Current main project: SOUP ROOMS (2025)
https://kiteline.itch.io/
https://ko-fi.com/kiteline
Admission is free of charge, and you can even make your own ROOMS and SOUP-like games to share with others!
We hope you enjoy your stay.
LINKS BELOW!
↓↓↓↓↓↓↓
Admission is free of charge, and you can even make your own ROOMS and SOUP-like games to share with others!
We hope you enjoy your stay.
LINKS BELOW!
↓↓↓↓↓↓↓
Admission is free of charge, and you can even make your own ROOMS and SOUP-like games to share with others!
We hope you enjoy your stay.
LINKS BELOW!
↓↓↓↓↓↓↓
Admission is free of charge, and you can even make your own ROOMS and SOUP-like games to share with others!
We hope you enjoy your stay.
LINKS BELOW!
↓↓↓↓↓↓↓
Admission is free of charge, and you can even make your own ROOMS and SOUP-like games to share with others!
We hope you enjoy your stay.
LINKS BELOW!
↓↓↓↓↓↓↓
Admission is free of charge, and you can even make your own ROOMS and SOUP-like games to share with others!
We hope you enjoy your stay.
LINKS BELOW!
↓↓↓↓↓↓↓
Admission is free of charge, and you can even make your own ROOMS and SOUP-like games to share with others!
We hope you enjoy your stay.
LINKS BELOW!
↓↓↓↓↓↓↓
(/・ω・(-ω-)
(you'll probably find mine and go "oh Aria did this. Where's the exit...")
Admission is free of charge, and you can even make your own ROOMS and SOUP-like games to share with others!
We hope you enjoy your stay.
LINKS BELOW!
↓↓↓↓↓↓↓
(/・ω・(-ω-)
(you'll probably find mine and go "oh Aria did this. Where's the exit...")
Admission is free of charge, and you can even make your own ROOMS and SOUP-like games to share with others!
We hope you enjoy your stay.
LINKS BELOW!
↓↓↓↓↓↓↓
Made both musics and spriteworks for this one. It was a super fun project 🤠
Made both musics and spriteworks for this one. It was a super fun project 🤠
Admission is free of charge, and you can even make your own ROOMS and SOUP-like games to share with others!
We hope you enjoy your stay.
LINKS BELOW!
↓↓↓↓↓↓↓
I have a couple of rooms in it :)
Admission is free of charge, and you can even make your own ROOMS and SOUP-like games to share with others!
We hope you enjoy your stay.
LINKS BELOW!
↓↓↓↓↓↓↓
I have a couple of rooms in it :)
Admission is free of charge, and you can even make your own ROOMS and SOUP-like games to share with others!
We hope you enjoy your stay.
LINKS BELOW!
↓↓↓↓↓↓↓
Admission is free of charge, and you can even make your own ROOMS and SOUP-like games to share with others!
We hope you enjoy your stay.
LINKS BELOW!
↓↓↓↓↓↓↓
Read more about the ambitious fan collaboration and fascinating original here: funland.itch.io/funland-zine...
Read more about the ambitious fan collaboration and fascinating original here: funland.itch.io/funland-zine...
Admission is free of charge, and you can even make your own ROOMS and SOUP-like games to share with others!
We hope you enjoy your stay.
LINKS BELOW!
↓↓↓↓↓↓↓
Admission is free of charge, and you can even make your own ROOMS and SOUP-like games to share with others!
We hope you enjoy your stay.
LINKS BELOW!
↓↓↓↓↓↓↓
"Wobbly polygons" are part of the charm, aesthetic, and visual identity of PS1 games.
Old games are *supposed to look old*.
That's the core part of it: Preserving the identity and history of these old games.
It really is that deep if you care about respecting the platforms and technical limitations they were designed with.
Its not wrong for people to want the option to turn that off. Yeah its an old game. There were old games back then that didn't have this (n64 titles, for example)
"Wobbly polygons" are part of the charm, aesthetic, and visual identity of PS1 games.
Old games are *supposed to look old*.
That's the core part of it: Preserving the identity and history of these old games.
It really is that deep if you care about respecting the platforms and technical limitations they were designed with.
>look inside
>ps1 game
every time. it never fails.
"Wobbly polygons" are part of the charm, aesthetic, and visual identity of PS1 games.
Old games are *supposed to look old*.
>look inside
>ps1 game
every time. it never fails.
"Wobbly polygons" are part of the charm, aesthetic, and visual identity of PS1 games.
Old games are *supposed to look old*.
"Wobbly polygons" are part of the charm, aesthetic, and visual identity of PS1 games.
Old games are *supposed to look old*.
I mostly knew him from his role in Riget (which I'm fairly certain traumatized me as a wee larva), but I also knew him from the very early era of the Internet where his personal website would greet you with this delightful video:
I mostly knew him from his role in Riget (which I'm fairly certain traumatized me as a wee larva), but I also knew him from the very early era of the Internet where his personal website would greet you with this delightful video:
Curious if they were still around, I decided to try their website and...
Curious if they were still around, I decided to try their website and...
They feel underrated even for Sting RPGs, though I can't say I blame people for disliking how much of a tedious grind they can be. I love 'em though.
They feel underrated even for Sting RPGs, though I can't say I blame people for disliking how much of a tedious grind they can be. I love 'em though.
youtu.be/l0vCY3I5yxo
youtu.be/l0vCY3I5yxo