Rémi Verschelde
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akien.bsky.social
Rémi Verschelde
@akien.bsky.social
@godotengine.org project maintainer & co-founder at @w4games.bsky.social (he/him).

Free and #opensource software advocate. #indiedev and #Linux gaming. Frenchman in Copenhagen.

Also on: @akien@mastodon.gamedev.place.
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Heya! I'm Rémi (he/him), French developer living in Copenhagen.

I'm the project manager and lead maintainer for @godotengine.org.

I'm also co-founder of @w4games.bsky.social, which provides Godot-focused products and services.

I'm passionate about open source, indie gamedev, Linux, and languages.
Reposted by Rémi Verschelde
The engine I use and the game I'm making 😊

#godot #gamedev
January 7, 2026 at 12:08 AM
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I made a free web tool to create gradients along svg paths ✨

With it, you can create masks to animate fancy curves in your games instead of doing it by hand 🐰

qaqelol.itch.io/svg-gradient

#Godot #GameDev #Silksong #HollowKnight #SVG
January 6, 2026 at 2:38 PM
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The engine we use and the game we're making.

#MadeWithGodot #indiedev #indiegame
January 6, 2026 at 9:50 PM
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Hard to believe it's already been over 2 years since I switched from Unity to #GodotEngine.

Haven't looked back!! Open source ecosystem brings peace of mind and it's been a joy to watch the engine already evolve in such a short time.

#gamedev #pcgaming #indiegame #steam #3dart #indiedev
January 6, 2026 at 3:03 PM
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W4 Games and eSOL are partnering to bring the Godot Engine to industrial and enterprise use cases like digital twins, simulation, and advanced HMI systems.

More details on our blog:
www.w4games.com/blog/w4-game...

#godotengine #opensource
January 5, 2026 at 3:59 PM
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WIP on manual veggie harvesting mechanic.
Yoinky yoinky. 🐧🥬
#GodotEngine #gamedev #indiedev
January 5, 2026 at 11:07 PM
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Building the town of Pergamum, starting with the church yard. #Crocotile3D

#Godot #gamedev #IndieGame #IndieDev #PixelArt
January 6, 2026 at 3:34 AM
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January 5, 2026 at 2:29 PM
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Still refining visual language but I've added the concept of species that are too hard to initially ID— the player needs more XP with the broader taxon first. Pics of an example w/ red-tailed hawk. This'll be helpful to add the challenge w/ tricky taxa like shorebirds/gulls
#gamedev #GodotEngine 🪶
January 5, 2026 at 7:02 PM
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Godot! Are you drunk?!!! 😱

Are you again with... what's their name.. Un.. something?

Multiple compositor fx bound to a driver ^^

- noise distortion
- unsharp masking
- ellipse distortion
- radial blur
- temporal blur
- more...

#godot #godotengine #gamedev #indiegamedev #effects #vfx #filters
January 5, 2026 at 1:04 PM
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Setting that heightmap terrain aside and refining them car controls a bit more. Yeah, this is feeling alright! #gamedev #indiedev #godot
January 5, 2026 at 2:17 AM
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Oeuf trailer coming to youtube on the hour (~20 minutes) www.youtube.com/watch?v=gvrT...
Oeuf Trailer, Coming March 2026
YouTube video by increpare
www.youtube.com
January 4, 2026 at 3:33 PM
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January 4, 2026 at 4:21 PM
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Cleaning up before showing you what's new in the next few days🧹

#indiegame #godotEngine
January 4, 2026 at 7:07 PM
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January 4, 2026 at 2:53 PM
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Update, folks!

In ByteBlaster, you’ll help Erro and Ermi explore a dark and abandoned labyrinth that makes up the digital world. It’s not all danger, though. Many programs are peaceful like the denizens of Tarashi Towan.

#gamedev #indiegame #devlog #godot #madeingodot
January 3, 2026 at 4:00 AM
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Alright. 🦎👽
Now that I've added a shotgun, you can say that #Val'tyFPS is a #boomershooter.

Anyway, check the steam page for VAL'TY, aka: my "First Person Shooter Reptilian mom simulator" and wishlist it: store.steampowered.com/app/3860970/...

#retrofps #indiegames #godot #fps
January 4, 2026 at 3:19 AM
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Blue mushrooms and ghost whips in the crystal cavern tonight.

#gamedev #IndieGame #IndieDev #PixelArt #Godot #spooky #Crocotile3D
January 4, 2026 at 3:20 AM
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My "How to Vulkan in 2026" @vulkan.org #Vulkan guide is now publicly available at www.howtovulkan.com

I still consider it a preview, though I'm mostly happy with it and only plan on changing minor things and incorporating some feedback.
How to Vulkan in 2026 - How to Vulkan
How to write Vulkan graphics code in 2026
www.howtovulkan.com
January 3, 2026 at 6:15 PM
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When you add destructible objects but forget to disable their hitbox at the end😅

#gamedev #indiegames #godotengine
January 3, 2026 at 4:18 PM
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January 1, 2026 at 11:22 AM
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combo system #godot #gamedev
January 2, 2026 at 8:52 AM
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This change in the nested tabs of the new theme for Godot 4.6 is so good ✨
We are so lucky to have @passivestar.bsky.social contributing in this front!

PR: github.com/godotengine/...
January 2, 2026 at 4:52 PM
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The game engine used / The game. One of our first game in Godot 💪
#godot #indiegames #indiegame #gamedev
January 2, 2026 at 12:02 PM
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Just a little peek of some gameplay 👀

#gamedev #indiegame #pcgame #steam #godot #GodotEngine
January 2, 2026 at 1:51 AM