Passion for games, design, art.
currently Lead Artist -Popcore
prev - Twisted Hive, Estoty
Analysts say AI profitability was overestimated, as rising data center and inference costs could lead to a $207 BILLION industry shortfall by 2030.
You can punch a t-rex into outer space, suplex a granny, pee on a dog and MORE.
store.steampowered.com/bundle/28850...
You can punch a t-rex into outer space, suplex a granny, pee on a dog and MORE.
store.steampowered.com/bundle/28850...
On 10 February 2026, Relooted arrives at a museum (and store page, we guess) near you.
#indiegame
I'm an environment artist who also enjoys working on materials.
I'm open for new opportunities. Feel free to reach out!
✉️ezgiakhan06@gmail.com
I'm an environment artist who also enjoys working on materials.
I'm open for new opportunities. Feel free to reach out!
✉️ezgiakhan06@gmail.com
It’s already used by 100+ studios worldwide, and implementing it for yourself should now be easier than ever.
Get the full framework with step-by-step instructions here:
It’s already used by 100+ studios worldwide, and implementing it for yourself should now be easier than ever.
Get the full framework with step-by-step instructions here:
“Dear media, I can’t stand the headline "No agreement between the US and Denmark” any longer. If an armed man storms a bank, you don't run the headline: "Robber and cashier can't reach an agreement on money transfer." Stop framing imperial aggression as normal diplomacy.”
“Dear media, I can’t stand the headline "No agreement between the US and Denmark” any longer. If an armed man storms a bank, you don't run the headline: "Robber and cashier can't reach an agreement on money transfer." Stop framing imperial aggression as normal diplomacy.”
You can see the dramatic structure built into the game which translates nicely into the trailer:
Intro->Planning
Escalation->Complications
Climax->Execution
The title cards provide a clear message:
"It's not just a heist, it's a rescue mission."
On 10 February 2026, Relooted arrives at a museum (and store page, we guess) near you.
#indiegame
You can see the dramatic structure built into the game which translates nicely into the trailer:
Intro->Planning
Escalation->Complications
Climax->Execution
The title cards provide a clear message:
"It's not just a heist, it's a rescue mission."
if you want to scoot about the model yourself: tinyurl.com/seagullsroost
if you want to scoot about the model yourself: tinyurl.com/seagullsroost
is it just fantasy
caught up in the hype
no escape from reality
is it just fantasy
caught up in the hype
no escape from reality
You play as a guy bitten by a radioactive dragon, taking down mercs, dragons, tanks, and cows… all while trying not to mess up your fro.
Give it a Wishlist it means a lot 🙂
youtu.be/Hl0ylC9SYuw?...
You play as a guy bitten by a radioactive dragon, taking down mercs, dragons, tanks, and cows… all while trying not to mess up your fro.
Give it a Wishlist it means a lot 🙂
youtu.be/Hl0ylC9SYuw?...
I crated a blueprint for the portal in order to speed up my iteration phase. For the color iteration I used color curves.
#UnrealEngine #shaders #video #VFX
I crated a blueprint for the portal in order to speed up my iteration phase. For the color iteration I used color curves.
#UnrealEngine #shaders #video #VFX
I can say on good authority that it takes 7 to 10 years to develop game development skills to “good enough” to produce commercial game content. 7-10 years plus the cost of a university education.
I can say on good authority that it takes 7 to 10 years to develop game development skills to “good enough” to produce commercial game content. 7-10 years plus the cost of a university education.
It’s been a while!! I’m Sam, a 3D Environment/Prop artist still looking to break into the industry.
🤞2026 will be the year
It’s been a while!! I’m Sam, a 3D Environment/Prop artist still looking to break into the industry.
🤞2026 will be the year