Former Combat Designer/Gameplay Programmer @ Brass Lion Entertainment
Makes games for money in Unreal and for soul in Bevy, Godot, and other cozy engines
Check out the trailer below, and wishlist Wu-Tang: Rise of the Deceiver on the Steam & Epic Game Store!
Steam – bit.ly/ROTDSTEAM
Epic Store - bit.ly/ROTDEPIC
That big hammer weapon at the end of the trailer was my baby, I designed and implemented most of it with help from amazing artists and programmers :3
steamcommunity.com/profiles/765...
if Steam refuses to enforce their community guidelines and allows harassment, what can i do?
#gaming #nintendo #smashbros
sethmlarson.dev/food-jpegs-i...
every couple years, newcomers to the movement think "THIS is finally it, the moment when the dam breaks and the whole system is overthrown"
and when it doesn't happen they lose patience and get disillusioned and drop out of movement work
gotta build for long term
every couple years, newcomers to the movement think "THIS is finally it, the moment when the dam breaks and the whole system is overthrown"
and when it doesn't happen they lose patience and get disillusioned and drop out of movement work
gotta build for long term
Kinda wish I was there now 🥹
Kinda wish I was there now 🥹
But these days, I'm spoiled by the DX of the Rust ecosystem and I just _cannot_ deal with it anymore. At least not for free.
But these days, I'm spoiled by the DX of the Rust ecosystem and I just _cannot_ deal with it anymore. At least not for free.
I learned a year later from an old coworker that the entire thing stopped working within a year of me leaving. They never got another engineer to support the Android port. Womp. Huge bummer, but wasn't my problem anymore, lol
I learned a year later from an old coworker that the entire thing stopped working within a year of me leaving. They never got another engineer to support the Android port. Womp. Huge bummer, but wasn't my problem anymore, lol
They said that you could now build your Android C++ game in Android Studio with Gradle and debug it on a device in the IDE!
They said that you could now build your Android C++ game in Android Studio with Gradle and debug it on a device in the IDE!
The script worked, but it was held together with duct tape and hope
The script worked, but it was held together with duct tape and hope
Story time!
Story time!
Also! Supposedly flutter_rust_bridge is good these days, so I'm looking forward to trying it out :3
Also! Supposedly flutter_rust_bridge is good these days, so I'm looking forward to trying it out :3
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