Paul Nicholas
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liquidream.bsky.social
Paul Nicholas
@liquidream.bsky.social
.NET Dev by ☀️ | IndieDev by 🌃
🕹️ Made: https://bit.ly/UnDUNE2https://bit.ly/LowMemSkyhttps://bit.ly/SCUMM-8 on #Pico8
🏠 Liquidream.co.uk | He/Him
❤️ https://ko-fi.com/liquidream | 📅 Liquidream.omg.lol/Now
🦣 mastodon.gamedev.place/@Liquidream
Pinned
My name is Paul Nicholas
#DotNet developer by day, #GameDev by night 👨‍💻
Created #Pico8 demakes like #LowMemSky & #SCUMM8
Most recently, #UnDUNE2:
🏗️ bit.ly/UnDUNE2
Currently making:
🗺️ #SAGEngine - Simple Adventure Game Engine
Support:
☕ ko-fi.com/Liquidream
Home:
🏠 www.liquidream.co.uk
#Introduction
Reposted by Paul Nicholas
playing with colour tables in #picotron
November 11, 2025 at 5:02 PM
Reposted by Paul Nicholas
folks it is time for game #15 !!! i am proud to present!!

✨ LIL KOBOLD'S BIG STEW ✨
adamatomic.itch.io/lil-kobolds-...

🐸 big. ass. OVERWORLD
🍄 TONS of puzzles
🧿 nasty little shortcuts dont worry about it
🧪 absolutely will NOT save your PROGRESS

happy halloween !!
Lil Kobold's Big Stew by Adam Saltsman
Help a little kobold make a really big stew.
adamatomic.itch.io
October 31, 2025 at 3:12 PM
Reposted by Paul Nicholas
a year of free games !!
October 31, 2025 at 4:33 PM
Reposted by Paul Nicholas
I finished the #pico8 version of clockwise knight ! You can play it here : www.lexaloffle.com/bbs/?tid=151...
#gamedev #indiedev How many days do you need to defeat Karnoth ?
October 9, 2025 at 2:55 PM
Reposted by Paul Nicholas
Blue and Lefty is up on the BBS with some dev GIFs showing how the gfx&map data is stored in 360 bytes by encoding it as repetitive P8SCII sequences:
www.lexaloffle.com/bbs/?tid=151...
#pico1k #pico8
October 1, 2025 at 3:59 AM
𝗣𝗜𝗖𝗢⬩𝟭𝗞 𝗝𝗔𝗠 𝟮𝟬𝟮𝟱 has now finished 🏁
We had 75 awesome entries! 👨‍💻
Please check them out:
🌐 itch.io/jam/pico-1k-...
A mix of 🕹️ Games, 📺 Demos & 🛠️ Tools.
All done in #Pico8 (or #Picotron), using ≤ 1KB of 🗜️ code
Congrats everyone! 👏🤓
#Pico1k #GameJam #Demoscene #Sizecoding
September 30, 2025 at 8:27 PM
Reposted by Paul Nicholas
1kcity made for the best jam around the #pico8 #pico1k

Zone your own micro city

joeamericagayms.itch.io/1kcity
1kCity by joeAmerica Gayms
Little city, little buildings, big lives.
joeamericagayms.itch.io
September 30, 2025 at 4:29 PM
Reposted by Paul Nicholas
heya folks! i made my first pico-8 game, and it's for the pico-1k jam 2025!

it's a game where you're an rc car and you're trying to collect batteries :D

you can play it from here:
mors-games.itch.io/drift1k

and yes, as per the jam's rules, the game is under 1024 bytes!

#pico1k #pico8 #gamedev
September 30, 2025 at 3:53 PM
Reposted by Paul Nicholas
apparently there's a pico-8 game jam going on where the goal is to make a game under 1kb. that's 1024 bytes! sounds like a fun excuse to make my first pico-8 game :D

though, turns out it's over in less than 24hrs...

well, i guess im speedrunning it then! #pico1k #pico8 #gamedev
September 29, 2025 at 10:24 PM
Reposted by Paul Nicholas
The car picks the driver and the driver screams.

munro.itch.io/driving-instruction

#pico8 #pixelart #gamedev #pico1k
September 29, 2025 at 1:51 PM
Less than 24 hrs left of #Pico1k jam! ⌛
🌐 itch.io/jam/pico-1k-...
If you're still crunching your entry - may the byte gods be with you! 😅

