Timonpoika
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timonpoika.bsky.social
Timonpoika
@timonpoika.bsky.social
game designer @ Iceflake Studios
Finland / South Korea
Reposted by Timonpoika
This is Sektori! A twin-stick shooter I've been making (and documenting the journey) since April 2021. And it finally launched TODAY on Steam, PS5 and Xbox! Here's a fresh launch trailer, all shares highly appreciated. More game info in replies.

#indiegame #ps5 #xbox #steam #indiedev #gamedev
November 18, 2025 at 10:49 AM
Reposted by Timonpoika
Only three days to go until Sektori! #screenshotsaturday
November 15, 2025 at 3:34 PM
we used to have these "Pajatso"s all over gas stations and shops in Finland until mid 2000's, but then they disappeared.

Im learning #Godot once again during weekends, so this one is not fully functional yet, but I'm all ready calling it Pajatro.
#gamedev #indiedev #screenshotsaturday #pajatso
September 7, 2025 at 11:54 AM
finally got this done, just after changing once again how the actual products are beign handled. Now the only thing is to figure out a good looking texture to visualize direction of conveyors..
#screenshotsaturday #screenshotsunday #gamedev #indiedev #automation
May 18, 2025 at 12:13 PM
slowly getting more processes involved!
#gamedev #indiedev #automation
May 7, 2025 at 9:07 AM
slowly carving out things and details. I'm nearly proud of my current state of UI and how ugly it can be ✨
#gamedev #indiedev #automation #screenshotsaturday
April 27, 2025 at 6:27 PM
finally getting in some limitations and requirements working, starts to feel like a game. Also fairly hooked on Balatro OST
#gamedev #indiedev #automation
April 24, 2025 at 9:16 AM
ahh, first accidental systemic sorting mechanism! And it works!
#gamedev #indiedev #automation
April 20, 2025 at 8:34 AM
im currently just sorting 3 items into three outputs by sifting and rotating objects to not fall through sifter. It's barebones and minimal interaction, but getting really fun
#gamedev #indiedev #screenshotsaturday
April 19, 2025 at 12:14 PM
its been auroras for almost a month straight during my midnight walks with dogs, but today the whole sky turned green
April 16, 2025 at 9:08 PM
rewrote plenty of stuff on this and finally its working as it should be! Now its possible to place bigger pieces and stack things on them
#gamedev #indiedev #screenshotsaturday
April 12, 2025 at 8:43 AM
oh well, back to square one
April 11, 2025 at 6:29 AM
I mean, not like I knew what kind of day it would be
#gamedev #indiedev #b3d
April 1, 2025 at 11:03 AM
did a small update on the showreel once again, now including stuff from 2024-25! 🚙
#gamedev #indiedev

youtu.be/nT6IU9aaEzE
Showreel 2025
YouTube video by RBT
youtu.be
April 1, 2025 at 7:32 AM
after few months long recruitment processes without success, im currently available for hire. If you happen to know a studio in a need, hit me up!

Doing mostly design but can do art, 3D and most tasks, except audio.

Finland/Korea/Remote

Pic for great success and visibility

#gamedev #indiedev
March 31, 2025 at 9:20 AM
invited friend to offroading. Need to figure out still surface frictions bit more, but mostly fun!
#gamedev #indiedev #screenshotsaturday
March 29, 2025 at 7:34 PM
March 24, 2025 at 7:20 AM
also really happy that the grip and force directions are working with contact areas!
#gamedev #indiedev #screenshotsaturday
March 22, 2025 at 4:43 PM
more intense high speed action
#gamedev #indiedev #screenshotsaturday
March 22, 2025 at 4:26 PM
finally getting things better at higher speeds!
#gamedev #indiedev
March 21, 2025 at 12:20 PM
lately I've been thinking about this western fantasy pseudo-Japan, imaginary culture and its landscapes. Considering I've somewhat taken part in it, its disturbing me more and more.
March 21, 2025 at 9:25 AM
ive been thinking about Nightcage board game too much
#gamedev #indiedev
March 17, 2025 at 2:54 PM
Reposted by Timonpoika
if publishers want to fund the next balatro or the next stardew valley they need to pay the women who supported these guys while they worked on the game for nothing
Publisher bizdev people at events like GDC and Dice trying to sign "the next balatro" should realize that, statistically, the developer of "the next Balatro" you need to be talking to isn't at GDC or Dice talking to bizdev guys seeking 2m+ in funding
March 11, 2025 at 1:16 AM
what if... slot cars? We tested this online and it worked really smoothly, this could work!
#gamedev #indiedev #slotcars
March 4, 2025 at 7:24 AM
building physical things like shelves can be really rewarding, reminds me why I studied furniture design.
February 20, 2025 at 9:19 PM