#gamedev
📅 2 Dec, 2025 (Wishlist now!)
⭐ @duha-the-best.bsky.social
🏷️ ASCII 3D, Party-based RPG
🔗 store.steampowered.com/app/3302080/...
🧵 #EffulgenceRPG #steam #indiegames #pcgaming #indiegame #indiegaming #pcgames #gaming
📅 2 Dec, 2025 (Wishlist now!)
⭐ @duha-the-best.bsky.social
🏷️ ASCII 3D, Party-based RPG
🔗 store.steampowered.com/app/3302080/...
🧵 #EffulgenceRPG #steam #indiegames #pcgaming #indiegame #indiegaming #pcgames #gaming
Our first launch in almost 10 years!
Our nerdy love letter to Roguelikes, Chess, and Dungeon Crawlers is here for everyone to try - please give us a review!
store.steampowered.com/app/1883920/...
Our first launch in almost 10 years!
Our nerdy love letter to Roguelikes, Chess, and Dungeon Crawlers is here for everyone to try - please give us a review!
store.steampowered.com/app/1883920/...
#screenshotsaturday #roguelikedev
Btw: Ascii FTW
#gamedev #indiegame #ascii #roguelike #screenshotsaturday
Btw: Ascii FTW
#gamedev #indiegame #ascii #roguelike #screenshotsaturday
www.youtube.com/shorts/St9pE...
www.youtube.com/shorts/St9pE...
But now that I've wrapped it up, I'm really looking forward going back to my semi-ascii, squad based roguelike again!
#gamedev #roguelike #turnbased #indiedev #solodev
But now that I've wrapped it up, I'm really looking forward going back to my semi-ascii, squad based roguelike again!
#gamedev #roguelike #turnbased #indiedev #solodev
I'm not very good at level design, I just tried to make it look interesting, but I'm afraid I might have gotten close to that old mode...
www.salomonsson.se/games/superb...
#gamedev #indiegame #platformer #notMadeWithUnity
I'm not very good at level design, I just tried to make it look interesting, but I'm afraid I might have gotten close to that old mode...
www.salomonsson.se/games/superb...
#gamedev #indiegame #platformer #notMadeWithUnity
NEVER!
We're launching in 8 days, and it's gonna be awesome. Sign up to be notified: www.kickstarter.com/projects/pix...
And then watch this:
Bobby has gotten old! His knees hurt and he's a little rounder around the waist...
Check it out here: www.salomonsson.se/games/superb...
#indiegame #gamedev #2d #platformer #NotMadeWithUnity
Bobby has gotten old! His knees hurt and he's a little rounder around the waist...
Check it out here: www.salomonsson.se/games/superb...
#indiegame #gamedev #2d #platformer #NotMadeWithUnity
Men efter att läsa Wikipedia är det inte orimligt antagande
sv.m.wikipedia.org/wiki/Skolpla...
Men efter att läsa Wikipedia är det inte orimligt antagande
sv.m.wikipedia.org/wiki/Skolpla...
Wishlist today at store.steampowered.com/app/3919080/...
#indiegames #sologamedev #ultima #roguelike #gamedev
Wishlist today at store.steampowered.com/app/3919080/...
#indiegames #sologamedev #ultima #roguelike #gamedev
I think you should make like a coloring book with images like these, where you can draw little circles around all the weirdnesses you can find
I think you should make like a coloring book with images like these, where you can draw little circles around all the weirdnesses you can find
“appalling that xAI would operate more than 30 methane gas turbines without any permits or any public oversight"
@selc.bsky.social
www.theguardian.com/technology/2...
Head of Signal, Meredith Whittaker, on so-called "agentic AI" and the difference between how it's described in the marketing and what access and control it would actually require to work as advertised.
Head of Signal, Meredith Whittaker, on so-called "agentic AI" and the difference between how it's described in the marketing and what access and control it would actually require to work as advertised.
checkout the game: store.steampowered.com/app/3447280/...
#indiegames #indiedev #ScreenshotSaturday #GodotEngine #gamedev #fantasy #worldbuilding #simulation #sandbox #PixelArt #playtest
Other than that...? 😁
Other than that...? 😁
vec3 p,P;for(float z,d,i;i++<1e2;z+=d,o+=(1.2-sin(t+z/vec4(8,7,6,0)))/d){p=z*normalize(FC.rgb*2.-r.xyx),P=vec3(atan(p.y-=7.,p.x)*3.,p.z*.3,length(p.xy)-11.);for(d=1.;d<9.;d++)P+=sin(P.yzx*d+.1*z-t)/d;d=length(vec4(P.z*5.,cos(P)-1.))/2e1;}o=tanh(o/1e3);
vec3 p,P;for(float z,d,i;i++<1e2;z+=d,o+=(1.2-sin(t+z/vec4(8,7,6,0)))/d){p=z*normalize(FC.rgb*2.-r.xyx),P=vec3(atan(p.y-=7.,p.x)*3.,p.z*.3,length(p.xy)-11.);for(d=1.;d<9.;d++)P+=sin(P.yzx*d+.1*z-t)/d;d=length(vec4(P.z*5.,cos(P)-1.))/2e1;}o=tanh(o/1e3);