Aender Lara - Looking for Work
@aenderlara.bsky.social
He/Him | Environment artist at Animal working on @rawmengame.bsky.social🍲 | 3D artist and game dev https://links.aenderlara.com/ ☕🇻🇪🇺🇾
I have an indie project @woodblocksgame.bsky.social
#3Dart #blender3d
I have an indie project @woodblocksgame.bsky.social
#3Dart #blender3d
Pinned
I am Aender Lara a Venezuelan 3D artist and game developer working with Blender and Godot(and Unity) living in Uruguay🇻🇪🇺🇾
November 11, 2025 at 4:37 PM
Reposted by Aender Lara - Looking for Work
It’s refreshing to see people have something to say about Geoff Keighley being be de facto face of game awards/premiers. Shame it’s taken the downfall of a industry and realisation of how much he makes out of the a industry that he dose very little to highlight and support off stage but it’s a start
November 11, 2025 at 4:01 PM
It’s refreshing to see people have something to say about Geoff Keighley being be de facto face of game awards/premiers. Shame it’s taken the downfall of a industry and realisation of how much he makes out of the a industry that he dose very little to highlight and support off stage but it’s a start
Reposted by Aender Lara - Looking for Work
It never ceases to amaze me...
November 10, 2025 at 5:36 PM
It never ceases to amaze me...
Reposted by Aender Lara - Looking for Work
Ucupaint 2.4
Combining decals and displacement with height based blending to add detail with precision.
This can all be baked down into a material or even a 3D model.
Combining decals and displacement with height based blending to add detail with precision.
This can all be baked down into a material or even a 3D model.
November 10, 2025 at 3:33 PM
Ucupaint 2.4
Combining decals and displacement with height based blending to add detail with precision.
This can all be baked down into a material or even a 3D model.
Combining decals and displacement with height based blending to add detail with precision.
This can all be baked down into a material or even a 3D model.
Mmmmmmmmmmmmmmmmmmm.........
November 11, 2025 at 1:58 PM
Mmmmmmmmmmmmmmmmmmm.........
Since Critical Role is back, we now have Tuesday of Brennan's listening.
November 11, 2025 at 1:25 PM
Since Critical Role is back, we now have Tuesday of Brennan's listening.
Resources to complete the development smoothly
November 11, 2025 at 12:48 PM
Resources to complete the development smoothly
Reposted by Aender Lara - Looking for Work
More from the Cheese Moon Map vehicles, here The Cheese Carrier also inspired by a type of cheese, created to transport the giant Cheese Wheels.🧀
Check more about it on cara.app/post/098f09f...
#Blender3D #gamedev
Check more about it on cara.app/post/098f09f...
#Blender3D #gamedev
November 10, 2025 at 2:54 PM
More from the Cheese Moon Map vehicles, here The Cheese Carrier also inspired by a type of cheese, created to transport the giant Cheese Wheels.🧀
Check more about it on cara.app/post/098f09f...
#Blender3D #gamedev
Check more about it on cara.app/post/098f09f...
#Blender3D #gamedev
Reposted by Aender Lara - Looking for Work
Cartwheel | Little Ruin
Yes, we mocap all our own stunts 🙃
#indiedev #indiegames #isometric #sliceoflife #cozygame
Yes, we mocap all our own stunts 🙃
#indiedev #indiegames #isometric #sliceoflife #cozygame
November 11, 2025 at 12:57 AM
Cartwheel | Little Ruin
Yes, we mocap all our own stunts 🙃
#indiedev #indiegames #isometric #sliceoflife #cozygame
Yes, we mocap all our own stunts 🙃
#indiedev #indiegames #isometric #sliceoflife #cozygame
Reposted by Aender Lara - Looking for Work
Blender just announced Blender Lab, an innovation space within the Blender project for the most ambitious tasks, which means that maybe some day in the future we will be able to delete a material in edit mode
Announcing Blender Lab: an innovation space within the Blender project, where designers and developers can work together on future-defining projects. Learn more at www.blender.org/news/introdu... #b3d
www.blender.org
November 10, 2025 at 5:47 PM
Blender just announced Blender Lab, an innovation space within the Blender project for the most ambitious tasks, which means that maybe some day in the future we will be able to delete a material in edit mode
More from the Cheese Moon Map vehicles, here The Cheese Carrier also inspired by a type of cheese, created to transport the giant Cheese Wheels.🧀
Check more about it on cara.app/post/098f09f...
