😂
😂
Developer Game Swing says the response "“has blown all our expectations for getting the game off the ground,” and you can still join in for just $5 #indiegame
www.pcgamesn.com/guntouchable...
See Trailer: youtu.be/YYF8CJWNtDc?...
We proudly introduce this Major Update - more co-op space fun. METEM Preserve You!
Thanks to our partners @focus-entmt.com, Arkaden.dk for Trailer work, and to Rhiannon Moushall for narration.
See Trailer: youtu.be/YYF8CJWNtDc?...
We proudly introduce this Major Update - more co-op space fun. METEM Preserve You!
Thanks to our partners @focus-entmt.com, Arkaden.dk for Trailer work, and to Rhiannon Moushall for narration.
Our kickstarter made $130,000 in the first 5 hours and we're blown away by the success so far.
www.kickstarter.com/projects/ani...
Big shoutout to @wtbrg.bsky.social and @brianmn.bsky.social for making this happen.
TAGS link: www.awesomegames.show/showcase2025 #dkgame
Big shoutout to @wtbrg.bsky.social and @brianmn.bsky.social for making this happen.
TAGS link: www.awesomegames.show/showcase2025 #dkgame
As the name implies, this rhythmic game has one button and a lot of bossfights. Winner of Best Debut at Spilprisen 2025. Made by Midnight Munchies
Link: store.steampowered.com/app/1910600/...
#CopenhagenGamingweek #indiegame #gamedev
As the name implies, this rhythmic game has one button and a lot of bossfights. Winner of Best Debut at Spilprisen 2025. Made by Midnight Munchies
Link: store.steampowered.com/app/1910600/...
#CopenhagenGamingweek #indiegame #gamedev
tickettailor.com/events/romch... #c64
tickettailor.com/events/romch... #c64
you can finally play
#DeathHowl - a soulslike deckbuilder
Our DEMO is available for a limited time
here on Steam: re.11bits.com/2dj
Please share, play and wishlist 🦌
It would mean the world to us ❤️
#indiegame #gamedev #pixelart
Here's a write-up on my progress over the past few years:
blog.runevision.com/2025/01/proc...
#ProcGen #GameDev
Here's a write-up on my progress over the past few years:
blog.runevision.com/2025/01/proc...
#ProcGen #GameDev
Being developers both of us, that is not our strong suit. Let me know if you have any tips and tricks.
Being developers both of us, that is not our strong suit. Let me know if you have any tips and tricks.
Each game has taken us ~one year - even the short game we made first, because we had a lot to figure out. A lot of effort and then nothing.
Each game has taken us ~one year - even the short game we made first, because we had a lot to figure out. A lot of effort and then nothing.