indie gamedev | fighting game/shmup enjoyer | pixel artist | aggressively anti-AI
I AM MOVING TO BE A FULL-TIME INDIE GAMEDEV. I GET TO LIVE MY FUCKING DREAMS. OH MY GOD. I'M FREAKING OUT.
I AM MOVING TO BE A FULL-TIME INDIE GAMEDEV. I GET TO LIVE MY FUCKING DREAMS. OH MY GOD. I'M FREAKING OUT.
Nah but for real we have (placeholder) SFX!!! and thanks to my sensei's inexplicable talent for tech wizardry, we've got complex pathing AND really wild particle math that is gonna make level design and effect creation EZ
Nah but for real we have (placeholder) SFX!!! and thanks to my sensei's inexplicable talent for tech wizardry, we've got complex pathing AND really wild particle math that is gonna make level design and effect creation EZ
Nothing I make, nothing I associate myself with. If AI has touched it, it's not worth it. I'd rather swallow glass.
automaton-media.com/en/news/its-...
Nothing I make, nothing I associate myself with. If AI has touched it, it's not worth it. I'd rather swallow glass.
First, we've gone over the bullet cancel system and it's already feeling incredibly satisfying to use. Bullet cancels only happen when the enemy is killed at close range, so get up in their face!
First, we've gone over the bullet cancel system and it's already feeling incredibly satisfying to use. Bullet cancels only happen when the enemy is killed at close range, so get up in their face!
a spooky green horror themed sequel to POSITIVE YELLOW called FESTERING GREEN
its 13 tracks and 21 minutes of spooky drum & bass and triphop
itll be goth, metallic, and jazzy, and basically it sounds like the album cover :3
THE BIG LINK: lnk.to/5QLx1Q
its on all the things !
a spooky green horror themed sequel to POSITIVE YELLOW called FESTERING GREEN
its 13 tracks and 21 minutes of spooky drum & bass and triphop
itll be goth, metallic, and jazzy, and basically it sounds like the album cover :3
THE BIG LINK: lnk.to/5QLx1Q
its on all the things !
Pre-order now from Bandcamp at orcd.co/birdcage 🕊️🥚
Pre-order now from Bandcamp at orcd.co/birdcage 🕊️🥚
BIRDCAGE Mini-Devlog #5: Development History
Join us in taking a look at the origin of "project BIRDCAGE" and its development over the years -- from the first tentative steps in 2017 to the upcoming release on November 18th, 2025!
store.steampowered.com/news/app/215...
BIRDCAGE Mini-Devlog #5: Development History
Join us in taking a look at the origin of "project BIRDCAGE" and its development over the years -- from the first tentative steps in 2017 to the upcoming release on November 18th, 2025!
store.steampowered.com/news/app/215...
Thank you so much for sharing the word about our sword action shooting game, everyone.
BIRDCAGE launches on Steam November 18th!
store.steampowered.com/app/2158550/...
Thank you so much for sharing the word about our sword action shooting game, everyone.
BIRDCAGE launches on Steam November 18th!
store.steampowered.com/app/2158550/...