Graphics Programmer
turns out, the answer is, yeah, you can!
turns out, the answer is, yeah, you can!
about the sphere packing, using voxel "dart throwing" on the GPU:
jbaker.graphics/writings/sph...
about the reuse of the data structure from the sphere packing, reinterpreting it as a grid-based raytracing acceleration structure:
jbaker.graphics/writings/dda...
about the sphere packing, using voxel "dart throwing" on the GPU:
jbaker.graphics/writings/sph...
about the reuse of the data structure from the sphere packing, reinterpreting it as a grid-based raytracing acceleration structure:
jbaker.graphics/writings/dda...
Zorah scene available as glTF
raw.githubusercontent.com/nvpro-sample...
BLAS caching github.com/nvpro-sample... BLAS merging github.com/nvpro-sample...
Special thanks to Adam Marrs, Pyarelal Knowles for ideas and Chris Perrella for zorah.
Zorah scene available as glTF
raw.githubusercontent.com/nvpro-sample...
BLAS caching github.com/nvpro-sample... BLAS merging github.com/nvpro-sample...
Special thanks to Adam Marrs, Pyarelal Knowles for ideas and Chris Perrella for zorah.
blog.selfshadow.com/publications...
blog.selfshadow.com/publications...
Posted 2007 and 2008 courses online - check them out!
advances.realtimerendering.com
Posted 2007 and 2008 courses online - check them out!
advances.realtimerendering.com
🎶 Beasts with the fur (with the fur) 🎶
in ✨HERDLING ✨
Here's a 🧵 with the process and tech behind the fur on our fluffy Calicorns:
🎶 Beasts with the fur (with the fur) 🎶
in ✨HERDLING ✨
Here's a 🧵 with the process and tech behind the fur on our fluffy Calicorns:
I'm planning on sharing some behind the scenes goodness, but is there anything in particular you're interested in learning more about? 👀
I'm planning on sharing some behind the scenes goodness, but is there anything in particular you're interested in learning more about? 👀
Now with 2D and 3D graphs !
Even more convenient with the new always up-to-date URLs ;-) .
Several options in the the script (e.g., default: not displaying untitled tests).
github.com/FabriceNeyre...
e.g., mine: evasion.inrialpes.fr/~Fabrice.Ney...
Now with 2D and 3D graphs !
Even more convenient with the new always up-to-date URLs ;-) .
Several options in the the script (e.g., default: not displaying untitled tests).
github.com/FabriceNeyre...
e.g., mine: evasion.inrialpes.fr/~Fabrice.Ney...
github.com/jakericedesi...
github.com/jakericedesi...
#gamedev
#Trackmania
#gamedev
#Trackmania
github.com/nvpro-sample...
github.com/nvpro-sample...
1/x
0) 怨霊 is in no way pronounced アンリオ. Please don't
1) the game isn't called Ghost of 予定. That is a very different game where you find ways to not show up for plans with friends
0) 怨霊 is in no way pronounced アンリオ. Please don't
1) the game isn't called Ghost of 予定. That is a very different game where you find ways to not show up for plans with friends
s2025.conference-schedule.org/presentation...
s2025.conference-schedule.org/presentation...