Munro
@munrowyman.bsky.social
Technical Artist | Retro Indie Dev | NYC
munro.itch.io
munro.itch.io
Pinned
Munro
@munrowyman.bsky.social
· Aug 17
My submission to #lowrezjam is out now!
Organize a library and help your fellow denizens find books in this dungeon crawling librarian simulator: LIBRYINTH.
Play it now:
munro.itch.io/libryinth
#pico8 #gamedev #pixelart
Organize a library and help your fellow denizens find books in this dungeon crawling librarian simulator: LIBRYINTH.
Play it now:
munro.itch.io/libryinth
#pico8 #gamedev #pixelart
Will be play-testing the latest over at @wonderville.nyc tonight!
The dungeon denizens are judging books by their cover and there's more counters to help!
#pico8 #pixelart #gamedev
The dungeon denizens are judging books by their cover and there's more counters to help!
#pico8 #pixelart #gamedev
October 28, 2025 at 1:44 PM
Will be play-testing the latest over at @wonderville.nyc tonight!
The dungeon denizens are judging books by their cover and there's more counters to help!
#pico8 #pixelart #gamedev
The dungeon denizens are judging books by their cover and there's more counters to help!
#pico8 #pixelart #gamedev
Testing if can support widescreen.
Seem to be keeping silky smooth 30fps after:
1. Simplifying a costly palette function call for each book to a poke
2. Caching the shelf labels.
3. Making book sprites draw less blank space
So uh, widescreen co-op seems to be a go. woot
#pico8 #pixelart #gamedev
Seem to be keeping silky smooth 30fps after:
1. Simplifying a costly palette function call for each book to a poke
2. Caching the shelf labels.
3. Making book sprites draw less blank space
So uh, widescreen co-op seems to be a go. woot
#pico8 #pixelart #gamedev
October 15, 2025 at 4:06 AM
You know what Balatro was missing? Gacha.
Prototyping out something.
#pico8 #pixelart #gamedev #screenshotsaturday
Prototyping out something.
#pico8 #pixelart #gamedev #screenshotsaturday
October 4, 2025 at 9:09 PM
You know what Balatro was missing? Gacha.
Prototyping out something.
#pico8 #pixelart #gamedev #screenshotsaturday
Prototyping out something.
#pico8 #pixelart #gamedev #screenshotsaturday
The car picks the driver and the driver screams.
munro.itch.io/driving-instruction
#pico8 #pixelart #gamedev #pico1k
munro.itch.io/driving-instruction
#pico8 #pixelart #gamedev #pico1k
September 29, 2025 at 1:51 PM
The car picks the driver and the driver screams.
munro.itch.io/driving-instruction
#pico8 #pixelart #gamedev #pico1k
munro.itch.io/driving-instruction
#pico8 #pixelart #gamedev #pico1k
September 11, 2025 at 10:08 PM
Made couple bug fixes and uploaded to Lexaloffle so feel free to check out my tiny librarian sim!
www.lexaloffle.com/bbs/?tid=151...
Also thanks all who voted in the jam!
#pico8 #pixelart #gamedev
www.lexaloffle.com/bbs/?tid=151...
Also thanks all who voted in the jam!
#pico8 #pixelart #gamedev
Libryinth
www.lexaloffle.com
August 29, 2025 at 1:22 AM
Made couple bug fixes and uploaded to Lexaloffle so feel free to check out my tiny librarian sim!
www.lexaloffle.com/bbs/?tid=151...
Also thanks all who voted in the jam!
#pico8 #pixelart #gamedev
www.lexaloffle.com/bbs/?tid=151...
Also thanks all who voted in the jam!
#pico8 #pixelart #gamedev
Reposted by Munro
"From Rust to Ash" is out! Roguelike Auto-battler made in #pico8. Go check it out at lokistriker.itch.io/rust
#gamedev #indiedev #pixelart
#gamedev #indiedev #pixelart
August 26, 2025 at 10:28 PM
"From Rust to Ash" is out! Roguelike Auto-battler made in #pico8. Go check it out at lokistriker.itch.io/rust
#gamedev #indiedev #pixelart
#gamedev #indiedev #pixelart
My submission to #lowrezjam is out now!
Organize a library and help your fellow denizens find books in this dungeon crawling librarian simulator: LIBRYINTH.
Play it now:
munro.itch.io/libryinth
#pico8 #gamedev #pixelart
Organize a library and help your fellow denizens find books in this dungeon crawling librarian simulator: LIBRYINTH.
Play it now:
munro.itch.io/libryinth
#pico8 #gamedev #pixelart
August 17, 2025 at 5:14 PM
My submission to #lowrezjam is out now!
Organize a library and help your fellow denizens find books in this dungeon crawling librarian simulator: LIBRYINTH.
Play it now:
munro.itch.io/libryinth
#pico8 #gamedev #pixelart
Organize a library and help your fellow denizens find books in this dungeon crawling librarian simulator: LIBRYINTH.
Play it now:
munro.itch.io/libryinth
#pico8 #gamedev #pixelart
𝘓𝘪𝘣𝘳𝘢𝘳𝘺 𝘤𝘢𝘳𝘥, 𝘱𝘭𝘦𝘢𝘴𝘦.
Working on the request system, and added more denizens of the Libryinth.
#pico8 #pixelart #lowrezjam #indiedev
Working on the request system, and added more denizens of the Libryinth.
#pico8 #pixelart #lowrezjam #indiedev
August 13, 2025 at 2:14 AM
𝘓𝘪𝘣𝘳𝘢𝘳𝘺 𝘤𝘢𝘳𝘥, 𝘱𝘭𝘦𝘢𝘴𝘦.
Working on the request system, and added more denizens of the Libryinth.
