Jessica Plowman (she/her)
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designjunkie010.bsky.social
Jessica Plowman (she/her)
@designjunkie010.bsky.social
Tech Writer Manager @ Epic Games. Crafter of Artisanal Text. #GameDev’s Cool Aunt. Brush your teeth, unwrap your UVs, & fail. Drinks her coffee & loves her job.
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Now that I’ve arrived on the platform, I think it’s time for a new intro post!

Hi, I’m Jessica, a Tech Writer at Epic Games focusing on Worldbuilding, Proc Gen, and Art Pipeline tools. Outside of that, I focus on Level Design in my spare time. Prior to joining the industry I was a teacher.
“Never have a wishbone where your backbone should be.”

This post is not about anatomy.
January 30, 2026 at 3:36 AM
We discussed Tutorial Hell, what makes a good tutorial, and how to use tutorials to your advantage. We shared new resources and I shared my own personal project. This is a vertical slice project that shows that building a game from tutorials is possible.

www.youtube.com/live/IeQpGHT...
Avoid Tutorial Hell - Utilizing Resources to Learn Unreal Engine in 2026 | Inside Unreal
YouTube video by Unreal Engine
www.youtube.com
January 27, 2026 at 4:39 AM
Reposted by Jessica Plowman (she/her)
Hey #PortfolioDay
I'm a Senior Environment Artist at Rebellion and as I had some new pieces release recently (our game SER), I thought I'll share a post, even though I'm not looking for any work right now. I hope you like what you see!

#gameart #UE5 #gamedev
July 8, 2025 at 4:41 PM
Reposted by Jessica Plowman (she/her)
December 25, 2025 at 7:47 AM
Reposted by Jessica Plowman (she/her)
Brendon hits 10/10 here for game release gotchas
I wrote a short writeup on miscellaneous game release gotchas & pitfalls... enjoy!

blendogames.com/news/post/20...
December 1, 2025 at 8:57 PM
Reposted by Jessica Plowman (she/her)
Plasma Sword 🗡️ Finished just in time for #swordtember 2024 😂

Original Concept by @axiominus.bsky.social

Find some juicy renders 👇https://www.artstation.com/artwork/Ez5rXq

#blender3d #3dArt #scifiart #gameart #gamedev
November 29, 2025 at 4:11 AM
Reposted by Jessica Plowman (she/her)
We managed to fill the room at CCP Games for the Reykjavík Unreal Engine Evening, no wonder with those banger presentations 🤩
"Hi from Reykjavík!" 👋
November 29, 2025 at 9:27 AM
Reposted by Jessica Plowman (she/her)
Anyone out there have a good tutorial for making curly/poofy low poly hair in blender?
November 20, 2025 at 7:47 AM
Reposted by Jessica Plowman (she/her)
me, a game designer: "i really like how they first test you to figure out what to do, and then they test you to execute on it, and then they test you to execute it perfectly"

me, a player: "RAUUUGHHUUHHHHHHHH *throws my controller through the monitor*"
alright, finally time to relax. with more Path of Pain.
November 11, 2025 at 7:47 AM
Reposted by Jessica Plowman (she/her)
Seeing a talk by Fanny Weidner “Building Tech Art Skills without a Map”, and it has this slide.

It is probably the most accurate and short description I have seen of what tech artist skills are required nowadays. It’s ridiculously varied, and studios expect you to solve anything.
October 25, 2025 at 3:44 PM
Reposted by Jessica Plowman (she/her)
OPPORTUNITY- Narrative Designer - CCP - Reykjavík

Not affiliated. Shared welcome.

careers.ccpgames.com/en/postings/...
Narrative Designer
Job Opening: Narrative Designer at CCP Games in Reykjavík.
careers.ccpgames.com
October 25, 2025 at 4:28 PM
Reposted by Jessica Plowman (she/her)
Just finished rigging her face!

#indiegame #gamedev #unreal #darkrooms
October 25, 2025 at 3:19 PM
Reposted by Jessica Plowman (she/her)
Reposted by Jessica Plowman (she/her)
Explore the eerie world of HELLMART, where you balance daytime customer service and sales goals with nighttime survival against unsettling visitors in this unique horror supermarket simulator demo.

Play the demo: playtester.io/hellmart

#IndieGaming #GameDev #Gaming #IndieDev #IndieGame
October 21, 2025 at 3:57 AM
Reposted by Jessica Plowman (she/her)
3 and a half years of isopod rolling down big hills!
Isopod is finally coming out tomorrow!
store.steampowered.com/app/2053910/...
October 20, 2025 at 5:48 AM
This series is also designed to work with our Programmer Track! Build a player from scratch with code and then build an adventure game around that: dev.epicgames.com/documentatio...
September 22, 2025 at 11:18 PM
Well that’s a bucket list item checked off my career list: My first professional level design has been published: dev.epicgames.com/documentatio...

This guide is great for folks new to #UnrealEngine #GameDesign or #LevelDesign
Designer Track | Unreal Engine 5.6 Documentation | Epic Developer Community
Learn how to design a full level and gameplay loop in this getting started tutorial in Unreal Engine!
dev.epicgames.com
September 22, 2025 at 9:05 PM
Reposted by Jessica Plowman (she/her)
The Jimmy Kimmel firing, Colbert's show, what's happening at WaPo, CBS... legacy journalism is slowly but surely coming under state control.

It is more important now than ever before that we support the independent journalists out there doing the work not beholden to a fascist's bidding.
September 17, 2025 at 11:44 PM
I’m proud to have helped get this game jam off the ground! Level Designers, check out the new sample and join the game jam today! There’s a pretty significant prize pool #gamedev #IndieGameDev #UnrealEngine

80.lv/articles/maj...
Major Stack-O-Bot Update Drops With UE5.6 Support
Explore the latest additions and join the Mega Stack-O-Jam.
80.lv
August 15, 2025 at 4:46 PM
Reposted by Jessica Plowman (she/her)
The FTC is seeking public comment about gender affirming care in order to go after providers and restrict access. Share your stories instead of how this care has helped you and how it is life saving.

We need to counteract their false narratives. Please share!

www.regulations.gov/docket/FTC-2...
Regulations.gov
www.regulations.gov
July 29, 2025 at 1:50 AM
Reposted by Jessica Plowman (she/her)
Your Weekly Indie Recap has arrived showcasing 25 games launching last week on Xbox! 💚 🎮

#indiegames #xbox #idxbox
July 27, 2025 at 5:15 PM
Reposted by Jessica Plowman (she/her)
I'm just making it up as I go. I couldn't find a survey form template so now I'm just going to make my own.
July 25, 2025 at 4:17 AM
Reposted by Jessica Plowman (she/her)
Progress on character model front. I can't blender to save my life. None of it clicks. I come home from working outside all day and it's just impossible for me to focus on it enough to get far.

So here's what someone else made for me.
July 25, 2025 at 4:23 AM
Reposted by Jessica Plowman (she/her)
Sharing for other plugin developers who want a robust system for version-gating UE C++ code. Nicer than the built-in macros, works around limitations in UHT, and even comes with a TObjectPtr converter for bridging the UE4 gap!
github.com/sbseltzer/VersionMacros
#UnrealEngine #UE5 #UE4 #C++ #GameDev
GitHub - sbseltzer/VersionMacros: Helpful macros & prebuild scripts for supporting plugins across many versions of Unreal Engine.
Helpful macros & prebuild scripts for supporting plugins across many versions of Unreal Engine. - sbseltzer/VersionMacros
github.com
July 8, 2025 at 12:58 AM