Chase Taylor-Carter
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chasecarter.bsky.social
Chase Taylor-Carter
@chasecarter.bsky.social
Co-owner of Rascal News. Tabletop and internet culture journalist. Avoiding unhealthy use this time around.

✉️: chase@rascal.news

https://www.rascal.news/
Reposted by Chase Taylor-Carter
Thanks for wrapping us up in a big indie media hug, @rascal.news! We had so much fun chatting with Chase and Caelynn from Rascal for 60 minutes and not a second more
PODCAST: The excellent co-owners of @mothership.blog joined us to discuss their new home for writing about video games through the lenses of gender and identity. We convince them to stick around for our usual brand of hijinks, too.

Listen, then go subscribe: www.mothership.blog/board-the-mo...
The Mothership has Landed, feat. Maddy Myers and Zoë Hannah
Teen Vogue, but for video games.
www.rascal.news
January 16, 2026 at 7:18 PM
Reposted by Chase Taylor-Carter
the fine folks at Rascal invited us to appear on their podcast this week! go listen to @zoehhannah.com and i discuss the new website we're forming and also talk about tabletop games a lil bit <3
PODCAST: The excellent co-owners of @mothership.blog joined us to discuss their new home for writing about video games through the lenses of gender and identity. We convince them to stick around for our usual brand of hijinks, too.

Listen, then go subscribe: www.mothership.blog/board-the-mo...
The Mothership has Landed, feat. Maddy Myers and Zoë Hannah
Teen Vogue, but for video games.
www.rascal.news
January 16, 2026 at 5:14 PM
Can't thank @midimyers.com and @zoehhannah.com enough for classing up the Rascal Radio Hour with discussions of stereotypical lesbian love interests, bravely naive CEOs, and video games that are actually 100-hour books.

You should absolutely go subscribe to the latest worker-owned website:
January 16, 2026 at 5:15 PM
Y'all better snatch Ash up so quickly
Breaks my heart to share this, but today is my last day at The Verge and I am looking for work! I'd really like to stay in video games, preferably in some kind of journalistic capacity but I can do PR/Marketing and maybe even a lil Narrative Design. Please get in touch!
www.ashparrish.com
Ash Parrish
www.ashparrish.com
January 16, 2026 at 5:06 PM
Reposted by Chase Taylor-Carter
So does every generation of writers eventually feel like their job is just reminding people of things everyone used to just know
January 16, 2026 at 3:59 PM
Reposted by Chase Taylor-Carter
after flying back from Vegas last week, I was just laid off from Inverse today. I'm open to connecting over email at shannon@flashinfics.com and I'm definitely still in the writing and editing space. Expect a more in-depth explanation coming soon in my Updater newsletter. shannonliao.substack.com
Updater, Shannon Liao's gaming newsletter | Substack
Exclusive gaming and tech news, from a classically-trained journalist, delivered to your inbox. Click to read Updater, Shannon Liao's gaming newsletter, a Substack publication with thousands of subscr...
shannonliao.substack.com
January 16, 2026 at 4:05 PM
Reposted by Chase Taylor-Carter
Last week, I got a corrections request for a story I didn't write, on a publication I don't write for. It sent me down a very strange rabbit hole involving a mysterious content publisher. There's a lot I don't understand, but here's what I know:

aftermath.site/nicole-carpe...
I'm Not That Nicole Carpenter
I got a corrections request for a story I didn't write, and it pulled me down a journalism rabbit hole.
aftermath.site
January 15, 2026 at 10:20 PM
Reposted by Chase Taylor-Carter
Unsurprisingly, I had something to say about last week's John Stallard incident, including my completely lack of surprise at the guy from the Nazi merch company saying bigoted shit.
Caelyn documents the terrible incident that occured last week where she, and many other women in the wargaming hobby, disappeared completely, and looks at how it can be prevented from occurring again.
Short institutional memory can’t excuse wargaming’s most insidious cultural issues.
Bigotry and bad behavior in the hobby cannot be treated as isolated incidents.
www.rascal.news
January 16, 2026 at 3:12 PM
Reposted by Chase Taylor-Carter
NYC Journalist Friends:

Daily Press, a cafe and community space in Ocean Hill, was blindsided with closure from its absentee owner. The workers are currently fundraising to keep the cafe open long enough to try and acquire it.

If you'd be interested in covering this story, message me
January 16, 2026 at 4:17 AM
Reposted by Chase Taylor-Carter
It's not too late Wizards you can still turn this around
January 15, 2026 at 1:30 PM
Do other folks with ADHD experience the Friday executive function surge? Freed from the obligation to finish things by tomorrow, my brain suddenly decides it can do *anything*.
January 16, 2026 at 11:51 AM
Reposted by Chase Taylor-Carter
Tacklebox is a two-player RPG about fishing in surreal waters. It's also the story of two old friends who reuinited by chance as its co-designers.
Rekindling a decades-long friendship by designing Tacklebox
Hook, line, and reunion.
www.rascal.news
January 15, 2026 at 10:33 PM
Getting the "i've gotta work in the goddamn morning like everybody else" guys showing up to protests and ICE watches is inspiring to the big tent mentality.

