Lukas
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strupf.bsky.social
Lukas
@strupf.bsky.social
Gamedev | #playdate | 🇩🇪
📨 strupf.lw@proton.me

Making Owlet's Embrace 🪶
play.date/games/owlets-embrace/
Let the number of authentifications in a row determine the time you'll stay logged in.

Of course a single sign-in is weak so you only get 30 seconds with your account. You better proof that it's *really* you and stack them.
November 7, 2025 at 9:22 PM
Metrics the program could automatically calculate:
- errors, like for the state shown on the right
- the critical path through the game
- how "open" a game is by the number of new edges at any point, over time as a graph
- density of rewards over time

Theorycrafting a game's level flow logic.
October 10, 2025 at 8:52 AM
People don't realize how fast their computers could be. It's a shame.
August 7, 2025 at 4:00 AM
The thin flip cover's connection already is prone to failure after a good amount of use. The pen is charged 24/7 if stored inside the device so its battery will give up faster (better store it externally). You can't change the device's battery because everything is glued up.

Expensive lesson...
July 29, 2025 at 12:57 PM
Webdev always seems like a special kind of hell to me.

Any particular reason to go with these libraries instead of plain html, css and js first? Afaik all of the libraries build on top of those. Looking to get into webdev at some point, too.
July 24, 2025 at 12:51 PM
Just by the looks of it you've won already. Amazing, and I can only imagine how it would play like. Promising!
July 19, 2025 at 7:34 AM
Looking so forward! Name of the podcast is spot-on for this episode.
June 29, 2025 at 6:07 AM