I make video games for a living
My life is dope cuz I do dope shit
Thereβs a separate element of pricing players out of games, but time and time again Iβve seen competitive games trip themselves up over these (easily identifiable) factors
Thereβs a separate element of pricing players out of games, but time and time again Iβve seen competitive games trip themselves up over these (easily identifiable) factors
Another day of me helping make my little piece of the best game ever is upon us
Another day of me helping make my little piece of the best game ever is upon us
ITβS A FIGHTING GAME
IT WAS *NEVER* GONNA DO MOBA NUMBERS OF ANY VARIETY
ESPECIALLY WHEN YOU PRICE PEOPLE OUT OF THE FULL EXPERIENCE OFF RIP
ITβS A FIGHTING GAME
IT WAS *NEVER* GONNA DO MOBA NUMBERS OF ANY VARIETY
ESPECIALLY WHEN YOU PRICE PEOPLE OUT OF THE FULL EXPERIENCE OFF RIP
But lately these new games arenβt even given enough runway to reach that point of decision making
But lately these new games arenβt even given enough runway to reach that point of decision making
FORTNITE WASNT EVEN A HIT OUT THE GATE
You have to allow your audience to find you, while also maintaining confidence in your design direction and vision of what you want the user experience to be
FORTNITE WASNT EVEN A HIT OUT THE GATE
You have to allow your audience to find you, while also maintaining confidence in your design direction and vision of what you want the user experience to be
-gamers donβt know what they want
-content creators have positioned themselves as the βvoice of the gamerβ
-itβs established that negative content consistently drives engagement
-βeverything sucksβ has become the prevailing attitude cultivated by these personalities
-gamers donβt know what they want
-content creators have positioned themselves as the βvoice of the gamerβ
-itβs established that negative content consistently drives engagement
-βeverything sucksβ has become the prevailing attitude cultivated by these personalities
And the title is very much on point... WTH man...
And the title is very much on point... WTH man...
1. Development team work under harsh crunch conditions to make a game, it underperforms, theyβre all fired.
2. Development team work under harsh crunch conditions to make a game, itβs a big success, theyβre all fired,
1. Development team work under harsh crunch conditions to make a game, it underperforms, theyβre all fired.
2. Development team work under harsh crunch conditions to make a game, itβs a big success, theyβre all fired,
TO
PEOPLE
TO
PEOPLE
Just an insane outlier
For context, a batting average that was 4 standard deviations better than the median in 2025 would be .362
Just an insane outlier
For context, a batting average that was 4 standard deviations better than the median in 2025 would be .362
This was for an audience of one.
Answer: The Dow is over $50K.
This was for an audience of one.