IdeaFella
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ideafella.bsky.social
IdeaFella
@ideafella.bsky.social
Published #VR (stealth) & #Android #GameDev || #Blender || #OSS || Apps in #Steam (VR) & #GooglePlay (2010-) || #2D (stealth) / #3D / #XR || #Linux
Merry Christmas to all that celebrate!

#GameDev!
December 25, 2025 at 1:57 AM
"Currently, there is no built-in feature or direct setting in VS Code or GitHub Copilot to provide a visual toast or notification when a prompt is completed."

@microsoft.com #Microsoft #Windows11 #VSCode #Copilot
I'm working in another IDE or other window or set of windows.
Chat != visible.
a bald man with a beard is covering his mouth with his hands
ALT: a bald man with a beard is covering his mouth with his hands
media.tenor.com
October 9, 2025 at 6:16 PM
The Godot Engine 4.5 Exits RC Status!

I've been using during the Beta and RC. Congrats and a BIG thanks to all that contribute a lot or a little, it all matters. Thanks to those that are financially supporting the #GodotEngine #gamedev community.

It's about the people!
September 15, 2025 at 9:49 PM
The eye-pleasing farming sim "Plant Tales" by jess::codes is being created using tools like #Aseprite and the #GodotEngine.

Wishlist and learn more
store.steampowered.com/app/3693970/...

#Devlog content
www.youtube.com/@jesscodes

#casualgaming #2D #pixel #pixelart #tilemap #steam #plants #shaders
June 15, 2025 at 4:45 PM
Reposted by IdeaFella
I've been seeing a lot of pixel artists struggle with Bluesky's image compression, so I'd thought I'd share how to get clear, crisp pixels on the site!

Share to help a fellow pixel-artist!

#pixelart #tutorial
November 17, 2024 at 6:15 PM
New Aseprite v1.3.10 and v1.3.11-beta1 released today! Including bug fixes and new features! 🐣

You can find the beta version on Steam. We're going to pre-publish new features there and move them to the stable version once they're beta tested for a couple of weeks:
November 20, 2024 at 9:55 PM
Reposted by IdeaFella
Hi, if you are a streamer and want a Steam key for Shadowhand Solitaire, please let us know (show us a link to your channel), as we have some keys we can give out. Thanks! Please share :-)
store.steampowered.com/app/3199380/...
Shadowhand Solitaire on Steam
Ride with Lady Cornelia Darkmoor - aristocrat by day, highwaywoman by night. Play your cards right to untangle a web of corruption, smuggling and blackmail in this swashbuckling solitaire adventure. Y...
store.steampowered.com
November 20, 2024 at 4:57 PM
"Featured Blog | I designed economies for $150M games—here's my ultimate handbook"

gamedeveloper.com/production/i...

A deep dive into this topic with thanks to the author.
Tip! Microsoft Edge? Enter Immersive Reader (F9).

#gamedev #indiegamedev #unity #godot #godotengine👍 #ue #ue4 #ue5
Featured Blog | I designed economies for $150M games—here's my ultimate handbook
After 5 years designing game economies generating $150M+, I've compiled my knowledge into a detailed 7-chapter guide on game economy, balance, and monetization.
gamedeveloper.com
November 19, 2024 at 3:38 PM
Using #Windows OS?

I used a short key combination to create an animated .gif. or .mov. But if you check the features, this $0 (donation) cost screen capture app is fantastic IMHO.

Tons of features.
Animated .gif
.mov
and of course capture to images.

#gamedev #indiegamedev
getsharex.com
October 18, 2024 at 8:02 PM
Reposted by IdeaFella
I'm looking for...

- PROGRAMMERS, who are more comfortable and effective with the process than I likely am, and are familiar with the Godot engine and its two supported languages (GDScript / C#)

[1/2]
October 18, 2024 at 3:49 PM
Reposted by IdeaFella
If you're a game developer; remember to link your Bluesky page on the Steam store page.
#gamedev #steam
October 18, 2024 at 7:52 AM
#GodotEngine #Godot #GameDev #IndieDev #Unity

Discord
discord.com/invite/4JBkykG

Best practices
docs.godotengine.org/en/stable/tu...

Getting Started
docs.godotengine.org/en/stable/ge...

Godot For Unity Devs
youtu.be/_L711ozxQbw

Rider: Cross-Platform .NET IDE (C#)
www.jetbrains.com/rider/ ($)
September 22, 2023 at 2:52 PM
Deep breath. Ah, the first post on a new social network.

Continuing on with changes. I've now switched from #Unity to #GodotEngine 4 with C# using the #Rider IDE. At this point Unity was close to explaining a final solution for #GameDevs #IndieDevs using #Unity. Many game developers have moved on.
September 22, 2023 at 2:15 PM