#Blender3D #gamedev
Check more about it on cara.app/post/098f09f...
#Blender3D #gamedev
November 10, 2025 at 2:54 PM
More from the Cheese Moon Map vehicles, here The Cheese Carrier also inspired by a type of cheese, created to transport the giant Cheese Wheels.🧀
Check more about it on cara.app/post/098f09f...
#Blender3D #gamedev
Check more about it on cara.app/post/098f09f...
#Blender3D #gamedev
Reposted by Aender Lara - Looking for Work
💻 11.5 years of development
🎨 6K models
💪 7K animations
📚 1.6 million words total
🎵 Over 2 hours of music
🗣️ 3K voice-over files
💚 100% human-made
Our love letter to management sims: Tavern Keeper 🍻
#MadeWithUnity
🎨 6K models
💪 7K animations
📚 1.6 million words total
🎵 Over 2 hours of music
🗣️ 3K voice-over files
💚 100% human-made
Our love letter to management sims: Tavern Keeper 🍻
#MadeWithUnity
November 10, 2025 at 1:59 PM
💻 11.5 years of development
🎨 6K models
💪 7K animations
📚 1.6 million words total
🎵 Over 2 hours of music
🗣️ 3K voice-over files
💚 100% human-made
Our love letter to management sims: Tavern Keeper 🍻
#MadeWithUnity
🎨 6K models
💪 7K animations
📚 1.6 million words total
🎵 Over 2 hours of music
🗣️ 3K voice-over files
💚 100% human-made
Our love letter to management sims: Tavern Keeper 🍻
#MadeWithUnity
Reposted by Aender Lara - Looking for Work
btw if you need a proper introduction to PBR texturing with ucupaint I wrote a very detailed guide a few month ago in case you missed it:
Texturing in blender with ucupaint
What is ucupaint? Ucupaint is a free and open-source layering and baking addon for blender. It abstracts away the shader graph into a layer stack to allow texturing with layers rather than nodes:
The ...
passivestar.xyz
November 10, 2025 at 12:56 PM
btw if you need a proper introduction to PBR texturing with ucupaint I wrote a very detailed guide a few month ago in case you missed it:
Reposted by Aender Lara - Looking for Work
ucupaint 2.4.0 is out with improved alpha workflow, better smart mask support, easier floater baking, decal constraints and more! ⭐
November 10, 2025 at 12:02 PM
ucupaint 2.4.0 is out with improved alpha workflow, better smart mask support, easier floater baking, decal constraints and more! ⭐
Looks like kid is Scylla fan😂
a cartoon drawing of an octopus with a large eye
ALT: a cartoon drawing of an octopus with a large eye
media.tenor.com
November 10, 2025 at 11:39 AM
Looks like kid is Scylla fan😂
Reposted by Aender Lara - Looking for Work
“But what’s it all for?” I asked Oliver, to which he relied, “To make rocks kiss.”
The morphs in Keeper use distance fields as an (implicit) surface representation, which makes it possible to control the distance at which the surface should lie. In other words, it’s easy to deflate or inflate objects, and meshes become easily ‘moldable’.
November 9, 2025 at 4:45 PM
“But what’s it all for?” I asked Oliver, to which he relied, “To make rocks kiss.”
Having a #godotEngine runtime bug. I think is my fault and want you input.
My game use a lot of shortcuts with control or alt keys (not precisely at the same time), but sometimes they get stuck and you need to press like crazy to remove that hold state, do you have any input about why the stuck?
My game use a lot of shortcuts with control or alt keys (not precisely at the same time), but sometimes they get stuck and you need to press like crazy to remove that hold state, do you have any input about why the stuck?
November 9, 2025 at 10:11 PM
Having a #godotEngine runtime bug. I think is my fault and want you input.
My game use a lot of shortcuts with control or alt keys (not precisely at the same time), but sometimes they get stuck and you need to press like crazy to remove that hold state, do you have any input about why the stuck?
