📨 strupf.lw@proton.me
Making Owlet's Embrace 🪶
play.date/games/owlets-embrace/
You would be able to logically and visually step through the world, and the program would derive all kinds of metrics for for any given state.
This gotta exist already?
You would be able to logically and visually step through the world, and the program would derive all kinds of metrics for for any given state.
This gotta exist already?
If you own a Playdate, download it over here:
strupf.itch.io/owlets-embrace
I'm also moving the full release into 2026. This is allows me to realize my full vision of the game - nonlinear world, replayability, multiple bosses, fleshed out narrative!
If you own a Playdate, download it over here:
strupf.itch.io/owlets-embrace
I'm also moving the full release into 2026. This is allows me to realize my full vision of the game - nonlinear world, replayability, multiple bosses, fleshed out narrative!
What initially started as a workaround for the Playdate's constraints became a natural, intentional and smoothly integrated part of the gameplay.
What initially started as a workaround for the Playdate's constraints became a natural, intentional and smoothly integrated part of the gameplay.
The "bad part" about getting better at making assets is that eventually you redo them not only once but sometimes twice just because you improve so much and the old assets don't hold up against the new ones anymore...
The "bad part" about getting better at making assets is that eventually you redo them not only once but sometimes twice just because you improve so much and the old assets don't hold up against the new ones anymore...
- playful and fun
- intuitive
- seamless transition into gameplay
In the future the owlet will be asleep in the save room. The companion will fly through the "4th wall" from menu into the gameplay scene upon starting and gently wake up the owl to continue the game.
- playful and fun
- intuitive
- seamless transition into gameplay
In the future the owlet will be asleep in the save room. The companion will fly through the "4th wall" from menu into the gameplay scene upon starting and gently wake up the owl to continue the game.
- Multiple careful boss designs
- 16-bit era inspired OST
- high FPS through a 100% custom engine
- speedrun mode
- ...
🪶
play.date/games/owlets...
- Multiple careful boss designs
- 16-bit era inspired OST
- high FPS through a 100% custom engine
- speedrun mode
- ...
🪶
play.date/games/owlets...
play.date/games/owlets-embrace/
More news to come in spring 🪶
#indiegame
play.date/games/owlets-embrace/
More news to come in spring 🪶
#indiegame
The spear grants access to weapon attacks but you can't double jump or wall climb anymore. Swap back to the grappling hook for more mobility and your companion will carry the spear while also giving its best to attack nearby enemies.
#playdate
The spear grants access to weapon attacks but you can't double jump or wall climb anymore. Swap back to the grappling hook for more mobility and your companion will carry the spear while also giving its best to attack nearby enemies.
#playdate
Please consider Owlet's Embrace as your most anticipated upcoming game.
docs.google.com/forms/d/e/1FAIpQLSe73L1ya7TquC5mgOWWYINkVX2eDeKwJRVbevll_2uTQA93wQ/viewform
Catalog 🪶
play.date/games/owlets-embrace/
Please consider Owlet's Embrace as your most anticipated upcoming game.
docs.google.com/forms/d/e/1FAIpQLSe73L1ya7TquC5mgOWWYINkVX2eDeKwJRVbevll_2uTQA93wQ/viewform
Catalog 🪶
play.date/games/owlets-embrace/
Notice how wall jumping still remains available to you even if stamina runs out.
Notice how wall jumping still remains available to you even if stamina runs out.
Owlet's Embrace is going to be released on Catalog late 2025! 🪶
Wishlist it today already:
play.date/games/owlets-embrace/
Owlet's Embrace is going to be released on Catalog late 2025! 🪶
Wishlist it today already:
play.date/games/owlets-embrace/