Nathanaël Ribeiro
nathatruc.bsky.social
Nathanaël Ribeiro
@nathatruc.bsky.social
Reposted by Nathanaël Ribeiro
Le stream a commencé 📺
Il est question de notre HS hivernal, qui change de formule cette fois. Pas de sagas ou de machines, mais un retour sur 50 ans de jeu vidéo (1975-2025) par le prisme d'une contre-histoire. Pas les projets les plus connus, mais les outsiders. Ouverture de la campagne lundi 🔽
November 14, 2025 at 4:20 PM
Reposted by Nathanaël Ribeiro
Chromagun 2: Dye Hard is available for physical pre-order right now! Includes:

📕Manual
🎶OST Voucher

And before y’all ask, yes. It’s all on cart and not a key card! 😎
November 13, 2025 at 7:02 PM
Reposted by Nathanaël Ribeiro
Donc le but "audacieux" d'Open AI" c'est de consommer plus d'électricité que l'Inde et de devenir le plus gros émetteur privé de CO2 au monde.
C'est pas grave, on mettra la clim plus fort.
Et puis est-ce qu'on a VRAIMENT besoin de coraux si on a des vidéos rigolotes de chat qui danse ?
November 13, 2025 at 5:22 PM
Reposted by Nathanaël Ribeiro
No genAI at Kaizen Game Works either, in Promise Mascot Agency or Paradise Killer.

All pure, human nonsense and love.
We don’t use generative AI at Strange Scaffold and I can confirm that a *lot* of other studios are not—whether indie or AAA.

Get outta here with this normalization bullshit.
“It’s important to assume every game company is now using AI.” Nexon CEO comments on role of human creativity as AI tools become the norm
automaton-media.com/en/news/its-...
November 12, 2025 at 11:25 AM
Reposted by Nathanaël Ribeiro
I represent close to 100 indie studios and can affirm none want to touch generative ai (and I would advise them not to even if they wanted to)
November 12, 2025 at 3:55 AM
Reposted by Nathanaël Ribeiro
And one other thing: we’re being told that AI is the only way to make games cheaper and faster, to pull us from this precipice of production nightmares the industry has found itself in. That it’s necessary.

We put out roughly 3 motherfucking games a year, not touching the stuff.
Skill issue.
November 12, 2025 at 3:34 AM
Reposted by Nathanaël Ribeiro
Dernier jour pour participer à la campagne du film DEMO !
DEMO - Un film double face / double densité par Alex Pilot
Fin de la campagne ce soir à 23h59 !
fr.ulule.com
November 7, 2025 at 8:16 AM
Reposted by Nathanaël Ribeiro
✏️Appel à témoignages
Pour un article @liberation.fr, je recueille la parole de celles et ceux qui ont perdu leur poste à cause de l'IA.
Si vous êtes concernés ou connaissez quelqu'un qui l'est, n'hésitez pas à m'écrire ici ou à e.viniacourt@liberation.fr
Anonymat possible !
Par avance, merci 🙏
November 3, 2025 at 3:14 PM
Reposted by Nathanaël Ribeiro
Merci à @killylog1.bsky.social de m'avoir longuement laissé la parole dans le nouveau @jvlemag.com pour décrire la dégradation des conditions de travail dans la traduction de jeu vidéo à cause des délires autour de l'IA. J'ai pu placer ma meilleure punchline 🥊
November 2, 2025 at 5:10 PM
Reposted by Nathanaël Ribeiro
There they are, putting more Resident Evil games on GOG. Celebrated as heroes across the globe. And then Capcom goes on to do THIS. An entire pack full of future e-waste. The tiniest indies announce full games on card, yet it seems like an impossible task for wealthy industry giants.
October 30, 2025 at 12:15 PM
@jvlemag.com back in action. Merci pour le mag c'était la bonne surprise du jour 👍
October 29, 2025 at 6:23 PM
Reposted by Nathanaël Ribeiro
Puisque vous tenez à oublier des "détails" dans le texte, je me suis permis de vous choisir une photo d'illustration plus précise. Après tout, c'est à ça que sert une image d'illustration, n'est-ce pas? À illustrer. Apporter un éclairage. Ne me remerciez pas, c'est de bon cœur.
October 28, 2025 at 10:43 AM
Reposted by Nathanaël Ribeiro
Oh my god some fucking tech dingdong posted this on Twitter with the caption "AI games are going to be amazing" totally seriously, you have to watch it. You have to. In full screen.
October 24, 2025 at 3:02 PM
Reposted by Nathanaël Ribeiro
💅 The Wreck will be available on November 13!
October 25, 2025 at 10:04 AM
Reposted by Nathanaël Ribeiro
I've played a lot of the Switch 2 version of @powerwashsimulator.co.uk from @futurlab.co.uk for @nintendoinsider.bsky.social. I love it so far, but there are a few issues. My review (in progress): www.nintendo-insider.com/powerwash-si...
October 22, 2025 at 2:06 PM
Reposted by Nathanaël Ribeiro
SCOOP: For the last two years, Microsoft has pushed Xbox to hit profit margins of 30%, an ambitious target that's far higher than the industry average.

This chase for profit has led Xbox to raise prices, cut thousands of jobs, and rethink everything.

Story: www.bloomberg.com/news/article...
Microsoft Pushes Xbox Division to Hit Higher Profit Margins
Management’s goal of 30% profit margins for gaming has led to job losses, canceled projects
www.bloomberg.com
October 23, 2025 at 11:02 AM
Reposted by Nathanaël Ribeiro
Je n'en peux plus de voir de l'IA générative partout 😐

Regardez-moi ces "dessins".

Il est devenu impossible d'effectuer une recherche web sans tomber sur ce genre de truc approximatif, bancal, qui déforme le réel et détruit les métiers de l'illustration.

#IA
October 21, 2025 at 3:11 PM
Reposted by Nathanaël Ribeiro
Final Fantasy Composer Nobuo Uematsu Has Never Used AI, "And Probably Never Will".
Final Fantasy Composer Nobuo Uematsu Has Never Used AI, "And Probably Never Will"
Says it's "more rewarding to go through the hardships of creating something"
www.timeextension.com
October 18, 2025 at 10:30 AM
Reposted by Nathanaël Ribeiro
October 11, 2025 at 4:26 PM
Reposted by Nathanaël Ribeiro
Ah ah ah passage anthologique.
David Simon, creator of ‘The Wire’, being interviewed by Ari Shapiro (NPR)
October 9, 2025 at 9:43 PM
Reposted by Nathanaël Ribeiro
Robin Williams' daughter has some quality thoughts on AI slop
October 6, 2025 at 8:48 PM
Reposted by Nathanaël Ribeiro
Please join me in congratulating Woman on her appointment
October 3, 2025 at 11:02 AM
Reposted by Nathanaël Ribeiro
On est à 98% du premier palier du film de @alexpilot.bsky.social. Et je suis certain que ça vaudra le coup. fr.ulule.com/demo-par-ale...
DEMO - Un film double face / double densité par Alex Pilot
Une plongée fascinante dans l'univers des coders amateurs sur Atari ST et Amiga.
fr.ulule.com
October 3, 2025 at 8:26 AM
Reposted by Nathanaël Ribeiro
October 2, 2025 at 5:52 PM
Reposted by Nathanaël Ribeiro
You could play Messenger right now, nothing is stopping you:

aftermath.site/messenger-brow...
September 29, 2025 at 11:56 AM