Extent of the Jam
@extentofthejam.bsky.social
Ornery middle-aged coder and musician (funk, chiptunes). Author of Digits VST and Slam VST. ADHD and Jewish. Battling nerve damage from transverse myelitis. Sick of your shit. Married. https://extentofthejam.bandcamp.com #demoscene #retrogaming #shmups 🏳️🌈
Pinned
The World is Funked (A Jam for 2025), by Extent of the Jam
track by Extent of the Jam
extentofthejam.bandcamp.com
Here’s my latest track. It’s 4 channel Impulse Tracker chipfunk. The module is available on modarchive. #chiptune #demoscene extentofthejam.bandcamp.com/track/the-wo...
Graphics like this used to take like a month to render
November 11, 2025 at 6:11 AM
Graphics like this used to take like a month to render
Rad Racer II is strange. It’s essentially a remake, and the graphics are pretty slick. The biggest improvement is you can’t accidentally hit down to change the music anymore.
November 11, 2025 at 5:41 AM
Rad Racer II is strange. It’s essentially a remake, and the graphics are pretty slick. The biggest improvement is you can’t accidentally hit down to change the music anymore.
Reposted by Extent of the Jam
November 10, 2025 at 4:30 AM
An elevator level and/or a train level
November 11, 2025 at 5:02 AM
An elevator level and/or a train level
There’s a lot of pre-crash gaming on NES. You’ve got Spy Hunter, Q-Bert, a great Galaga, souped up Gyruss, Mappyland, Burgertime, Bump n Jump, Xevious, the Pac Mans, DK and Jr along with o.g. Mario Bros. Throw in the Fami and you get Route 16, Dig Dug, and tons more. There’s even a Space Invaders.
November 11, 2025 at 4:54 AM
There’s a lot of pre-crash gaming on NES. You’ve got Spy Hunter, Q-Bert, a great Galaga, souped up Gyruss, Mappyland, Burgertime, Bump n Jump, Xevious, the Pac Mans, DK and Jr along with o.g. Mario Bros. Throw in the Fami and you get Route 16, Dig Dug, and tons more. There’s even a Space Invaders.
This is less janky than the C64 one because at least you can’t crash the entire game. It’s close though.
November 11, 2025 at 4:26 AM
This is less janky than the C64 one because at least you can’t crash the entire game. It’s close though.
I don’t see how this isn’t the best car chase sequence ever youtu.be/rQqg4GkP_dI?...
Eka Saves Rama In Epic Car Chase | The Raid 2
YouTube video by Piece of the Action
youtu.be
November 11, 2025 at 3:53 AM
I don’t see how this isn’t the best car chase sequence ever youtu.be/rQqg4GkP_dI?...
Going from colorful ANSI BBSes to black and white VT100 Unix shells was quite a downgrade
November 11, 2025 at 12:39 AM
Going from colorful ANSI BBSes to black and white VT100 Unix shells was quite a downgrade
“Ooh, that smell” is the worst hook ever written
November 10, 2025 at 4:27 AM
“Ooh, that smell” is the worst hook ever written
My only real Star Wars opinion is that Solo was overlooked. I like SW the most when it’s smugglers and blaster fights, not space Highlanders.
November 10, 2025 at 3:28 AM
My only real Star Wars opinion is that Solo was overlooked. I like SW the most when it’s smugglers and blaster fights, not space Highlanders.
Today on #ScanlineSunday, it’s Hostages for the NES, a neat multipart tactics+action game ported from home computers.
November 10, 2025 at 2:10 AM
Today on #ScanlineSunday, it’s Hostages for the NES, a neat multipart tactics+action game ported from home computers.
Reposted by Extent of the Jam
Truc de dingue : 1ere demo technique de Ridge Racer sur Gba.
Genial.
Crazy stuff: Ridge Racer's first tech demo on GBA.
Brillant.
youtu.be/kQYx5yH4h5E?...
Genial.
Crazy stuff: Ridge Racer's first tech demo on GBA.
Brillant.
youtu.be/kQYx5yH4h5E?...
GBA Ridge Racer tech demo
YouTube video by Gustavo Valiente
youtu.be
November 9, 2025 at 6:24 PM
Truc de dingue : 1ere demo technique de Ridge Racer sur Gba.
