rigstation
rigstation.bsky.social
rigstation
@rigstation.bsky.social
Maya Rigging, UE Control Rig and Cats.
Doing some rigs at EmberLab.
Reposted by rigstation
BUNDLE DE JOGOS BRASILEIROS!

BLOODLESS X DANDARA X UNSIGHTED!

Três clássicos games brasileiros juntos com ótimo preço! :) Feliz de ver o UNSIGHTED ao lado dessas pedradas!

_

BRAZILIAN GAMES BUNDLE!

Get three classic Brazilian indie titles on this Bundle! Happy to see UNSIGHTED featured!

Link 👇
November 20, 2025 at 6:54 PM
Had a problem with a rig at work, couldn't stop thinking about it so I launched UE to try to find a solution. After a lot of Googling I found something that hopefully will work!

Parallel transport frame I love you 🥰
#controlrig
November 15, 2025 at 6:52 PM
Reposted by rigstation
We hear it's #pitchyagame time, so let us introduce HERDLING:

🦬 Travel with a herd of weird creatures
🏔️ Journey to the mountains
🍂 Leave society behind
🌳 This is a game you play for the ✨vibes ✨

Also it has ~94% positive reviews and was just nominated for several awards so go for it?
November 7, 2025 at 2:55 PM
Reposted by rigstation
@cigames.bsky.social is hiring Lead Unreal Technical Animator to help create ground-breaking experiences

📅 Full-Time
✅ Unreal Engine, C++, Python
🌍 REMOTE Europe

🔗 remotegamejobs.com/jobs/ci-game...

#gamejobs #gamedevjobs #animationjobs #gamedev #UE5 #remotegamejobs
November 7, 2025 at 4:20 PM
Not posting crab stuff lately because I've been traveling on holidaysssss 🎉
October 30, 2025 at 11:01 PM
It's been a month since I started learning Godot, I'm really loving the engine! Super satisfying, I'm very happy with the progress working a few hours a week on my free time.

Once I'm done with this sandbox I'll release it as a Live Wallpaper for Android. (still lots of ideas to test!)

#Godot
October 21, 2025 at 9:50 PM
Added a BG, lookAt and a wave. Learning how to use particles, they're pretty fun!

#Godot
October 16, 2025 at 2:16 AM
Acabei de renovar assinatura anual do Maya 💸🥲
October 11, 2025 at 2:44 PM
I am back!
Removed Physics and started calculating each crab movement manually using a "CrabManager" script, this also makes them avoid intersection and makes them move the opposite direction when bumping into other crabs. Also added some size and color randomization because why not.

#godot
October 5, 2025 at 11:27 PM
Reposted by rigstation
IAE #BRartDay!!! Eu sou a Talbone e eu faço character design, 3D, Ilustração, Pixel art e mais um mói de coisa massa. 🧡
September 26, 2025 at 11:31 PM
Reposted by rigstation
Oie #BRartDay

Sou a Mei, sou pixel artista, ilustradora e game dev
Faço de tudo um pouco e estou sempre tentando melhorar
Gosto bastante de robozinhos e monstrinhos

Meu portfolio: mathmage.art (clicar no PT-BR)

Estou com encomendas abertas (≧◡≦)

#BRArt #Fanart
September 26, 2025 at 7:42 PM
Ok this is now an Android project lol
Locking to 30 fps and starting to rewrite the movement to not rely on physics anymore. This capture is still using physics forces to repel the crabs bodies.

#godot
September 26, 2025 at 6:53 PM
This morning I added some more bounciness to their movement and also the ability to possess the crabs and control with keyboard inputs :3

This is very addicting! I need to sleep lol

#godot #godotengine
September 24, 2025 at 2:05 PM
Alright made them bob a ittle more and raise the legs higher when stepping... SO CUTE :3

Also fixed the 1 frame glitch I was having in the previous video
#godot #godotengine
September 23, 2025 at 11:58 PM
Changed physics engine to Jolt and it seems more responsive to physics forces.
Added random blinking and a step manager to make sure they don't try to lift all legs at the same time.

#godot #godotengine
September 23, 2025 at 2:21 PM
Worked by setting "global_position" instead of "position" that was moving the IK together with the main body :3
September 20, 2025 at 9:17 PM
Got physics and collision working, trying to get the IK to work in world-space now
September 20, 2025 at 9:05 PM
10 minutes following this Godot tutorial and I was able to make lil crabby dance :3

www.youtube.com/watch?v=WBoA...
September 19, 2025 at 11:05 PM
Crab begins
September 19, 2025 at 9:17 PM
Really impressed that Godot is a single executable file and under 150mb in Windows 🤯
September 16, 2025 at 3:14 PM
I think I will fiddle a bit with Godot
September 14, 2025 at 2:43 AM
Speaking of learning languages, I noticed a lot of people have been writing just "Was" instead of "I was". "Was thinking of doing..." "Was about to leave"

Is that a thing? I thought everyone always wrote/said the "I" before "was"
August 28, 2025 at 11:51 AM
Reposted by rigstation
Our new animated film 'The Ballad of Pale Blue Dot' premieres this afternoon!
Find out about how Earth was formed, its mis-spent youth, its adventures in parenting and its feelings towards us.
Reminder here: youtu.be/iNMxVBnIrwQ
#animation #shortfilm #earthfocus #climatechange #b3d #blender3d
The Ballad of Pale Blue Dot
YouTube video by Duncan Rudd
youtu.be
August 28, 2025 at 10:18 AM
Reposted by rigstation
Gente, alguém sabe de algum estúdio precisando de QA tester para jogos?

Tenho um amigo EXCELENTE, que já trabalhou em diversos jogos AAA, indies, uma das pessoas que mais entende de games e QA que conheço

Se você estiver procurando QA ou souber de uma vaga, chama na DM pra eu repassar pra ele? 🙏
a cat is sitting in front of a laptop computer on a couch .
Alt: a cat is sitting in front of a laptop computer on a couch .
media.tenor.com
August 27, 2025 at 8:05 PM
Reposted by rigstation
Arc System Works have collated all their presentations (in Japanese) on achieving their unique character style including skinning, rigging and rendering on this central “Academy” page.
ASWアカデミー | ARC SYSTEM WORKS OFFICIAL WEB SITE
アークシステムワークス株式会社オフィシャルサイト。BLAZBLUE(ブレイブルー)、GUILTY GEAR(ギルティギア)など人気ゲームの新着情報はこちらから!!
www.arcsystemworks.jp
August 15, 2025 at 10:17 AM