But, man, it also means the kettle is close to boiling over.
This dude is intense and correct
January 15, 2026 at 2:08 PM
Reposted by Chase Taylor-Carter
I chatted with @ludicpen.bsky.social on making games in Venezuela amidst the conflict, and their long term plans. More than ever, creating art - creating anything - is a form of resistance these days.
"Solidarity and creativity can be powerful forces, especially when the world around you feels uncertain and everything else is literally crumbling. Create, create, create; build amidst the crumbling."

Khee Hoon Chan speaks to Ludic Pen about the difficulties of being creatives in Venezuela.
Venezuelan studio Ludic Pen is meeting the ongoing political crisis with creative passion
Members discussed their long term plans and the support systems that keep them going.
www.rascal.news
January 14, 2026 at 11:02 PM
Futzing around with lists and already accidentally unfollowed people. If you see me sneakily fix such errors,

No you didn't.
January 14, 2026 at 4:32 PM
Reposted by Chase Taylor-Carter
"Solidarity and creativity can be powerful forces, especially when the world around you feels uncertain and everything else is literally crumbling. Create, create, create; build amidst the crumbling."

Khee Hoon Chan speaks to Ludic Pen about the difficulties of being creatives in Venezuela.
Venezuelan studio Ludic Pen is meeting the ongoing political crisis with creative passion
Members discussed their long term plans and the support systems that keep them going.
www.rascal.news
January 14, 2026 at 3:24 PM
Reposted by Chase Taylor-Carter
Root and Arcs designer Cole Wehrle, style-defining artist Kyle Ferrin lead staff exodus from Leder Games to form new board game publisher Buried Giant Studios:

boardgamewire.com/index.php/20...

Best of luck to @buriedgiantstudios.bsky.social @colewehrle.bsky.social @d20plusmodifier.bsky.social !
January 14, 2026 at 11:45 AM
Reposted by Chase Taylor-Carter
Two asks for y'all:

1. I am filling up my leisure docket with solo RPGs, so please recommend me cool titles to check out. Bonus points for weirder and/or newer games.

2. Reorganizing my Bluesky lists; tag designers, publishers, critics, smart tabletop people I should be following.

Much obliged!
January 13, 2026 at 4:16 PM
Haven spoken to @gregisonthego.bsky.social about an early version of this game (and played it with him), I think he will be thrilled to the gills over Dan's fruitful ambivalence.
January 14, 2026 at 9:51 AM
Two asks for y'all:

1. I am filling up my leisure docket with solo RPGs, so please recommend me cool titles to check out. Bonus points for weirder and/or newer games.

2. Reorganizing my Bluesky lists; tag designers, publishers, critics, smart tabletop people I should be following.

Much obliged!
January 13, 2026 at 4:16 PM
Reposted by Chase Taylor-Carter
I did the first interview for this with @kastark.bsky.social aaaaages ago but finally the piece is done. All three conversations were great. They're having fun over there.
Three creators working within Lancer's creative ecosystem told @newmadras.bsky.social that the mech RPG's large fan community isn't just dedicated -- they're indispensable collaborators.
Lancer is a brain worm, and 50,000 people have it
What is the community doing over there? A lot, apparently!
www.rascal.news
January 13, 2026 at 3:53 PM
It's not as strong as a full AI ban (CEO Kevin Rountree is "allowing those few senior managers to continue to be inquisitive about the technology"), but GW is being characteristiclly protective of the Warhammer brand's integrity.

No AI in design, art, competitions, other official production.
Wargaming miniatures giant Games Workshop has banned the use of AI in its design processes, with CEO Kevin Rountree saying the £6bn business was strongly committed to protecting its IP and respecting its human creators:

boardgamewire.com/index.php/20...
January 13, 2026 at 3:42 PM
Lancer fans are apparently built different.
Three creators working within Lancer's creative ecosystem told @newmadras.bsky.social that the mech RPG's large fan community isn't just dedicated -- they're indispensable collaborators.
Lancer is a brain worm, and 50,000 people have it
What is the community doing over there? A lot, apparently!
www.rascal.news
January 13, 2026 at 3:17 PM
Reposted by Chase Taylor-Carter
Here are some pieces for your consideration:

-The first piece I wrote that ever went "viral", a 2016 personal essay about growing up a closeted trans athlete: the-cauldron.com/being-trans-...
Being Trans In The Paradox Of Sports
With more inclusive policies, trans people won’t ever have to make the painful choice between athletic pursuits, and living their truth.
the-cauldron.com
January 13, 2026 at 2:38 PM
I also received this doozy of a marketing email. PR folks, if you're thinking of trying this angle: don't.
this is a wild way to market gaming handhelds, the likes of which I've never seen. (they're talking about skinny consoles here)
January 13, 2026 at 8:54 AM