Genial.
Crazy stuff: Ridge Racer's first tech demo on GBA.
Brillant.
youtu.be/kQYx5yH4h5E?...
Genial.
Crazy stuff: Ridge Racer's first tech demo on GBA.
Brillant.
youtu.be/kQYx5yH4h5E?...
Reposted by Extent of the Jam
for some reason i find local LLMs kind of charming in a way the mass consumer stuff is not. you built a mini-cluster out of raspberry pis that takes 37 minutes to generate a 3 second clip of video that sucks? i don't see the point but that's classic computer dork shit, have fun pal
November 9, 2025 at 11:56 AM
for some reason i find local LLMs kind of charming in a way the mass consumer stuff is not. you built a mini-cluster out of raspberry pis that takes 37 minutes to generate a 3 second clip of video that sucks? i don't see the point but that's classic computer dork shit, have fun pal
Reposted by Extent of the Jam
Level 2 of Cosmo's Computer Adventure is more of a traditional Cosmo platforming level, albeit with previously-unseen dialogue bits with enemy characters.
screenshot from my custom-made level editor #solodev
screenshot from my custom-made level editor #solodev
November 9, 2025 at 12:36 PM
Level 2 of Cosmo's Computer Adventure is more of a traditional Cosmo platforming level, albeit with previously-unseen dialogue bits with enemy characters.
screenshot from my custom-made level editor #solodev
screenshot from my custom-made level editor #solodev
Reposted by Extent of the Jam
November 8, 2025 at 9:42 PM
I’m mad that the name OverRev is already taken for a racing game
November 9, 2025 at 3:56 AM
I’m mad that the name OverRev is already taken for a racing game
This is the latest build of my DOS game jam game. It’s currently 208kb, single executable, and that’s with a bunch of standard C libraries still linked in. Plays well, too IMHO :D
November 9, 2025 at 3:29 AM
This is the latest build of my DOS game jam game. It’s currently 208kb, single executable, and that’s with a bunch of standard C libraries still linked in. Plays well, too IMHO :D
Anyone ever thought about how similar Outrun 2’s heart attack mode is to G-Loc’s game structure?
November 9, 2025 at 2:41 AM
Anyone ever thought about how similar Outrun 2’s heart attack mode is to G-Loc’s game structure?
Got a ton of work done on my game jam project today. It now has a few different stages in roughly ascending difficulty, and time extends. Here is what the stage data looks like. Each line is roughly a minute of track
November 9, 2025 at 2:39 AM
Got a ton of work done on my game jam project today. It now has a few different stages in roughly ascending difficulty, and time extends. Here is what the stage data looks like. Each line is roughly a minute of track
Happy #RandomGameSaturday! Here’s Qwak for Amiga. If you like Bubble Bobble style games, this is a good one.
November 8, 2025 at 5:59 PM
Happy #RandomGameSaturday! Here’s Qwak for Amiga. If you like Bubble Bobble style games, this is a good one.
November 8, 2025 at 5:30 PM
Yeah even as a Sega and Amiga kid I’ve gotta admit the NES is pretty awesome. At the time it was a hard sell for me because it was clearly old tech even when it gained traction in the US, and a lot of the games are based around repeated plays, which made it frustrating when playing as a guest.
November 8, 2025 at 5:24 PM
Yeah even as a Sega and Amiga kid I’ve gotta admit the NES is pretty awesome. At the time it was a hard sell for me because it was clearly old tech even when it gained traction in the US, and a lot of the games are based around repeated plays, which made it frustrating when playing as a guest.
I’m used to this level from playing it a thousand times, but in retrospect it’s a fairly mean stage to start the player on. You have to play it pretty far forward.
November 8, 2025 at 12:30 AM
I’m used to this level from playing it a thousand times, but in retrospect it’s a fairly mean stage to start the player on. You have to play it pretty far forward.
Ok I did the ten games to know me thing
November 7, 2025 at 4:59 AM
Ok I did the ten games to know me thing
Also I didn’t get into the first Castlevania until this year. I’d been meaning to for a while. The game design is very impressive.
November 7, 2025 at 3:48 AM
Also I didn’t get into the first Castlevania until this year. I’d been meaning to for a while. The game design is very impressive.