My game use a lot of shortcuts with control or alt keys (not precisely at the same time), but sometimes they get stuck and you need to press like crazy to remove that hold state, do you have any input about why the stuck?
Reposted by Aender Lara - Looking for Work
This is some old rigging work of mine from about 4 years ago. I only rig occasionally, as a means to an end nowadays, and primarily in Blender. I've been planning to dive deeper into UE5's control rig when I can make the time.
November 8, 2025 at 9:51 PM
This is some old rigging work of mine from about 4 years ago. I only rig occasionally, as a means to an end nowadays, and primarily in Blender. I've been planning to dive deeper into UE5's control rig when I can make the time.
Reposted by Aender Lara - Looking for Work
lmao even the machine doesnt consider AI images to be art
November 8, 2025 at 10:20 PM
lmao even the machine doesnt consider AI images to be art
Reposted by Aender Lara - Looking for Work
Reposted by Aender Lara - Looking for Work
Demo is coming to an end tomorrow and I want you to join me in this new devlog to talk together about what is next.❤️
It has been 2 crazy months since the playtest release, with a lot of experience improvement, and is all thanks to you.
store.steampowered.com/news/app/337...
It has been 2 crazy months since the playtest release, with a lot of experience improvement, and is all thanks to you.
store.steampowered.com/news/app/337...
November 9, 2025 at 12:46 PM
Demo is coming to an end tomorrow and I want you to join me in this new devlog to talk together about what is next.❤️
It has been 2 crazy months since the playtest release, with a lot of experience improvement, and is all thanks to you.
store.steampowered.com/news/app/337...
It has been 2 crazy months since the playtest release, with a lot of experience improvement, and is all thanks to you.
store.steampowered.com/news/app/337...
Reposted by Aender Lara - Looking for Work
Even in the lands of fantasy, the humble stamp is still the bedrock of bureaucracy. From the banality of delivery receipts to the edicts of nations, they all receive a mark in one form or another. See next post for it in action!
1/2
#substancepainter #b3d #gameart #indiedev
1/2
#substancepainter #b3d #gameart #indiedev
October 24, 2025 at 7:46 PM
Even in the lands of fantasy, the humble stamp is still the bedrock of bureaucracy. From the banality of delivery receipts to the edicts of nations, they all receive a mark in one form or another. See next post for it in action!
1/2
#substancepainter #b3d #gameart #indiedev
1/2
#substancepainter #b3d #gameart #indiedev
Got asked a couple of times with not use IK, and not sure if there is a better way I am ignoring in the IK settings limits, but I think usually doesn't work well with really precise stuff, like here where you need to all the bones rotates the same amount of angles.
#blender3D
#blender3D
November 9, 2025 at 12:23 AM
Got asked a couple of times with not use IK, and not sure if there is a better way I am ignoring in the IK settings limits, but I think usually doesn't work well with really precise stuff, like here where you need to all the bones rotates the same amount of angles.
#blender3D
#blender3D
Reposted by Aender Lara - Looking for Work
Hello, I am Tomás!
I compose music for video games, vtubers, webtoons, trailers, and more!
My dream is to work in the anime industry one day!
Here's a snippet of what I like to do, cozy, warmth vibes to heal the soul🎵🌊
Nice to meet you 💙
tomaspalazzi.com
linktr.ee/tomaspalazzi
I compose music for video games, vtubers, webtoons, trailers, and more!
My dream is to work in the anime industry one day!
Here's a snippet of what I like to do, cozy, warmth vibes to heal the soul🎵🌊
Nice to meet you 💙
tomaspalazzi.com
linktr.ee/tomaspalazzi
October 18, 2024 at 11:15 PM
Hello, I am Tomás!
I compose music for video games, vtubers, webtoons, trailers, and more!
My dream is to work in the anime industry one day!
Here's a snippet of what I like to do, cozy, warmth vibes to heal the soul🎵🌊
Nice to meet you 💙
tomaspalazzi.com
linktr.ee/tomaspalazzi
I compose music for video games, vtubers, webtoons, trailers, and more!
My dream is to work in the anime industry one day!
Here's a snippet of what I like to do, cozy, warmth vibes to heal the soul🎵🌊
Nice to meet you 💙
tomaspalazzi.com
linktr.ee/tomaspalazzi