IdeaFella
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ideafella.bsky.social
IdeaFella
@ideafella.bsky.social
Published #VR (stealth) & #Android #GameDev || #Blender || #OSS || Apps in #Steam (VR) & #GooglePlay (2010-) || #2D (stealth) / #3D / #XR || #Linux
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October 10, 2025 at 12:11 AM
I'm with you on that. I would set up $2 million trust funds up for 50 to 100 people. Trickle money each year after big 1 million transfer. Pets get help. Randos in need. It's a tool. I don't need all that. But that helping feeling, golden.
September 8, 2025 at 8:45 PM
3) As of when?
July 2, 2025 at 5:37 PM
I like it!
April 4, 2025 at 2:02 PM
Very cool!

#GodotEngine
April 4, 2025 at 1:52 PM
Let me guess, he's cat..aloging your observations.
November 25, 2024 at 10:04 PM
Thanks.
November 21, 2024 at 4:20 PM
Are you going to use the beta in production work or hold off?
November 21, 2024 at 3:50 PM
Q.A. = Quickly Add
🙇‍♂️
November 21, 2024 at 2:56 PM
Reposted by IdeaFella
I'm looking for...

- PROGRAMMERS, who are more comfortable and effective with the process than I likely am, and are familiar with the Godot engine and its two supported languages (GDScript / C#)

[1/2]
October 18, 2024 at 3:49 PM
Seriously!
October 18, 2024 at 6:15 PM
Now that's cool! #SteamDeck moving services activated.
September 13, 2024 at 2:12 PM
No regrets as of today. Using the #GodotEngine has proven to be a fairly smooth transition. It's fantastic hitting the play button and in seconds the application launches. Waiting minutes to play test was painful in the Unity game engine.
September 13, 2024 at 1:35 PM
I'm no pro. But I've used Udemy courses, YouTube, and reading through the documentation. Then I decided on GDScript as recommended by the core development team. Finally, just test, test, and more testing. It's going to take a lot of time. But the Godot Engine is so fast from make-edit-to-testing!
November 30, 2023 at 2:41 PM
Scenes and Nodes. I thought the same at first. Those first few minutes, hour is jarring to say the least. But I paired my learning with courses like www.udemy.com/course/jumps... and of course a bunch of YouTube videos (I typically search the last year). Followed up with pixel courses & testing.
November 30, 2023 at 2:37 PM