piousPigeon
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piouspigeon.bsky.social
piousPigeon
@piouspigeon.bsky.social
https://piouspigeon.itch.io
Developing Developer-

Hablet for Playdate~ out now!
Pinned
Hablet is out now on #playdate Catalogue!!
play.date/games/hablet/
Reposted by piousPigeon
Very minor but extremely satisfying victory: "scroll to read will" is back in my game.

It was causing me great distress that I'd had to change it to a button press (since that initial transition is an overly-complicated canned animation), but then I remembered that computers can do arithmetic.
January 28, 2026 at 11:04 PM
January 24, 2026 at 11:07 PM
Trains! (and menu system logic)
StarBento!

#playdate #screenshotsaturday #indiedev #trains
January 11, 2026 at 6:50 PM
Star Bento!
Elevators: ONLINE
Happy 2026!
#playdate #indieDev #screenshotSaturday #gameDev
January 4, 2026 at 1:36 AM
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the big heist
December 23, 2025 at 7:46 AM
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Morning.
December 22, 2025 at 5:29 AM
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Praise for The Banished Vault almost always mentions the beauty of @garin.bsky.social 's art.

garin captured the tone of the game perfectly in their work: the interstellar-gothic design, the unforgiving beauty of space, and the plight of Exiles facing ever-slimming chances of survival.
December 10, 2025 at 4:04 PM
Drawing Ducks
#pixelart
December 8, 2025 at 4:08 PM
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Absolutely love Hablet on @play.date. Best $3 I’ve spent in years.
June 25, 2025 at 1:06 PM
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making games is great because you can make a source file called "caves" and it's all algorithms for generating caves.
November 20, 2025 at 8:01 PM
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Unsolicited Monday game dev advice:

When getting started for the week, try to find easy wins. Fix small bugs or add little bits of polish.

This helps get back into the groove and gain momentum for bigger stuff later in the week.

That's it! Hope you're having fun with your game 🛠️

#indiegamedev
November 10, 2025 at 7:00 PM
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Just playing my game nothing to see here
Just playing my game nothing to see here
Just playing my game nothing to see here
Just playing my game nothing to see here
Just playing my game nothing to see here

#gamedev #indiedev #indiegame #screenshotsaturday
November 16, 2025 at 3:47 AM
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guys guys I think I added more🧃

#gamedev #indiegame #indiedev
November 14, 2025 at 4:22 AM
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Brother Gregor never spoke and often spooked the neophytes with his appearance, but he was a gentle soul and a phenomenal cook and knew more ways to prepare a fish than the abbot knew hymns
November 11, 2025 at 4:05 PM
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Since I’m doing both art and programming for my game, I get to not only violate decades worth of computer science findings about code design and architecture, but also blaspheme centuries worth of study and understanding of perspective! #doublethreat
November 4, 2025 at 6:30 PM
November 1, 2025 at 6:26 PM
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The Playdate is a great indie puzzle machine
The Playdate is a great indie puzzle machine
Stop reaching for your phone.
buff.ly
November 1, 2025 at 1:10 PM
October 25, 2025 at 5:05 PM
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Untitled Witch Game
Pico8, 4 colors

[ #pixelart #art ]
October 7, 2025 at 2:28 PM
youtu.be/SI3vzCNtVQY?...
Wow this looks incredible
Melkhiors Mansion - Windows PC Release
YouTube video by BitGlint Games
youtu.be
September 20, 2025 at 9:19 PM
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My game is out today 🚛! Haul cargo, meet other truckers, and live the adventure of the open road in Cherry Hill: A Trucking Adventure Simulator on @play.date Catalog: play.date/games/cherry...

🍿 To see more, check out the full trailer! youtu.be/_oECyEonn4U 🍿

#gamedev #playdate #indiegame
September 16, 2025 at 8:24 PM
Throwing your kid in a river was the og class mobility
September 9, 2025 at 6:32 AM
Tonight I’m rewatching Dreamwork’s Prince of Egypt wowie never realized how stacked this cast was
September 9, 2025 at 6:32 AM
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Kurt Vonnegut’s definition of what makes something “art” is one of my favorites I’ve seen - from a letter to his brother in 1995.
August 15, 2025 at 7:27 AM