A Blue Skye Larsen
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skye3.bsky.social
A Blue Skye Larsen
@skye3.bsky.social
He/Him. Makes games (tabletop and digital). Writes words. Likes plants and cats and sometimes people. Freelancer who does a lot of work with Fowers Games.
Jay (and Panda) were awesome to work with.
Are you going to be at Pax Unplugged? Let's chat about how to optimize your game for manufacturing!

calendly.com/jayfrompanda...
November 15, 2025 at 5:33 AM
I’m sure it’s changed a bit since I played Xoe’s prototype years ago, but Persuasion has long been a game I wanted to see published. So excited to grab it as part of the Hollandays sale!
sale starts tomorrow at twelve a.m. eastern
November 13, 2025 at 6:02 PM
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Whether our show is your thing or not, @613mandi.bsky.social and I love podcasting about board games together.

An Asian American woman and Black Canadian woman podcasting together was exceedingly rare when we started years ago - and apparently still is. (Tho we’re far from a top 100 show 😂) Alas.
November 11, 2025 at 3:59 PM
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We didn't die in space! (or at least we didn't simulated die in the training simulator of space)

Co-op, dice manipulation, narrative arc that goes from "we're fucked" to "we got this". This is my shit. h/t to @ithayla.bsky.social and @peersylvester.bsky.social

boardgamegeek.com/boardgame/30...
Intrepid
A cooperative, asymmetric game of survival aboard the International Space Station.
boardgamegeek.com
October 27, 2025 at 4:47 PM
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Tolkien, who saw almost all his friends die in the Somme, and knew the seduction of despair, wrote both Denethor and Saruman as doomers.
October 24, 2025 at 8:31 PM
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Personally, I care about your indie game and will treat it with the same care and respect that I would give to any title from a big publisher. (And, usually, more care and respect.)
October 23, 2025 at 8:29 PM
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Who robbed the Louvre? Right answers only
October 19, 2025 at 8:36 PM
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Finally got my developer/solo designer copy of The Hobbit: There & Back Again. I still can’t believe I got to work on a Knizia title!

The production is incredible!!! I love that the game book is as thick as a children’s story book!

Cheers @bbornmueller.bsky.social on your excellent work as well!
October 11, 2025 at 6:45 PM
I’ve been fortunate to play both of these, and enjoyed the inherent humor and charm in them. I was especially impressed with That’s the Spirit, because accusing-focused deduction games aren’t always my jam.
Excited to announce that Club Spooky and That’s the Spirit are finally launching on Kickstarter next week, October 14th!

Assemble the coolest group of ghouls at Club Spooky and find the culprit of your accidental death in Thats the Spirit!

Preview page here: www.kickstarter.com/projects/alw...
October 9, 2025 at 4:59 AM
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big review!

The Old King's Crown is absolutely fabulous. A sparkling bit of design that i went a bit mad trying to capture on video.

this is a very, very special game made by people who care tremendously. check it the HECK out !!
Oh boy, if it isn’t that time of year again! Tom’s gone and gotten himself addicted to a giant, knotty board game again. Please wish him a speedy recovery.
October 2, 2025 at 9:11 PM
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Here is my occasional note: if you are black TTRPG designer and can use help with anything - design advice, brainstorming, connections - please feel free to reach out and I will do what I can to help or find someone who can help.

We need more black TTRPG designers.
October 2, 2025 at 11:47 AM
A lot of great stuff here to chew on for game designers, game players, and game critics. It was a fun read 😉
October 1, 2025 at 5:08 PM
Loved these books growing up. I’m glad more kids will get introduced to them.
#Animorphs fans, I'm very happy to share that the first three books in the series are being rereleased next May with brand new covers. 🧊🦎

You can learn more here: thenerddaily.com/animorphs-by...

Cover artist: @creepcaptain.bsky.social
Book design: Cassy Price and Christopher Stengel at Scholastic
September 22, 2025 at 3:37 PM
Some good thoughts here! Game design is everywhere.
September 17, 2025 at 2:17 PM
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Flick Shot Rogues is available on Steam now. I wishlisted it from playing the demo. There's something really satisfying watching the character you've built up ricochet around the battlefield.
September 17, 2025 at 1:04 PM
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Magical Athlete is back and better than ever. This game is full of loud laughter, crazy abilities, and more joy than a hundred other games combined. It is perfect. My review: spacebiff.com/2025/09/16/m...
Chariots of Frickin’ Fire
It is wild to me, utterly wild, that in 2025 CMYK has released not one but two racing games. Even wilder that the second, slipstreaming in the wake of Jon Perry’s Hot Streak, should be a rema…
spacebiff.com
September 16, 2025 at 4:18 PM
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The Kitfox Games weeklong Steam sale starts now! Grab our most popular titles for a discount now till September 22nd:
September 15, 2025 at 5:02 PM
Can confirm: we were all laughing at him. I love when I get a chance to play games at his table. I truly think Dan’s a giant in the industry, but I’ve never felt once that he was “towering over the table.”
To me, this was a joke *at my expense*, both when I wrote it and when it came up at game night! My wife called me a dork for knowing about the Calimala AND for assuming any other human being would also know about it. Everybody at the table laughed at me! I laughed at me!
August 26, 2025 at 7:15 PM
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I’m truly so proud of this and the work the entire Draw Steel team did. It’s rare to be given both the opportunity and the freedom to take big swings like this, and @jamesintrocaso.bsky.social, @hellomcdm.bsky.social, and @mattcolville.bsky.social made it possible.

So, so proud of what we made.
Draw Steel's art description guide isn't just a new approach to alt-text. It synthesizes museum-tested accessibility with an eye towards poetry and metaphor.

Lin spoke with @dreamwisp.bsky.social about MCDM's mission-in-progress and creating "more visceral and tactile" descriptions.
Draw Steel sets new standards for alt text in their books
A deep dive into what an Art Description is, how it works, and who it’s for, including an interview with alt text writer, Jen Kretchmer.
www.rascal.news
August 6, 2025 at 12:56 AM
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I’m doing victory laps in my kitchen right now!!!! 💃🏼

CGE just announced they are going to be giving away 100% of the profit from their Harry Potter game to pro-trans charities!!

www.instagram.com/p/DNG48n-IVP...
August 8, 2025 at 9:01 PM
MakeRoom looks so charming and I can’t wait to finally play it.
August 7, 2025 at 3:49 PM
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Anyway - if you're not comfortable with loud and messy protests and activism around inclusive gaming... I suggest you try to remember where it's coming from. Your discomfort at the protest is far less than the discomfort of those suffering at the hands of systemic bigotry, harassment, and exclusion.
August 5, 2025 at 6:19 PM
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I’ve had an overwhelming amount of positive responses to demoing my new game High Tide—and I’d love to get it above the 30 required ratings to be officially geekrated!! 🎲✂️

We just need 3 more! If you played High Tide at Gen Con, please leave your honest review!! 🌟

boardgamegeek.com/boardgame/43...
High Tide
A cozy stacking game for two players.
boardgamegeek.com
August 3, 2025 at 5:30 AM
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About 80% of my grammar suggestions from Microsoft Word are “why not use a simpler word here for clarity?”

No. Fuck you.

I will use a complicated word for evocative precision whenever the muse’s clarion song demands ebullience, vivacity, torpor, or solemnity, you shit-ass suck machine.
August 2, 2025 at 6:20 PM
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Not every board game treats its setting as a condiment. Some are designed to engage on historical, social, or polemical grounds. To evaluate such a game principally as a jumble of mechanisms would fail to engage with it as created, presented, intended, and, yes, as it plays.
August 1, 2025 at 1:24 AM