treceman.bsky.social
@treceman.bsky.social
Person(allegedly), wannabe game dev
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Sad about 80 dollar Mario Kart?

You know what will cost nowhere near 80 dollars? Eternal Skies!

It'll have cups, just like Mario Kart! But also a story mode!

And instead of being on a 450 dollar console, it will run on any computer from the last 20 years! And you can mod it!

Wishlist today!
Eternal Skies TCG on Steam
Eternal Skies is a fully customizable single player TCG RPG, similar to old handheld titles like the Pokemon Trading Card Game for GBC. The cards and story are inspired by Skies of Arcadia and Slavic ...
store.steampowered.com
April 2, 2025 at 5:44 PM
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First version of the skein docs is live. Still more to write and some docs-site bugs to fix, but there's plenty here to be useful

bevyskein.dev
Bevy + Blender <3
Skein is a Bevy Plugin and a Blender extension that integrates your Bevy App's Component data into Blender's UI
bevyskein.dev
March 26, 2025 at 11:06 PM
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#Bevy 0.16 is close and now supports building for GameBoy Advance 👾 https://github.com/bushrat011899/bevy_mod_gba - Thanks to the massive efforts to make the engine no_std compatible! #rustlang #gamedev 🦀🎮 @bevy.bsky.social
March 27, 2025 at 12:28 AM
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✨Folklands is releasing today✨

🗺️ Randomly generated worlds
👫 Play with your friends
⚒️ Build your dream cozy settlement

Don't forget to wishlist and be notified when we launch 😎

store.steampowered.com/app/2282890/...

#indiegamedev #godot #earlyaccess #linuxgaming
March 24, 2025 at 11:04 AM
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this is also true of canada btw. he had business investments in canada in terms of hotels and canada said no and he's (you can only assume) mad af about that shit
March 24, 2025 at 2:24 AM
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One of my Radical Leftist opinions is the government shouldn't be able to deprive anyone of life, liberty, or property without due process of law
March 20, 2025 at 12:21 AM
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And the 6 pm passing out has been followed by the 2 am wake up, as is tradition.

Boy I love going into the office. It absolutely doesn't break havoc on my body at all!

Plus the higher ups get to watch me toil in the fields.

I mean, uh, collaboration and company culture!
March 20, 2025 at 5:48 AM
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Running something by Vinny.
March 16, 2025 at 12:38 PM
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PROFESSIONAL EDGING
March 17, 2025 at 6:07 AM
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Taking some break. I will do something fun. I decided to try to add modding capability to my game. Will see how it goes. :)

Game developed in Rust with mods written in Rust (wasm)!?

#rustlang #gamedev #indiedev
March 15, 2025 at 2:23 PM
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We're running a Patreon campaign to help fund Dreamsettler, the sequel to Hypnospace Outlaw.

Patrons can play a WIP build of one of Dreamsettler's minigames now, and in two weeks we're releasing Dreamsettler's Page Genie.

I look forward to making silly pages together.
🌎patreon.com/Tendershoot
March 14, 2025 at 12:23 PM
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March 13, 2025 at 6:10 PM
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Wooo we hit 2000 pre orders in the first 5 days 🥳

Fancy exploring uncharted lands? Juggle resources, lead settlers and meet the King's demands! ⚔️

Pre-register here! 👇
apps.apple.com/se/app/towns...

play.google.com/store/apps/d...

#gamedev #indiegame #pixelart
March 12, 2025 at 2:51 PM
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#Endeavor is going to be my first game release as a solo dev gaming studio!

A 3D Deep Space Adventure that I've crafted over the past year while learning #Rust and #BevyEngine from scratch. Proud of this journey!

Wishlist Endeavor on Steam:
🔗 store.steampowered.com/app/3008810/...
October 19, 2024 at 5:45 PM
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Mercator 0.3.2 (early access) has been released! Featuring a whole bunch of interface reworks. One step closer to the free demo!
#indiegamedev
#bevyengine
December 23, 2024 at 10:17 PM
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Mercator has a pre-release Steam page, any wishlists would be much appreciated: store.steampowered.com/app/3268870/
It's a game about trade, inspired by titles like Recettear and Moonlighter. If that's your vibe, check it out! #indiegames #videogames
November 8, 2024 at 1:58 AM
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My main #bevyengine project (deki-world) is now using mevy pretty much everywhere. So it will develop naturally over time -If it doesn't I'll shoot myself in the foot. 🫠

(Still have to improve the readme at some point. 🦆)
Made the spawn! macro GOATED AF 🐐

🐬 > fires a 'quick self observer' with set trigger
🐦 using 'picking' this means nice event control
🐿️ the block exposed a 'this', which is just an EntityCommands

🐱 github.com/dekirisu/mevy/

(trust me, it can get more bonkers) #bevyengine #rustlang
March 6, 2025 at 10:28 PM
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End of an era for me! Just got my pull-request adding `no_std` #Rust support to #Bevy merged. Once 0.16 releases you'll be able to use Bevy on just about anything that Rust supports just by disabling default features. Can't wait to see what people make!

github.com/bevyengine/b...
Add `no_std` support to `bevy` by bushrat011899 · Pull Request #17955 · bevyengine/bevy
Objective Fixes Tracking Issue: MVP no_std Bevy #15460 (will open new issues for further no_std efforts) Supersedes DRAFT: no_std support for bevy and bevy_internal #17715 Solution Threaded in n...
github.com
March 7, 2025 at 4:37 AM
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Settletopia - first trailer is here! 🏡➡️🏙️➡️🌎

Start from a humble settlement and grow into a powerful world-spanning civilization in this Multiplayer, Open-World Fantasy Colony Sim. Play with or against friends!

#colonysim #indiegame #indiedev #gamedev #bevyengine #rustlang #gaming #pcgaming #4X
March 11, 2025 at 5:44 PM
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Here's another shortcut of mevy I haven't posted about:

🦊 '>>' observes an event and queues a closure command
🐿️ ..which means a quick syntax for 'on event' 'World' mutation
🐰 in contrast: using '>' will only provide 'EntityCommands'

🦊 github.com/dekirisu/mevy

#bevyengine #rustlang #gamedev
March 11, 2025 at 4:12 PM
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March 10, 2025 at 11:01 PM
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Castlevania: Symphony of the Night (1997) | Konami Computer Entertainment Tokyo | Konami | PlayStation 1 (also on PlayStation Portable and 4)

#PlayStation #VideoGames #Castlevania #Konami #OutOfContext
September 21, 2024 at 10:18 PM