#pico8 #pixelart #lowrezjam #indiedev
Working on the request system, and added more denizens of the Libryinth.
#pico8 #pixelart #lowrezjam #indiedev
Worked on an info screen today with a catalog card for target book and see the cover of currently carried book.
Also added a friendly skeleton patron since a drop-off box seemed a bit impersonal!
#pico8 #pixelart #indiedev #lowrezjam
Also added a friendly skeleton patron since a drop-off box seemed a bit impersonal!
#pico8 #pixelart #indiedev #lowrezjam
August 6, 2025 at 1:37 AM
Worked on an info screen today with a catalog card for target book and see the cover of currently carried book.
Also added a friendly skeleton patron since a drop-off box seemed a bit impersonal!
#pico8 #pixelart #indiedev #lowrezjam
Also added a friendly skeleton patron since a drop-off box seemed a bit impersonal!
#pico8 #pixelart #indiedev #lowrezjam
Started on a raycast game for #lowrezjam over weekend.
Got a special rendering system working. Shelf sprites are generated on the fly in unused space, so each is unique.
Started making the basic retrieval task system, moving towards a tiny library sim.
#pico8 #pixelart #gamedev
Got a special rendering system working. Shelf sprites are generated on the fly in unused space, so each is unique.
Started making the basic retrieval task system, moving towards a tiny library sim.
#pico8 #pixelart #gamedev
August 4, 2025 at 10:24 PM
Started on a raycast game for #lowrezjam over weekend.
Got a special rendering system working. Shelf sprites are generated on the fly in unused space, so each is unique.
Started making the basic retrieval task system, moving towards a tiny library sim.
#pico8 #pixelart #gamedev
Got a special rendering system working. Shelf sprites are generated on the fly in unused space, so each is unique.
Started making the basic retrieval task system, moving towards a tiny library sim.
#pico8 #pixelart #gamedev
The question of day: is this too many grenades?
The resounding answer: "n o".
The resounding answer: "n o".
May 28, 2025 at 12:51 AM
The question of day: is this too many grenades?
The resounding answer: "n o".
The resounding answer: "n o".
Visiting Toronto then so hope to say hi!
toronto! we're gonna be making tiny games on SATURDAY, JUNE 14!! www.eventbrite.ca/e/game-jam-d...
May 27, 2025 at 12:15 PM
Visiting Toronto then so hope to say hi!
Basic combat! Starting with active time battle system this time.
#screenshotsaturday #gamedev #pixelart #indiedev
#screenshotsaturday #gamedev #pixelart #indiedev
May 24, 2025 at 10:58 PM
Basic combat! Starting with active time battle system this time.
#screenshotsaturday #gamedev #pixelart #indiedev
#screenshotsaturday #gamedev #pixelart #indiedev
The abbreviations are making fun of me again.
May 23, 2025 at 2:14 AM
The abbreviations are making fun of me again.
Had a bad idea: weapons also have an inventory for ammo. Inventories all the way down!
Bug of the day: can fire empty casings as well. Use the whole bullet!
Does open up to non ejecting guns like break action shotguns.
#gamedev
Bug of the day: can fire empty casings as well. Use the whole bullet!
Does open up to non ejecting guns like break action shotguns.
#gamedev
May 22, 2025 at 1:01 AM
Had a bad idea: weapons also have an inventory for ammo. Inventories all the way down!
Bug of the day: can fire empty casings as well. Use the whole bullet!
Does open up to non ejecting guns like break action shotguns.
#gamedev
Bug of the day: can fire empty casings as well. Use the whole bullet!
Does open up to non ejecting guns like break action shotguns.
#gamedev
Playing a lot of Deepspace Emporium, which has such a great core loop that made me straight up jealous enough to pick up development again.
Decided need to hone in on inventory as sole mode of interaction, then build the game loop around it.
#pixelart #picotron #indiedev #gamedev
Decided need to hone in on inventory as sole mode of interaction, then build the game loop around it.
#pixelart #picotron #indiedev #gamedev
May 21, 2025 at 12:33 AM
The Dead Ring.
munro.itch.io/thedeadring
The dame left before you could offer a drink. The gesture was as empty as the bottles under your desk. All that lingered was a thick haze of perfume, smoke, and a note with a scrawled number.
#tweettweetjam #tweetcart #pico8 #pixelart
Code in replies:
munro.itch.io/thedeadring
The dame left before you could offer a drink. The gesture was as empty as the bottles under your desk. All that lingered was a thick haze of perfume, smoke, and a note with a scrawled number.
#tweettweetjam #tweetcart #pico8 #pixelart
Code in replies:
May 17, 2025 at 1:53 AM
The Dead Ring.
munro.itch.io/thedeadring
The dame left before you could offer a drink. The gesture was as empty as the bottles under your desk. All that lingered was a thick haze of perfume, smoke, and a note with a scrawled number.
#tweettweetjam #tweetcart #pico8 #pixelart
Code in replies:
munro.itch.io/thedeadring
The dame left before you could offer a drink. The gesture was as empty as the bottles under your desk. All that lingered was a thick haze of perfume, smoke, and a note with a scrawled number.
#tweettweetjam #tweetcart #pico8 #pixelart
Code in replies:
The world has been fragmented, reunite it one merge at a time!
munro.itch.io/lucky-7
#tweettweetjam #indiedev #pico8
Code in replies:
munro.itch.io/lucky-7
#tweettweetjam #indiedev #pico8
Code in replies:
May 13, 2025 at 2:00 AM
The world has been fragmented, reunite it one merge at a time!
munro.itch.io/lucky-7
#tweettweetjam #indiedev #pico8
Code in replies:
munro.itch.io/lucky-7
#tweettweetjam #indiedev #pico8
Code in replies: