Feedback and discussion welcome!
I still need to find the correct balance between conveying the scale of the world and not annoying the player too much.
#GameDev #GodotEngine #ScreenshotSaturday
I still need to find the correct balance between conveying the scale of the world and not annoying the player too much.
#GameDev #GodotEngine #ScreenshotSaturday
I do not think that fictional characters should have human rights. There is, in fact, no limit to what should be allowed to happen to them, on account of them being not real and imaginary.
I do not think that fictional characters should have human rights. There is, in fact, no limit to what should be allowed to happen to them, on account of them being not real and imaginary.
It makes NPC interaction meaningful and enables a broad space for behavior while keeping the scope manageable.
#Disintegrity #GameDev #RPG
It makes NPC interaction meaningful and enables a broad space for behavior while keeping the scope manageable.
#Disintegrity #GameDev #RPG
Consequently, #GodotEngine 4.6-dev5 comes jam-packed with new features and enhancements! Read all about them in our latest blog post:
godotengine.org/article/dev-...
Consequently, #GodotEngine 4.6-dev5 comes jam-packed with new features and enhancements! Read all about them in our latest blog post:
godotengine.org/article/dev-...
Here's a first look at the current prototype of "Disintegrity". A postapocalyptic text-adventure rpg.
#Disintegrity #rpg #GameDev #Godot
Here's a first look at the current prototype of "Disintegrity". A postapocalyptic text-adventure rpg.
#Disintegrity #rpg #GameDev #Godot
Afterwards I tend second guess that choice for quite a while, but once it clicks into place it's easy to see if it was worth it.
#GameDev
#UnrealEngine5 #GameDev #IndieGame #UE5
Afterwards I tend second guess that choice for quite a while, but once it clicks into place it's easy to see if it was worth it.
#GameDev
I'm still figuring out the details of how I'll get it to do what I want, but I learn something new every day!
I'm still figuring out the details of how I'll get it to do what I want, but I learn something new every day!