rigstation
rigstation.bsky.social
rigstation
@rigstation.bsky.social
Maya Rigging, UE Control Rig and Cats.
Doing some rigs at EL.
Reposted by rigstation
My latest rig is now for sale on gumroad 🐀
February 15, 2026 at 2:19 AM
The game I've been working on for the past years was announced today! So happy to be a part of this :3

youtu.be/12EQpTwn4lY?...
Kena: Scars of Kosmora - Announce Trailer | PS5 Games
YouTube video by PlayStation
youtu.be
February 12, 2026 at 11:53 PM
Throwback time: I rigged a creature's beating heart for a Daymare 1994 Sandcastle intro Cinematic a couple of years ago.

Wanted to include this in my upcoming demo reel but it's a little too graphic compared to the rest of the material :3
December 20, 2025 at 11:02 PM
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Inverse Kinematics returns to Godot 4.6! 🕺

After a long wait, IK is back with significant improvements. Tokage breaks down the new implementation:
Inverse Kinematics Returns to Godot 4.6 – Godot Engine
Now Godot has Inverse Kinematics in 3D.
godotengine.org
December 16, 2025 at 9:49 AM
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After 2.5yrs, I can finally share that I am the head of character & creature rigging on HIGHGUARD!!! It was revealed live at The Game Awards last night while I was in the audience. It’s been a dream job. I can’t believe how lucky I am.

youtu.be/twK-acOec9o?...
Highguard World Premiere Trailer from The Game Awards 2025
YouTube video by thegameawards
youtu.be
December 12, 2025 at 9:39 PM
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I didn't have $520,000 for a #GameAwards Trailer so I'm posting my cute Timed Hit RPG where you brutally murder all the Zodiac signs here instead for free.

#gamedev 🎮 #pixelart #indiegame
December 10, 2025 at 10:13 PM
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Please, devs…use more than just colors in your menus. When there are only two choices it’s impossible to know what’s actually the selected choice. Is it white or yellow?

Add borders around the selection, or change the font size…or both!
December 10, 2025 at 9:52 PM
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$20,000 of royalty free commercial use video game music.

Available for only $10 until Christmas:: moonanagames.itch.io/80-songs-pack

Is it worth it? Don't take my word for it, just look at what the people have said instead.

#gamedev 🎮 #ttrpg #vtuber
December 8, 2025 at 11:46 PM
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eu agradeço mtooo se vocês puderem compartilhar o meu Bandcamp hoje, msm caso não possam comprar!!

as vendas da minha música são uma parte vital da minha renda mensal, e hoje é o único dia do mês que o dinheiro das vendas vai todo pra mim. um repost já faz muito por mim <3
The last Bandcamp Friday of the year!

You can get my WHOLE ass discography (dude, it's like 100+ songs!!) for an amazing discount of 80% off! -- and on top of that -- all the proceeds go to me, the artist!

elevenwav.bandcamp.com

#BandcampFriday
December 5, 2025 at 1:51 PM
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Of course, #Hornet's cloak will go beyond #geometrynodes as well!

Working on intuitive controls for quick posing, twisting and even working on a Drifter's Cloak mode.

Hornet for #Blender coming soon!

#b3d #Silksong #silksongfanart #blender3D
November 29, 2025 at 1:44 AM
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Officially looking for work again! My contract ended a week ago so I'm back on the job market.

If anyone is looking for an experienced character technical director for video games, I know a guy (it's me).
November 25, 2025 at 10:11 PM
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We did something different with the credits for Demonschool. We used this format: name, title, lengthy description of what they did. Often you see credits in games where you don't know what the credited developer was actually responsible for. We wanted to give people proper, actual credit.
November 24, 2025 at 10:23 PM
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If people want to see the talk I gave earlier this week at Konsoll, it is viewable here. Thanks again to the event organizers for hosting!

www.youtube.com/live/feThQvK...
Konsoll 2025 - Day 2
YouTube video by Konsoll
www.youtube.com
November 23, 2025 at 5:04 PM
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BUNDLE DE JOGOS BRASILEIROS!

BLOODLESS X DANDARA X UNSIGHTED!

Três clássicos games brasileiros juntos com ótimo preço! :) Feliz de ver o UNSIGHTED ao lado dessas pedradas!

_

BRAZILIAN GAMES BUNDLE!

Get three classic Brazilian indie titles on this Bundle! Happy to see UNSIGHTED featured!

Link 👇
November 20, 2025 at 6:54 PM
Had a problem with a rig at work, couldn't stop thinking about it so I launched UE to try to find a solution. After a lot of Googling I found something that hopefully will work!

Parallel transport frame I love you 🥰
#controlrig
November 15, 2025 at 6:52 PM
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We hear it's #pitchyagame time, so let us introduce HERDLING:

🦬 Travel with a herd of weird creatures
🏔️ Journey to the mountains
🍂 Leave society behind
🌳 This is a game you play for the ✨vibes ✨

Also it has ~94% positive reviews and was just nominated for several awards so go for it?
November 7, 2025 at 2:55 PM
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@cigames.bsky.social is hiring Lead Unreal Technical Animator to help create ground-breaking experiences

📅 Full-Time
✅ Unreal Engine, C++, Python
🌍 REMOTE Europe

🔗 remotegamejobs.com/jobs/ci-game...

#gamejobs #gamedevjobs #animationjobs #gamedev #UE5 #remotegamejobs
November 7, 2025 at 4:20 PM
Not posting crab stuff lately because I've been traveling on holidaysssss 🎉
October 30, 2025 at 11:01 PM
It's been a month since I started learning Godot, I'm really loving the engine! Super satisfying, I'm very happy with the progress working a few hours a week on my free time.

Once I'm done with this sandbox I'll release it as a Live Wallpaper for Android. (still lots of ideas to test!)

#Godot
October 21, 2025 at 9:50 PM
Added a BG, lookAt and a wave. Learning how to use particles, they're pretty fun!

#Godot
October 16, 2025 at 2:16 AM
Acabei de renovar assinatura anual do Maya 💸🥲
October 11, 2025 at 2:44 PM
I am back!
Removed Physics and started calculating each crab movement manually using a "CrabManager" script, this also makes them avoid intersection and makes them move the opposite direction when bumping into other crabs. Also added some size and color randomization because why not.

#godot
October 5, 2025 at 11:27 PM
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IAE #BRartDay!!! Eu sou a Talbone e eu faço character design, 3D, Ilustração, Pixel art e mais um mói de coisa massa. 🧡
September 26, 2025 at 11:31 PM
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Oie #BRartDay

Sou a Mei, sou pixel artista, ilustradora e game dev
Faço de tudo um pouco e estou sempre tentando melhorar
Gosto bastante de robozinhos e monstrinhos

Meu portfolio: mathmage.art (clicar no PT-BR)

Estou com encomendas abertas (≧◡≦)

#BRArt #Fanart
September 26, 2025 at 7:42 PM
Ok this is now an Android project lol
Locking to 30 fps and starting to rewrite the movement to not rely on physics anymore. This capture is still using physics forces to repel the crabs bodies.

#godot
September 26, 2025 at 6:53 PM