http://strombergart.artstation.com
Worked on: Metal: Hellsinger, Battlefield 1, Battlefront, Total War: Rome 2, Payday 2 ++.
Been working on: Skills, Inventory, Object wear, XP, Visual clues.
In the video: a bulb slowly wears out when turned on, flickers, then breaks.
If you Got the skills and a spare, you can replace it.
Broken one goes to inventory (as "used").
#Godot #GodotEngine #GameDev #IndieDev
🖖
Been working on: Skills, Inventory, Object wear, XP, Visual clues.
In the video: a bulb slowly wears out when turned on, flickers, then breaks.
If you Got the skills and a spare, you can replace it.
Broken one goes to inventory (as "used").
#Godot #GodotEngine #GameDev #IndieDev
🖖
This release adds trait upcasting, get_disjoint_mut on slices and hashmaps, #[target_feature] for safe functions, debug assertions for null pointers, Vec::pop_if and more!
Check out the blog post and release notes for details: blog.rust-lang.org/2025/04/03/R...
This release adds trait upcasting, get_disjoint_mut on slices and hashmaps, #[target_feature] for safe functions, debug assertions for null pointers, Vec::pop_if and more!
Check out the blog post and release notes for details: blog.rust-lang.org/2025/04/03/R...
30k particles colliding with a complex scene in realtime. The scene is baked into SDF grid. Blender 4.5
#blender #b3d #geometrynodes
30k particles colliding with a complex scene in realtime. The scene is baked into SDF grid. Blender 4.5
#blender #b3d #geometrynodes
I'm using baked GI for indirect lighting, nested probes for reflections and parallax occlusion mapping for the materials.
I'm using baked GI for indirect lighting, nested probes for reflections and parallax occlusion mapping for the materials.
godotengine.org/article/rele...
godotengine.org/article/rele...
godotengine.org/article/rele...
godotengine.org/article/rele...
Check it out: https://github.com/violinbg/godot-desktop-themes?tab=readme-ov-file
#gamedev #godot #indiedev
Check it out: https://github.com/violinbg/godot-desktop-themes?tab=readme-ov-file
#gamedev #godot #indiedev
🌐 View on the archive: godot.news/archive/7d07...
✉️ Subscribe: godot.news/subscription...
💬 Comment section: forum.godotengine.org/t/the-nodele...
🌐 View on the archive: godot.news/archive/7d07...
✉️ Subscribe: godot.news/subscription...
💬 Comment section: forum.godotengine.org/t/the-nodele...
#GodotEngine #gamedev #indiedev
#GodotEngine #gamedev #indiedev
github.com/CozyCubeGame...
#GodotEngine #gamedev
github.com/CozyCubeGame...
#GodotEngine #gamedev
The last release brought a lot of changes, and we’ve been hard at work fixing the bugs that came with them.
Help us stay on track for a release next month by testing and reporting any issues you find 🕵️
godotengine.org/article/dev-...
The last release brought a lot of changes, and we’ve been hard at work fixing the bugs that came with them.
Help us stay on track for a release next month by testing and reporting any issues you find 🕵️
godotengine.org/article/dev-...
store.steampowered.com/app/3401490/...
store.steampowered.com/app/3401490/...
Spent way longer than planned on this one, but I also learned a ton! Hoping this will help others with similar effects :) #gamedev #devlog
gamefromscratch.com/godot-script...
#gamedev #indiedev
gamefromscratch.com/godot-script...
#gamedev #indiedev