Rafa Vital
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rafavital.bsky.social
Rafa Vital
@rafavital.bsky.social
🇧🇷 BR | 25 | Non-binary (He/Him/They/Them)
👾GameDev and Artist by Hobby
💼 Software Engineer by trade developing Brazil’s digital government
🎓 Graduate in Digital Games and post-graduate in Data Science and AI
🪴Gardener by stubbornness
Reposted by Rafa Vital
ATTENTION INDIEDEVS
Show off your art style
March 26, 2025 at 3:23 PM
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Fazit Steiermark Besuch: Beste Freunde aus der Schulzeit gesehen, getanzt, Most getrunken, 4 x Sauna, Graz genossen, Kokosbusserl von Mama mitbekommen
December 8, 2024 at 2:28 PM
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Some CRTs in the wild 🖥️
Almost finished this environment scene!
#gameart #3dArt
November 7, 2024 at 11:09 PM
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Next week I'll be releasing the Coaster Kit! It'll include 3D models of various coaster types including track pieces, spline pieces, supports, stations, trains and more. 70+ models!

All free, as usual ✨
November 7, 2024 at 6:50 PM
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Updating my portfolio with some more cool stuff from Wayfinder! This one is the Felhunter Niss skin I had the amazing opportunity to work on ✨More renders on below!
November 5, 2024 at 6:28 PM
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Always.

I am so sorry we have gotten to this point.
November 6, 2024 at 11:47 AM
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Community copies are now available for The World We Left Behind!

blinkingbirchgames.itch.io/the-world-we...
The World We Left Behind by Blinking Birch Games
Explore an abandoned alien planet in this 1-5 player TTRPG
blinkingbirchgames.itch.io
November 4, 2024 at 1:43 PM
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This got merged 👀
github.com/godotengine/...

Never used Unity's live mode, so I'm excited to give this feature a go!
November 2, 2024 at 9:19 AM
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[Stranded WIP]

"Often found asleep, sunbathing on rocks. The giant bearded gecko should not be underestimated."

#b3d #godotengine #indiegame
October 18, 2024 at 10:38 AM
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More 3D food, this time Gyoza 🥟

#b3d
October 25, 2024 at 7:45 PM
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A demon frog from this day in 2017
October 29, 2024 at 1:09 PM
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Even more building☕

#gamedev #videogame #godotengine
October 29, 2024 at 10:29 AM
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For a full breakdown of our environment art process and workflow on Hyper Light Breaker, check out our latest dev blog post

store.steampowered.com/news/app/153...
October 23, 2024 at 8:13 PM
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fruit computers i built 🍓🫐🍊🍋
October 22, 2024 at 11:01 PM
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Conceptember - Taking a Break

#inktober #conceptart
October 25, 2024 at 12:38 PM
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Hmm this thing says we’re lost… #ttrpg
October 25, 2024 at 12:49 PM
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💡Tips: Use test scenes to encapsulate and reproducee problems easily!

In this case, it helped me fix a camera problem with non-climbable items.

#share your best test scenes footage with me 😍

They are often hidden but contains all the true magic of development ✨

#gamedev #indiedev
October 25, 2024 at 12:19 PM
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Hey I wrote a blog post

It's about setting up test-levels for art direction (and more)
I'm new to this blog thing so tell me honestly what you think alright?
Scene setup for art direction
How to use showcase scenes to work on your game art
charlesboury.fr
October 21, 2024 at 3:55 AM
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October 24, 2024 at 1:35 PM
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Is there a Vertical Mouse users pack? I want to be there.
October 24, 2024 at 1:49 PM
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October 24, 2024 at 2:01 PM
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Not to be outdone, the black-billed magpie strikes a dramatic pose. Ready for her close-up? Oh yes! #birds
October 24, 2024 at 12:46 PM
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you, who swallowed a falling star
October 24, 2024 at 2:07 AM
Reposted by Rafa Vital
Skyrim small tables are actually shelves buried. If you can't see it ...
(time to re-create my twitter thread of gamedev tricks here)
October 19, 2024 at 10:28 AM