#PlayStation #PS1 #PSone #Sunsoft #golf
#PlayStation #PS1 #PSone #Sunsoft #golf
Dying causes players to think about what they're doing.
An "impossible" situation causes players to learn how the game works and eventually achieve the impossible.
We need to be able to design *some* games around these fundamental ideas.
Dying causes players to think about what they're doing.
An "impossible" situation causes players to learn how the game works and eventually achieve the impossible.
We need to be able to design *some* games around these fundamental ideas.
Arcade games had a relatively granular difficulty option via credit feeding and it played a big part in them written off as "button mashers"/"quarter munchers".
Arcade games had a relatively granular difficulty option via credit feeding and it played a big part in them written off as "button mashers"/"quarter munchers".
They don't do many interviews, so this was a real treat. They're funny people! Turns out they're not super private, just...really bad at PR?
www.tcj.com/talking-ogla...
They don't do many interviews, so this was a real treat. They're funny people! Turns out they're not super private, just...really bad at PR?
www.tcj.com/talking-ogla...
Here’s his 9min Ted Talk on creativity.
I’ve shown this to my students to inspire them to be true to themselves as artists now & in the future.
Refreshingly sincere & just great advice. youtu.be/WRS9Gek4V5Q
Here’s his 9min Ted Talk on creativity.
I’ve shown this to my students to inspire them to be true to themselves as artists now & in the future.
Refreshingly sincere & just great advice. youtu.be/WRS9Gek4V5Q
"We have a future to fight for, and we're either going to do that together or you're going to be left behind."
"We have a future to fight for, and we're either going to do that together or you're going to be left behind."
Some games on the SNES, such as Super Mario Kart, boasted "Mode 7" technology. However, this raises the question of what happened to the previous modes. This post explains them and gives examples of their usage in Mario games.
observer.co.uk/culture/inte...
observer.co.uk/culture/inte...
WHEN THERE’S NO TREASURE BEHIND THE WATERFALL: Wow. Too stuck-up to put treasure there huh? Too much of a fucking ICONOCLAST for that? Piece of shit. FUCK you
WHEN THERE’S NO TREASURE BEHIND THE WATERFALL: Wow. Too stuck-up to put treasure there huh? Too much of a fucking ICONOCLAST for that? Piece of shit. FUCK you
If you believe they are your allies you will get fucked
If you believe they are your allies you will get fucked