John O'Really 💜🟣🟪
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johnoreally.bsky.social
John O'Really 💜🟣🟪
@johnoreally.bsky.social
Technical Artist @ Massive Monster on Cult of the Lamb
John_O_Really on Twitter
✦ Prev: Vampire Survivors, @NexusStories, @Unity
✦ Shaders & Real Time VFX ✨
✦ ADHD :) 💫
✦ They/them
https://johno.re
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Hello Bluesky!
Figured I should re-introduce myself on here :)
I'm a Technical Artist with 5+ years of experience, specialising in art direction, look dev, shaders, VFX, stylisation, postprocessing, rendering optimisation, mocap, and more!
🌐http://johno.re
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🤖🌟 Issue 6 of APWOT is live on Kickstarter! 🌟🤖

Featuring a beautiful lenticular cover of Astro Bot marking both our feature interview with the game’s director, Nicolas Doucet, and the 30th anniversary of PlayStation.

Get in there!

💫 kck.st/4i1GAHT 💫
November 4, 2025 at 6:21 PM
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#PortfolioDay again! I'm a West Coast artist named Samantha and I specialize in editorials, publishing (mostly book covers), and branding

✉️samanthamashillustration@gmail.com
🧡samanthamash.com
🧡samanthamash.etsy.com
🧡inprnt.com/gallery/samanthamash
🧡patreon.com/samanthamash
October 14, 2025 at 2:05 PM
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October 12, 2025 at 3:20 PM
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Hello #portfolioday! I'm Nadhir, I'd love to work on more queer and mythological projects/commissions~*~*

nadhirnor.com
October 15, 2025 at 1:21 AM
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Castle Building 🧱
#IndieGame #IndieDev #procgen
October 2, 2025 at 10:20 AM
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A sculpt of this cute little mouse bard 😩🎵🌱

Based on a concept from @/sitaart

#characterart #3d #gameart #gamedev
September 23, 2025 at 12:56 AM
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Children of the Sun is a video game you can buy. It has received generally favorable reviews. If you don't believe it, that's what Wikipedia says. (Also it's 60% off right now in the @devolverdigital.com Publisher Sale if you feel like spending money 👀)
September 19, 2025 at 8:53 PM
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Some more Goo Clone guys for my friends at @hellopontoco.bsky.social
August 22, 2025 at 5:42 PM
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We're hiring a Lead Level Designer to shape the world of #Kenshi2. You will own the layout, pacing, and environmental design, helping to deliver a deeply reactive non-linear survival experience

http://lofigames.com/leveldesigner 

#GameJobs #NowHiring #LevelDesign
July 30, 2025 at 12:05 PM
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New at #SIGGRAPH2025:

Can we make Perlin Noise stretch along some underlying vector field? Well it turns out it's possible with two simple additions to the original method! No need for advection or convolutions.

Find the paper and implementations here:
github.com/jakericedesi...
July 29, 2025 at 12:16 AM
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Hey #PortfolioDay !
I'm D. Shire, a 3D Environment Artist that specializes in stylized art! I do props, materials, textures, environments and anything I can get my hands on!
Check out my work!
Artstation: www.artstation.com/dshiredoodles
Cara: cara.app/thewantedpum...
July 8, 2025 at 5:43 PM
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hi #PortfolioDay! i'm bella, a character artist creating stylized designs based in LA! 🌱✨🤸‍♀️ with 4+ years exp. in games, animation & indie projects!

🎨open for full-time, contract, or comms!
🌎also open to relocating worldwide!

👩‍🎨let's work together!

💌 bellacgart@gmail.com
bellacgart.artstation.com
July 8, 2025 at 8:30 PM
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A little video of my Hades 2 Fanart Challenge piece! 😊
July 5, 2025 at 4:09 PM
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My painting PACIFIC COAST
July 5, 2025 at 1:15 PM
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procedural swirl warp function used as a dynamic animating 'normal map' vector to adjust the uv coordinate used for fetching SCREEN_TEXTURE for a distortion shader.

every shader no matter how small, can be an ingredient remixed into another shader

#shaders
June 1, 2025 at 2:32 PM
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Bringing back a lil stank face

#art #oc #fashion
May 28, 2025 at 8:18 PM
I spoke with the BBC this morning, commenting on invasive camera based tracking systems being rolled out in UK stores.
As a game dev I have been uniquely exposed to the powerful computer vision technology that is now being used to track and analyse everyday shoppers...
www.bbc.co.uk/news/article...
Tesco shoppers mock 'VAR'-style cameras at self-checkout
The supermarket's latest use of technology to crack down on shoplifting has led to both jokes and complaints.
www.bbc.co.uk
May 28, 2025 at 1:03 PM
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I'm organising a technical art meetup at Develop: Brighton! ✨
I found it hard to find others last year so wanted to try running a little group this time. Even if you can't join, do share so others can see it.

More info here: www.linkedin.com/feed/update/...
May 25, 2025 at 11:48 AM
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🦋
November 23, 2024 at 6:41 AM
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the Marathon alpha released recently and its environments are covered with assets lifted from poster designs i made in 2017.

@bungie.net @marathonthegame.bungie.net
May 15, 2025 at 6:11 PM
Such a beautiful project! 🤩Each page becoming a space really changes how you explore, and how much time you spend with a each picture or paragraph.
With that whole mind-palace memorisation trick, I really wonder if this medium lends itself to better recall of the explored topics.
may.as Maya @may.as · Feb 25
I just released the Museum of All Things version 1.0!!! You can find it at mayeclair.itch.io/museum-of-al...
March 17, 2025 at 10:00 PM
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March 17, 2025 at 8:37 PM
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From this time last year. Byker Wall estate, Newcastle. Commissioned by an architecture firm as a leaving gift. Watercolour.
February 12, 2025 at 3:53 PM
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We're going to make it through this 🩷💙
Let's turn our fear and rage into community action.
January 21, 2025 at 3:25 PM