Kuba c:
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kubak.bsky.social
Kuba c:
@kubak.bsky.social
they/them, Senior VFX Artist @ ScreenJuice 💫
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Starting a new job today!

I'll be working as a VFX Artist at Screen Juice, improving and adding new effects to the upcoming action rouge-lite Morbid Metal.

Put it on your wishlist if you wanna see how it turns out:
store.steampowered.com/app/1866130/...
Morbid Metal on Steam
Morbid Metal is a Hack 'n' Slash, Action Rogue-lite, where you can shapeshift into unique characters to slaughter enemies with powerful combos. Switch characters in real-time to unleash your power and...
store.steampowered.com
Reposted by Kuba c:
Every day
October 1, 2025 at 7:13 PM
Nintendo consoles and games were a very rare sight when I was growing up. Instead we met up to play Tibia in a basement internet cafe, shared pirated discs with GTA and NFS games, played through game magazine demo CDs until they were too scratched to work.
i didn't play much nintendo as a kid other than like, a few games as samus in smash for gamecube one time?

it's not like playing nintendo is a requirement for understanding or making good games. you'll even see guys like Itsuno talking about how Nintendo making games for everyone isn't interesting
Random: "That's Wild" - The Fact That Two French Developers Didn't Play Nintendo As Kids Appears To Have Upset Some People.
September 8, 2025 at 10:24 PM
Reposted by Kuba c:
Hey folks - I am around for work from mid September so if you need for your game:

-Technical environment work
-VFX work
-Level design

DM me or get me at my email address

Jamie.degen(at)gmail.com

Reshares of this are greatly appreciated!
August 22, 2025 at 10:25 AM
Reposted by Kuba c:
we used to build household shrines to Going On The Computer and it's no coincidence that as we abandoned these we started straying further from god's light
August 22, 2025 at 9:19 AM
Reposted by Kuba c:
HERDLING is coming out in just a few hours, so there's just enough time to go through some other fun tech-art stuff 👀

Here's another behind-the-scenes 🧵 with various other interesting tech-art stuff featured in our vast and furrious game ✨
August 21, 2025 at 11:53 AM
Birthday Fit 🥳 ➡️Birthday bike trip
June 13, 2025 at 9:03 PM
Demo for your game is up on Steam! If you're a fan of roguelikes and spectacle fighters, then give it a try and leave us a review: store.steampowered.com/app/1866130/...
Morbid Metal on Steam
Morbid Metal is a Hack 'n' Slash, Action Rogue-lite, where you can shapeshift into unique characters to slaughter enemies with powerful combos. Switch characters in real-time to unleash your power and...
store.steampowered.com
June 10, 2025 at 8:31 AM
Reposted by Kuba c:
When I see this, I wonder what happens when it gets the translation wrong — potentially in an offensive way — and the speaker doesn’t know, but also how it will get people to change their speech patterns to be legible to the automated system, as we know people already do with voice assistants.
Translation services are now common on phones, but another language barrier is being broken with Google Meet’s new real-time tools, revealed at #GoogleIO.
May 21, 2025 at 1:06 PM
Check out the new trailer for our game!
Morbid Metal, the highly anticipated Hack 'n' Slash, will be launching into Early Access this summer!

Just revealed at The Triple-i Initiative #iiiShowcase.

Watch the official trailer: youtu.be/Y-CSZNLTRB8
April 11, 2025 at 10:41 AM
Reposted by Kuba c:
Every structure tells a story. Every shadow hides a threat. 🕯️

#indiegames #gamedev #roguelike #madewithunity
April 7, 2025 at 1:55 PM
Starting a new job today!

I'll be working as a VFX Artist at Screen Juice, improving and adding new effects to the upcoming action rouge-lite Morbid Metal.

Put it on your wishlist if you wanna see how it turns out:
store.steampowered.com/app/1866130/...
Morbid Metal on Steam
Morbid Metal is a Hack 'n' Slash, Action Rogue-lite, where you can shapeshift into unique characters to slaughter enemies with powerful combos. Switch characters in real-time to unleash your power and...
store.steampowered.com
March 17, 2025 at 11:45 AM
I've added a new project to my portfolio: Some of the enviromental VFX I've worked on at King Art Games for their unreleased game

www.artstation.com/artwork/8BZOgw

I'm still looking for my next gig, so if you need an experienced VFX artist for your project - send me a DM!
February 25, 2025 at 5:07 PM
Reposted by Kuba c:
Hey everyone, I too have been affected by the wave of game industry layoffs.

