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Mostly a game designer. Creative dir. of Cataclismo. Former Digital Sun Games. From time to time design teacher too.
Often, games that take 7+ years to make are plagued by mismanagement and painful burnout. But for Silksong? Team Cherry was having a blast. They still are.
This is their story: www.bloomberg.com/news/newslet...
Often, games that take 7+ years to make are plagued by mismanagement and painful burnout. But for Silksong? Team Cherry was having a blast. They still are.
This is their story: www.bloomberg.com/news/newslet...
www.gamesindustry.biz/ubisoft-rele...
www.gamesindustry.biz/ubisoft-rele...
For THIS
$100 billion is genuinely the kind of money you could "do the impossible" with. Crack nuclear fusion. HIV vaccine. Universal flu vaccine
And they spent it on this
For THIS
$100 billion is genuinely the kind of money you could "do the impossible" with. Crack nuclear fusion. HIV vaccine. Universal flu vaccine
And they spent it on this
After having read most Sanderson books through the last year, this feels so good.
After having read most Sanderson books through the last year, this feels so good.
Anyone weird enough to be interested in seeing a crazy spreadsheet born through the chaos of an ideation phase? No? Didn't think so.
Anyone weird enough to be interested in seeing a crazy spreadsheet born through the chaos of an ideation phase? No? Didn't think so.
For me, it feels like I'm putting messages in a bottle and throwing them to a sea already packed with other people bottles'.
For me, it feels like I'm putting messages in a bottle and throwing them to a sea already packed with other people bottles'.
www.eurogamer.net/google-has-d...
2024 is roughly 600 layoffs away from doubling 2023. There is still plenty of business days left in the month.
I can't emphasize enough how extreme these last few years have been.
So far.
2024 is roughly 600 layoffs away from doubling 2023. There is still plenty of business days left in the month.
I can't emphasize enough how extreme these last few years have been.
So far.
it has the best 'holy shit, I'm coming down these stairs a bit fast' animation.
it has the best 'holy shit, I'm coming down these stairs a bit fast' animation.
Just a feature missing on my opinion: To be able to make appear and dissappear by trigger another triggers. And maybe more dressing options, like stand-alone lights for better level navigation.
Anyways, 100% recommended!
I just bought it for myself, but I plan to share it with my game design class. Hopefully we'll be having soon a level design workshop!
www.rokaplay.com/super-dungeo...
Just a feature missing on my opinion: To be able to make appear and dissappear by trigger another triggers. And maybe more dressing options, like stand-alone lights for better level navigation.
Anyways, 100% recommended!
Show me what you got between now and Sunday night to get added. I'll see how this works out. Might do it weekly ;)
#gamedev #indiedev
#shader #UnrealEngine #techart #3Dart
#shader #UnrealEngine #techart #3Dart
I just bought it for myself, but I plan to share it with my game design class. Hopefully we'll be having soon a level design workshop!
www.rokaplay.com/super-dungeo...
I just bought it for myself, but I plan to share it with my game design class. Hopefully we'll be having soon a level design workshop!
www.rokaplay.com/super-dungeo...
Also, most of the team is quite close to each other. I think that's opening a nice balance between some in-person meetups plus daily remote work.
Also, most of the team is quite close to each other. I think that's opening a nice balance between some in-person meetups plus daily remote work.
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Quote share your answer only in GIF form.
Use alt-text to describe it.