Vicent
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vicentgames.bsky.social
Vicent
@vicentgames.bsky.social
Building an new games studio with some amazing people!

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Mostly a game designer. Creative dir. of Cataclismo. Former Digital Sun Games. From time to time design teacher too.
Reposted by Vicent
BREAKING: Silksong will be out on September 4. Two weeks from today. Really.

Often, games that take 7+ years to make are plagued by mismanagement and painful burnout. But for Silksong? Team Cherry was having a blast. They still are.

This is their story: www.bloomberg.com/news/newslet...
Why ‘Silksong’ Took Seven Years to Make
The highly anticipated indie game has been in production for so long that it’s become an internet meme
www.bloomberg.com
August 21, 2025 at 2:35 PM
Everytime we come here it's getting harder and harder to go back to Spain.
April 20, 2025 at 9:11 AM
Reposted by Vicent
Ubisoft has released Chroma, an open source tool that adds colour blindness filters to in-game content in real time

www.gamesindustry.biz/ubisoft-rele...
Ubisoft releases open source tool to help devs tailor games for colourblind players
Ubisoft has released Chroma, an open source tool that adds colorblindness filters to in-game content in real time, help…
www.gamesindustry.biz
April 15, 2025 at 12:32 PM
Reposted by Vicent
Another r/gamedev banger reply
March 6, 2025 at 11:54 PM
Reposted by Vicent
I just released the Museum of All Things version 1.0!!! You can find it at mayeclair.itch.io/museum-of-al...
February 25, 2025 at 12:33 AM
Reposted by Vicent
Genuinely couldn't believe this figure until I saw the Financial Times confirm it using Meta's own financial reporting data

For THIS

$100 billion is genuinely the kind of money you could "do the impossible" with. Crack nuclear fusion. HIV vaccine. Universal flu vaccine

And they spent it on this
Meta has spent over $100 billion on VR.

aftermath.site/meta-horizons-...
February 21, 2025 at 7:21 AM
Reposted by Vicent
February 13, 2025 at 11:25 PM
I just saw someone wrote "if you are over 30 share life advice" and immediately thought "oh god, no".
February 4, 2025 at 10:02 PM
Ursula K. Le Guin's approach to adventure feel so good... I'm in love with Earthsea narrative style. It's not about grand epic stories, but about emotions and private experiencies.

After having read most Sanderson books through the last year, this feels so good.
February 1, 2025 at 8:25 PM
Game analysis classes start again tomorrow! My syllabus began with Anna Anthropy’s lectures and Fernández-Vara’s Introduction to Game Analysis, but it has evolved a lot over time...
January 30, 2025 at 8:29 PM
On top of it, other people send bottles with lights and cool pictures, while all we game designers have to offer is... spreadsheets?

Anyone weird enough to be interested in seeing a crazy spreadsheet born through the chaos of an ideation phase? No? Didn't think so.
January 28, 2025 at 12:04 AM
I'm not that good with social media anyways.

For me, it feels like I'm putting messages in a bottle and throwing them to a sea already packed with other people bottles'.
January 27, 2025 at 11:58 PM
I'm so busy lately I almost forgot this thing even existed.
January 27, 2025 at 11:57 PM
"Fully playable", sure...
Google has developed an AI tool that generates fully playable 3D worlds

www.eurogamer.net/google-has-d...
December 5, 2024 at 8:23 PM
Reposted by Vicent
2024 currently has more known games industry layoffs than 2023+2022 combined.

2024 is roughly 600 layoffs away from doubling 2023. There is still plenty of business days left in the month.

I can't emphasize enough how extreme these last few years have been.

So far.
December 4, 2024 at 12:58 AM
Reposted by Vicent
One more reason to love The Last Guardian...

it has the best 'holy shit, I'm coming down these stairs a bit fast' animation.
December 1, 2024 at 1:07 PM
I gave it a try last night just to check how versatile it is, and I loved it!

Just a feature missing on my opinion: To be able to make appear and dissappear by trigger another triggers. And maybe more dressing options, like stand-alone lights for better level navigation.

Anyways, 100% recommended!
Super-Dungeon-Maker is apparently free for educational purposes, and that makes me SO happy :D

I just bought it for myself, but I plan to share it with my game design class. Hopefully we'll be having soon a level design workshop!

www.rokaplay.com/super-dungeo...
November 26, 2024 at 8:32 AM
Oh! We're doing this here too? Cool 🥸
Game devs, the weekend is coming up, and if you have something to show for #ScreenshotSaturday, post it in the replies, and I will put you in a starter pack.

Show me what you got between now and Sunday night to get added. I'll see how this works out. Might do it weekly ;)
#gamedev #indiedev
a fireworks display with the words " it 's screensaver saturday "
ALT: a fireworks display with the words " it 's screensaver saturday "
media.tenor.com
November 23, 2024 at 9:35 AM
Reposted by Vicent
It's nice and sunny over here, so here's a water shader I worked on a lifetime ago.

#shader #UnrealEngine #techart #3Dart
October 21, 2024 at 11:58 AM
Reposted by Vicent
My favourite level design and environment art resource and the best website on the internet is still noclip.website
November 22, 2024 at 11:59 AM
Super-Dungeon-Maker is apparently free for educational purposes, and that makes me SO happy :D

I just bought it for myself, but I plan to share it with my game design class. Hopefully we'll be having soon a level design workshop!

www.rokaplay.com/super-dungeo...
November 22, 2024 at 11:25 AM
My wife bought something important.
November 21, 2024 at 3:23 PM
First time working fully remote, but already so into it. This shit feels more natural than breathing.

Also, most of the team is quite close to each other. I think that's opening a nice balance between some in-person meetups plus daily remote work.
November 21, 2024 at 8:03 AM
The Labyrinth Bestiary is such a tressure! The environments, the creepy but friendly creatures....
November 19, 2024 at 9:42 AM
People of Bluesky! Let's get to know each other better. What is your favourite movie?
Quote share your answer only in GIF form.
Use alt-text to describe it.
November 18, 2024 at 1:02 AM