I worked at KING Art GmbH as a Game Designer for 4+ years on two unreleased projects (a Fantasy RPG, and an RTS) as well as Iron Harvest.
December 18, 2024 at 4:02 AM
Reposted by Kuba c:
new article. it's about what cozy and wholesome games are, why shitty people like them, and why I really liked I Was A Teenage Exocolonist.

docseuss.medium.com/i-was-a-teen...
i was a teenage exocolonist (and so can you)
I’ve realized that I’m much better at discussing broad ranging theory than individual games, just because it’s easier to find ten games…
docseuss.medium.com
December 16, 2024 at 7:23 AM
Reposted by Kuba c:
Hanging out with Harry Du Bois, who’s wearing a coat for +1 authority and the horrific scarf for warmth.
December 14, 2024 at 3:20 PM
Reposted by Kuba c:
scheming with @cooperlund.online
December 5, 2024 at 9:18 PM
Reposted by Kuba c:
Sometimes I love my job
November 26, 2024 at 5:16 PM
Reposted by Kuba c:
tiling skybox has the environment artist in me absolutely seething
November 26, 2024 at 3:09 PM
Reposted by Kuba c:
One of the very first people I’ve worked with at King Art was Bart. And let me tell you, he moves worlds and somehow has time to help lil Level Designers like myself. He performs miracles and has cat pics to back it up!
If anyone is looking for a Medior / Senior Systems or Tools developer with a lot of experience working on Consoles, feel free to reach out! or take a look at my portfolio @ bartvanegten.com !
Bart van Egten
Hi! I'm Bart van Egten and I'm a Game programmer. you can find most of my work here on my portfolio
bartvanegten.com
November 26, 2024 at 10:24 AM
Reposted by Kuba c:
Gina always goes above and beyond to ensure people feel welcome in any space she's in, whether it's in the studio or at the games conferences she generously gives her time to.

Her upbeat personality and dedication to giving back to the industry make her a joy to have as a colleague.
Heyo!
I've been affected by company related layoffs at King Art and am looking for new 2D/3D/Conceptart positions and illustration or 3D print related opportunities.

Please reach out if you know something.
#gamedev #gamejobs #indiedev

www.artstation.com/rainbowrat
www.linkedin.com/in/gina-voer...
gina voerde
2D/3D/Concept Artist
www.artstation.com
November 26, 2024 at 9:51 AM
Reposted by Kuba c:
Heyo!
I've been affected by company related layoffs at King Art and am looking for new 2D/3D/Conceptart positions and illustration or 3D print related opportunities.

Please reach out if you know something.
#gamedev #gamejobs #indiedev

www.artstation.com/rainbowrat
www.linkedin.com/in/gina-voer...
gina voerde
2D/3D/Concept Artist
www.artstation.com
November 26, 2024 at 9:19 AM
Reposted by Kuba c:
Bart and I have worked together on several projects in the past and I've always been able to count on him when it comes to creating complex gameplay systems even way back in uni.

He also has a lot of experience shipping things on console so don't miss out on his expertise!
If anyone is looking for a Medior / Senior Systems or Tools developer with a lot of experience working on Consoles, feel free to reach out! or take a look at my portfolio @ bartvanegten.com !
Bart van Egten
Hi! I'm Bart van Egten and I'm a Game programmer. you can find most of my work here on my portfolio
bartvanegten.com
November 25, 2024 at 7:49 PM
Unfortunately I've been affected by the layoffs at KING Art.

If you're looking for a Senior VFX Artist with 5+ years of experience, then feel free to message me!
November 25, 2024 at 3:11 PM
Reposted by Kuba c:
“our lead shares our philosophy that technology should serve the user, not the reverse

this is why they focus on blockchains, a technology basically always used at the expense of its users”
October 24, 2024 at 7:08 PM