Paul Nicholas
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liquidream.bsky.social
Paul Nicholas
@liquidream.bsky.social
.NET Dev by ☀️ | IndieDev by 🌃
🕹️ Made: https://bit.ly/UnDUNE2https://bit.ly/LowMemSkyhttps://bit.ly/SCUMM-8 on #Pico8
🏠 Liquidream.co.uk | He/Him
❤️ https://ko-fi.com/liquidream | 📅 Liquidream.omg.lol/Now
🦣 mastodon.gamedev.place/@Liquidream
I need to send you a unique link, but can't seem to direct message you? Let me know if there's an alternative way to contact you directly.
October 1, 2025 at 1:15 PM
No worries, Tréveron.
It is a month-long jam for reasons like this (e.g. so ppl don't feel pressured to get it done in a week/end).
But, it's also intended to be a "relaxed" one...
So, if u send me the itch URL of ur entry when published, I'll add it as a late submission, on this occasion 😉
October 1, 2025 at 5:27 AM
Nice one, mate. Congrats! 🥳
September 28, 2025 at 2:05 PM
September 25, 2025 at 11:55 AM
Reposted by Paul Nicholas
I have also made a 1k racing game. Honestly it's kind of wild what you can fit into 1kB of Lua, a decidedly not-small language, even if we are compressing it by nearly 50%. There's some really cool stuff in the #Pico1k jam.
1k Rally by Andrew
Play in your browser
andrew-t.itch.io
September 22, 2025 at 12:25 AM