Game/Level Designer @ Electronic Arts
Formerly: Chonky Raccoon Studios
Art Deco is when stuff looks like it was made by Dwarves.
Art Deco is when stuff looks like it was made by Dwarves.
Breakdown
I love transitions and dynamics. It's in all the work I do. Setting the player properly in a subway and unveiling the city is a simple and effective trick. Cyberpunk did it why not I
1/??
Breakdown
I love transitions and dynamics. It's in all the work I do. Setting the player properly in a subway and unveiling the city is a simple and effective trick. Cyberpunk did it why not I
1/??
#blocktober #gamedev
#blocktober #gamedev
Started this over the weekend, only going to spend a couple days on it. Focusing in on fundamentals. Getting my framing, references, and POIs together. Might squeeze in some gameplay.
Started this over the weekend, only going to spend a couple days on it. Focusing in on fundamentals. Getting my framing, references, and POIs together. Might squeeze in some gameplay.
The game dev dream, I aspire every day to reach this level
The game dev dream, I aspire every day to reach this level
Very much liking how this shaping up. I'm sure some of my criticisms were ridiculous as I'm still getting acquainted with the new workflows but the fact the team handled them with grace is such a good sign.
Very much liking how this shaping up. I'm sure some of my criticisms were ridiculous as I'm still getting acquainted with the new workflows but the fact the team handled them with grace is such a good sign.
Need to find some drawing tutorials and stick with them.
Need to find some drawing tutorials and stick with them.
This account is run by the same person running BlocktoberLD over on Twitter. Next month is when Blocktober kicks off, which is a month long event celebrating the work of level designers in video games!
Looking forward to celebrating with you all!
Higher fees for smaller audiences
Fees start AFTER the threshold is hit
It's like they have a treasure map but they flipped it upside down before reading it out loud what are they on.
Higher fees for smaller audiences
Fees start AFTER the threshold is hit
It's like they have a treasure map but they flipped it upside down before reading it out loud what are they on.
Not ditching my Level Designer roots, but the opportunity here is very exciting especially with the job market being the way it is.
Some very cool things coming down the pipe.
Not ditching my Level Designer roots, but the opportunity here is very exciting especially with the job market being the way it is.
Some very cool things coming down the pipe.
As someone who has played heavily with physics and zero-G in unreal, this stuff is not simple.
As someone who has played heavily with physics and zero-G in unreal, this stuff is not simple.
Me: How'd you get in?
Vet: Met so and so at a mixer and they said "you have moxie kid!" and hired me on the spot. How about you?
Me: I've led/built many projects and applied to 100s of jobs
Me: How'd you get in?
Vet: Met so and so at a mixer and they said "you have moxie kid!" and hired me on the spot. How about you?
Me: I've led/built many projects and applied to 100s of jobs
So just going to say pay QA a living wage. Peeps don't get near enough credit.
Without them I'd be flying blind in design, all the respect to them and what they do for the game.
So just going to say pay QA a living wage. Peeps don't get near enough credit.
Without them I'd be flying blind in design, all the respect to them and what they do for the game.
I get scoping down so you can get...
I get scoping down so you can get...
You 🤝 your favourite game
You 🤝 your favourite game
I'm regularly stumbling across people I don't know multiple times, reading their posts, and getting a sense of who they are.
Very fucking cool
Hope that scales, especially for game dev, very comfy
I'm regularly stumbling across people I don't know multiple times, reading their posts, and getting a sense of who they are.
Very fucking cool
Hope that scales, especially for game dev, very comfy
Hey all!
My name is Kyle and I'm a Design Lead on a game called Heart and Core (steam page coming soon). When I'm not leading I'm generally prototyping new mechanics, designing levels, and making very dumb but fun experiences.
Here's my last published demo reel, just wanted to say hi
hi
Hey all!
My name is Kyle and I'm a Design Lead on a game called Heart and Core (steam page coming soon). When I'm not leading I'm generally prototyping new mechanics, designing levels, and making very dumb but fun experiences.
Here's my last published demo reel, just wanted to say hi
hi
Environment art is the side that makes the set dressing, though they might work closely with LDs as part of the process.
Environment art is the side that makes the set dressing, though they might work closely with LDs as part of the process.