benprunty.bandcamp.com/album/ftl-lo...
benprunty.bandcamp.com/album/ftl-lo...
Go support indie buying it at itch.io : juhrjuhr.itch.io/deep-space-e...
Go support indie buying it at itch.io : juhrjuhr.itch.io/deep-space-e...
On Monday, November 3rd, Microsoft will start using your LinkedIn data for AI training. And remember, you're opted in by default.
To toggle it off 👉 Account - Settings & Privacy > Data privacy > Data for Generative AI Improvement.
On Monday, November 3rd, Microsoft will start using your LinkedIn data for AI training. And remember, you're opted in by default.
To toggle it off 👉 Account - Settings & Privacy > Data privacy > Data for Generative AI Improvement.
<3
not-jam.itch.io/not-jam-font...
<3
not-jam.itch.io/not-jam-font...
Tips break down into two main areas:
1. Defensive tactics: how not to make it easy for them
2. Offensive tactics: fuck ‘em up
🧵:
Tips break down into two main areas:
1. Defensive tactics: how not to make it easy for them
2. Offensive tactics: fuck ‘em up
🧵:
No One Lives Forever 1, 2, and Contract J.A.C.K.
nolfrevival dot tk
Full games, compatibility with modern Windows built in, widescreen support, no-cd cracks applied.
No One Lives Forever 1, 2, and Contract J.A.C.K.
nolfrevival dot tk
Full games, compatibility with modern Windows built in, widescreen support, no-cd cracks applied.
archive.org/details/the-...
The errata of The Ultimate History of Video Games by Steven Kent. Took me a few years (cough) but its many errors are now compiled for your perusal.
I will update this, so let me know of any errors you spot.
archive.org/details/the-...
The errata of The Ultimate History of Video Games by Steven Kent. Took me a few years (cough) but its many errors are now compiled for your perusal.
I will update this, so let me know of any errors you spot.
www.joewintergreen.com/i-think-the-...
www.joewintergreen.com/i-think-the-...
Written on a big roll of paper in his apartment in Shanghai over beers.
You can see a lot of the foundational ideas there, but this was before we even pictured having ship-to-ship combat.
Written on a big roll of paper in his apartment in Shanghai over beers.
You can see a lot of the foundational ideas there, but this was before we even pictured having ship-to-ship combat.
Sorry, not sorry.
It is what it is.
You didn't "write" something if you put prompts into a box and clicked a button and copy/pasted the output onto a page.
You didn't do "research" by asking it a question.
Sorry, not sorry.
It is what it is.
You didn't "write" something if you put prompts into a box and clicked a button and copy/pasted the output onto a page.
You didn't do "research" by asking it a question.
slate.com/technology/2...
slate.com/technology/2...
Basically I'm recording a lossless video of the game running on a very slow (virtual) CPU, then removing all the frames where nothing happens, and I'm playing it back sped up a lot.
Basically I'm recording a lossless video of the game running on a very slow (virtual) CPU, then removing all the frames where nothing happens, and I'm playing it back sped up a lot.
#gamedev #solodev #indiedev #roguelike #pixelart
#gamedev #solodev #indiedev #roguelike #pixelart
If you could send a couple dollars, it'd really help. Time isn't on my side here, and waiting is very expensive.
ko-fi.com/fooneturing
If you could send a couple dollars, it'd really help. Time isn't on my side here, and waiting is very expensive.
ko-fi.com/fooneturing
The setup: you have a video game with couch co-op and want to add online multiplayer. Easy, right...?
🧵
The setup: you have a video game with couch co-op and want to add online multiplayer. Easy, right...?
🧵
A 🧵
A 🧵
✍️Sr Narrative Designer (10 published games) looking for new projects!
💻I've worked RPGs, Metroidvanias, VR, FPs, Portal-style puzzlers, narrative games...
🎖️...done quest design, dialogs, VA direction, barks, branching dialog...
✉️Hit me up:
www.victorojuel.org
RTS appreciated!
✍️Sr Narrative Designer (10 published games) looking for new projects!
💻I've worked RPGs, Metroidvanias, VR, FPs, Portal-style puzzlers, narrative games...
🎖️...done quest design, dialogs, VA direction, barks, branching dialog...
✉️Hit me up:
www.victorojuel.org
RTS appreciated!