#Pico8 #Picotron #GameJam #Demoscene #Sizecoding
September 29, 2025 at 7:11 PM
0️⃣ Scoreboard-1K 0️⃣
A #Picotron scoreboard app made in 1K of 🗜️code (for #Pico1k Jam 2025)
🕹️ liquidream.itch.io/scoreboard-1k
FEATURES:
👥 2-Player Scoring
↕️ Inc/Decrease score w/ single press
✏️ Edit Player Names
🎾 Starting Player Indicator
(e.g. who's break in cue sports)
⏱️ Game Timer (Pausable)
September 28, 2025 at 4:13 PM
Reposted by Paul Nicholas
death state
#pico1k #pico8
September 28, 2025 at 5:11 AM
Reposted by Paul Nicholas
This started as a #pico1k game but went off the rails
#pico8
September 25, 2025 at 11:48 AM
Reposted by Paul Nicholas
Finished up my entry for this year's #pico1K Jam!

Pivop1K is a demake of an older game of mine squished all the way down to a single kilobyte of compressed source code!

Wow! That's so small for all this head-swinging action!

andymakes.itch.io/picop-1k

#pico8 #indie #sizecoding #tweetcart
September 24, 2025 at 2:34 PM
Only 1 week left of #Pico1k jam! ⌛
🌐 itch.io/jam/pico-1k-2025
So far...
👥 89 Joined
💾 38 Entries
itch.io/jam/pico-1k-...
You still have 1 week left to create:
🕹️ Games, 📺 Demos & 🛠️ Tools
in #Pico8 (or #Picotron) using ≤ 1KB of 🗜️ code
#GameJam #Demoscene #Sizecoding
September 23, 2025 at 6:27 PM
Reposted by Paul Nicholas
Pico1K Entry submitted! Came in at 1020 compressed bytes in the end, and was a ton of fun to make. Check it out on itch at sizescape.itch.io/qball

My high score is 348, let me know if you manage to beat it! :D

Thanks @liquidream.bsky.social for hosting this jam!

#pico8 #pico1k
September 23, 2025 at 2:40 PM
Reposted by Paul Nicholas
つい勢いで PICO-1K Jam 2025 に Hopper を投稿してみた。いくつめの移植だろう… #pico8 #pico1k
https://itch.io/jam/pico-1k-2025/rate/3902059
Hopper-1K by OBONO for PICO-1K Jam 2025 - itch.io
A simple platformer game for PICO-1K Jam 2025
itch.io
September 22, 2025 at 3:51 PM
Reposted by Paul Nicholas
I have also made a 1k racing game. Honestly it's kind of wild what you can fit into 1kB of Lua, a decidedly not-small language, even if we are compressing it by nearly 50%. There's some really cool stuff in the #Pico1k jam.
1k Rally by Andrew
Play in your browser
andrew-t.itch.io
September 22, 2025 at 12:25 AM
Reposted by Paul Nicholas
"Caverns of the Souleater"
Father told you these caverns hold a great treasure. But all you've found are endless tunnels and venomous snakes. As your torch burns low, you wonder if the gold was ever real. And why he didn't share this with your brother?!

#pico8 #indie #pico1k #sizecoding 1/2
September 21, 2025 at 6:37 PM
Reposted by Paul Nicholas
PICK-1K
I made a wordlike roguesearch. You have to pick 1 "K" in a letter grid, and after each success you pick a new detriment -- AND the letters of the detriment you selected get added to the grid, making it harder to find the next K. Made in exactly 1024 bytes for #pico1k jam!
September 21, 2025 at 5:01 PM
Reposted by Paul Nicholas
Here's my game Locate.Identify.Eliminate. I made for PICO-1K Jam 2025.
If you want to check it out, it is available on Itch: greguigi.itch.io/locate-ident...
#Pico8
#Pico1k
September 21, 2025 at 10:28 AM
Reposted by Paul Nicholas
Hitting up against the limits again for #pico1k. Added in a bunch the features that I wanted, and the game's starting to really come together. You can finally actually lose a run, and playing the game is cutting into my dev time, always a good sign. :D

#pico8
September 21, 2025 at 5:46 AM
Reposted by Paul Nicholas
I made a tiny space arcade game for the #Pico1k jam, so it's 864 bytes of compressed Lua code (and no assets).

It's a "run through the rings to gain time and shoot targets for points" game. Not loads to it but pretty pleased with it given the constraints.
Questle Run by Andrew
A tiny arcade space race
andrew-t.itch.io
September 20, 2025 at 10:36 PM
Reposted by Paul Nicholas
Made a submission to #Pico1k!
It's my implementation of a cool fire effect i saw in this blog article: haqr.eu/strange/curs...
September 20, 2025 at 8:33 AM