You know what will cost nowhere near 80 dollars? Eternal Skies!
It'll have cups, just like Mario Kart! But also a story mode!
And instead of being on a 450 dollar console, it will run on any computer from the last 20 years! And you can mod it!
Wishlist today!
You know what will cost nowhere near 80 dollars? Eternal Skies!
It'll have cups, just like Mario Kart! But also a story mode!
And instead of being on a 450 dollar console, it will run on any computer from the last 20 years! And you can mod it!
Wishlist today!
bevyskein.dev
bevyskein.dev
🗺️ Randomly generated worlds
👫 Play with your friends
⚒️ Build your dream cozy settlement
Don't forget to wishlist and be notified when we launch 😎
store.steampowered.com/app/2282890/...
#indiegamedev #godot #earlyaccess #linuxgaming
🗺️ Randomly generated worlds
👫 Play with your friends
⚒️ Build your dream cozy settlement
Don't forget to wishlist and be notified when we launch 😎
store.steampowered.com/app/2282890/...
#indiegamedev #godot #earlyaccess #linuxgaming
Boy I love going into the office. It absolutely doesn't break havoc on my body at all!
Plus the higher ups get to watch me toil in the fields.
I mean, uh, collaboration and company culture!
Boy I love going into the office. It absolutely doesn't break havoc on my body at all!
Plus the higher ups get to watch me toil in the fields.
I mean, uh, collaboration and company culture!
Patrons can play a WIP build of one of Dreamsettler's minigames now, and in two weeks we're releasing Dreamsettler's Page Genie.
I look forward to making silly pages together.
🌎patreon.com/Tendershoot
Patrons can play a WIP build of one of Dreamsettler's minigames now, and in two weeks we're releasing Dreamsettler's Page Genie.
I look forward to making silly pages together.
🌎patreon.com/Tendershoot
Fancy exploring uncharted lands? Juggle resources, lead settlers and meet the King's demands! ⚔️
Pre-register here! 👇
apps.apple.com/se/app/towns...
play.google.com/store/apps/d...
#gamedev #indiegame #pixelart
Fancy exploring uncharted lands? Juggle resources, lead settlers and meet the King's demands! ⚔️
Pre-register here! 👇
apps.apple.com/se/app/towns...
play.google.com/store/apps/d...
#gamedev #indiegame #pixelart
A 3D Deep Space Adventure that I've crafted over the past year while learning #Rust and #BevyEngine from scratch. Proud of this journey!
Wishlist Endeavor on Steam:
🔗 store.steampowered.com/app/3008810/...
A 3D Deep Space Adventure that I've crafted over the past year while learning #Rust and #BevyEngine from scratch. Proud of this journey!
Wishlist Endeavor on Steam:
🔗 store.steampowered.com/app/3008810/...
#indiegamedev
#bevyengine
#indiegamedev
#bevyengine
It's a game about trade, inspired by titles like Recettear and Moonlighter. If that's your vibe, check it out! #indiegames #videogames
It's a game about trade, inspired by titles like Recettear and Moonlighter. If that's your vibe, check it out! #indiegames #videogames
(Still have to improve the readme at some point. 🦆)
🐬 > fires a 'quick self observer' with set trigger
🐦 using 'picking' this means nice event control
🐿️ the block exposed a 'this', which is just an EntityCommands
🐱 github.com/dekirisu/mevy/
(trust me, it can get more bonkers) #bevyengine #rustlang
(Still have to improve the readme at some point. 🦆)
github.com/bevyengine/b...
github.com/bevyengine/b...
Start from a humble settlement and grow into a powerful world-spanning civilization in this Multiplayer, Open-World Fantasy Colony Sim. Play with or against friends!
#colonysim #indiegame #indiedev #gamedev #bevyengine #rustlang #gaming #pcgaming #4X
Start from a humble settlement and grow into a powerful world-spanning civilization in this Multiplayer, Open-World Fantasy Colony Sim. Play with or against friends!
#colonysim #indiegame #indiedev #gamedev #bevyengine #rustlang #gaming #pcgaming #4X
🦊 '>>' observes an event and queues a closure command
🐿️ ..which means a quick syntax for 'on event' 'World' mutation
🐰 in contrast: using '>' will only provide 'EntityCommands'
🦊 github.com/dekirisu/mevy
#bevyengine #rustlang #gamedev
🦊 '>>' observes an event and queues a closure command
🐿️ ..which means a quick syntax for 'on event' 'World' mutation
🐰 in contrast: using '>' will only provide 'EntityCommands'
🦊 github.com/dekirisu/mevy
#bevyengine #rustlang #gamedev
#PlayStation #VideoGames #Castlevania #Konami #OutOfContext
#PlayStation #VideoGames #Castlevania #Konami #OutOfContext