Developer of Roarr! The Adventures of Rampage Rex. Trying to atone for my gamedev sins.
IN
-regular
-jump
-charge
TO BE DONE
-spawned entity (damage/DOT/CC)
-shot
-weapon/item throw
-grenade
-shield/defend
-extending hitbox
-active multihit
-grapple/stun
-throw
Time for the spawned entity type.
IN
-regular
-jump
-charge
TO BE DONE
-spawned entity (damage/DOT/CC)
-shot
-weapon/item throw
-grenade
-shield/defend
-extending hitbox
-active multihit
-grapple/stun
-throw
Time for the spawned entity type.
👊 You can punch the wishlist button here:
💥 store.steampowered.com/app/3639950
#WishlistWednesday #StarSpark #IndieGames #GameDev
👊 You can punch the wishlist button here:
💥 store.steampowered.com/app/3639950
#WishlistWednesday #StarSpark #IndieGames #GameDev
That meant that I could have hitbox collide with hurtbox outside of Z-check. Another 2D beat em up quirk.
That meant that I could have hitbox collide with hurtbox outside of Z-check. Another 2D beat em up quirk.
I now have a bug with Octis sliding when entering idle state that wasn't there earlier, but the new architecture is way more customizable and less spaghettified. Good shit
I now have a bug with Octis sliding when entering idle state that wasn't there earlier, but the new architecture is way more customizable and less spaghettified. Good shit
So I wrote it down as a UML to wrap my head around it and did a tiny bit of refactoring. Now looking at it pains my soul bit less.
So I wrote it down as a UML to wrap my head around it and did a tiny bit of refactoring. Now looking at it pains my soul bit less.
itch.io/jam/games-fo...
#GameDev #A11y
itch.io/jam/games-fo...
#GameDev #A11y
What I ended up doing is spawning a particle prefab at the same Y position as the enemies for sorting purpose, but its internal sprite node gets a Y offset
What I ended up doing is spawning a particle prefab at the same Y position as the enemies for sorting purpose, but its internal sprite node gets a Y offset
The final content update is live for Mega Kaiju Boom Ball, and includes one final Kaiju battle available as a bonus level!
Grab it NOW on @itch.io!
#screenshotsaturday #neshomebrew #nesdev #indiegamedev #gamedev #indiegames
The final content update is live for Mega Kaiju Boom Ball, and includes one final Kaiju battle available as a bonus level!
Grab it NOW on @itch.io!
#screenshotsaturday #neshomebrew #nesdev #indiegamedev #gamedev #indiegames
The final content update is live for Mega Kaiju Boom Ball, and includes one final Kaiju battle available as a bonus level!
Grab it NOW on @itch.io!
#screenshotsaturday #neshomebrew #nesdev #indiegamedev #gamedev #indiegames
The idea: pick a random point to scatter towards, and then shorten the vector between it and attack position depending on desired aggro level, allowing for quick transition into attack mode.
The idea: pick a random point to scatter towards, and then shorten the vector between it and attack position depending on desired aggro level, allowing for quick transition into attack mode.
Instead of using lowly-paid gig economy contractors to deliver groceries, they're replacing humans with robots, who, in turn, force humans off the pavement into road traffic.
Managed to compile this dungeon crawler made in a "7 games in 7 days" solo jam in 2014
Yes that is a Thong Goblin.
#gamedev #indiedev #gamejam
Managed to compile this dungeon crawler made in a "7 games in 7 days" solo jam in 2014
Yes that is a Thong Goblin.
#gamedev #indiedev #gamejam
Thank you!
Thank you!
If you have trouble using tweens, adding "Juice" or picking the right transition, it should hopefully help!
The guide is free and will always be 🩵
qaqelol.itch.io/tweens
#Godot #GameDev #Animation #Tutorial #Guide #Tweens
If you have trouble using tweens, adding "Juice" or picking the right transition, it should hopefully help!
The guide is free and will always be 🩵
qaqelol.itch.io/tweens
#Godot #GameDev #Animation #Tutorial #Guide #Tweens
You're going to hate it one day when you're older, less able, and find your favourite games are inaccessible
You're going to hate it one day when you're older, less able, and find your favourite games are inaccessible
My reality split asunder! Desire to learn more intensifies!
My reality split asunder! Desire to learn more intensifies!