, children or caregivers.
People need & deserve assistance
Your taxes fund wars and tax cuts for the ultra rich
Be mad about that
SNAP recipients don’t need to “just go get a job”.
Most of them work. The rest are disabled, elderly, children or caregivers.
People need & deserve assistance
Your taxes fund wars and tax cuts for the ultra rich
Be mad about that
In 1981, the year trickledown economics began, it was 31.
In 1981, the year trickledown economics began, it was 31.
It's helpful when you need to emit static meshes, objects with collision colliders, or anything that requires scripting.
I learned raw FSoftObjectPaths are very bad because they never cache the asset after loading.
It's helpful when you need to emit static meshes, objects with collision colliders, or anything that requires scripting.
I learned raw FSoftObjectPaths are very bad because they never cache the asset after loading.
You need some kind of version control and you need to back up your code somewhere offsite. If you use Perforce you do the Perforce thing, but lots of shops use Git.
You need some kind of version control and you need to back up your code somewhere offsite. If you use Perforce you do the Perforce thing, but lots of shops use Git.
Knowing game history is so important, and doc referencing so many games is what is required for this much info to easily make sense.
BACK AGAIN
DOC'S BACK
TELL A FRIEND
That's right. It's time for part 3 of the FPS series; this time, a lot of assorted thoughts on what makes for good enemy design. This one was fun as hell to write.
docseuss.medium.com/building-a-b...
Knowing game history is so important, and doc referencing so many games is what is required for this much info to easily make sense.
www.eurogamer.net/halo-art-dir...
And if you triple a person's healthcare costs, I also consider that violence. That's a village raid with extra steps!
And if you triple a person's healthcare costs, I also consider that violence. That's a village raid with extra steps!
youtu.be/rdBYmk4dfLE?...
youtu.be/rdBYmk4dfLE?...
#UnrealEngine5
#UnrealEngine5